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    Monster Girl Quest

    In opposition to skills, Abilities are passive and once they've been learned, you can use them as any Job or Race. However, you can only equip a certain amount of abilities and that amount is determined by your Job. Abilities are categorized into Attack, Job, Magic, Defense, and Special. Thus, for instance, a combat-oriented job will let you equip more combat abilities and fewer magic abilities. They can be equipped from the menu and you may have to reequip them after changing a character's job or race if their new ones only allow them to equip a lower amount of abilities than their previous job or race. The same skill or ability may be learned from multiple jobs and races but you only get one copy.

    Additionally, you cannot equip abilities with the same effects but different values. For example, if you have Attack +10% and Attack +20% you can only equip one of them but if you have Attack +20% and Attack +50% at Critical Health, then they're different and you can equip both.

    Abilities By Type

    These are complete lists of every ability in the game, along with what they do, how much AP they require to equip, and what jobs or races they're acquired from. Note that some abilities are actually not obtainable through normal means -either because the job or race it is learned from cannot be accessed in any way yet, or nothing learns it- these will be listed as not available (N/A)

    Combat Abilities (Red)
    Ability AP Cost Effect Acquired Through
    HP +10% 3 Increase Max HP by 10%. Warrior (Job Lv.3)

    Merchant (Job Lv.3)

    Slime (Race Lv.3)

    Dragon (Race Lv.3)

    Land-Dweller (Race Lv.3)

    Sea-Dweller (Race Lv.3)

    Zombie (Race Lv.3)

    Chimera (Race Lv.4)

    HP +20% 5 Increase Max HP by 20%. Swordsman (Job Lv.3)

    Black Marketeer (Job Lv.3)

    Oni (Race Lv.3)

    Mermaid Merchant (Race Lv.2)

    Earth Sprite (Race Lv.3)

    Mega Slime (Race Lv.3)

    Minotaur (Race Lv.3)

    Dragonkin (Race Lv.3)

    High Land-Dweller (Race Lv.3)

    Sea Leech (Race Lv.3)

    High Undead (Race Lv.3)

    Golem (Race Lv.3)

    Tri-Chimera (Race Lv.3)

    Gigas (Race Lv.7)

    HP +30% 7 Increase Max HP by 30%. Swordmaster (Job Lv.3)

    Invisible Hand of God (Job Lv.3)

    Kishin (Race Lv.3)

    Shipping Magnate Lorelei (Race Lv.3)

    Earth Spirit (Race Lv.3)

    Giga Slime (Race Lv.3)

    Giga Minotaur (Race Lv.3)

    Dragon Conqueror (Race Lv.3)

    Evil Species (Race Lv.3)

    Marine Princess (Race Lv.3)

    Master Undead (Race Lv.3)

    Master Golem (Race Lv.3)

    Giga Mutant (Race Lv.3)

    Titan (Race Lv.7)

    HP +40% 10 Increase Max HP by 40%. King of Knights (Job Lv. 3)

    Queen Slime (Race Lv.3)

    Attack +10% 3 Increase Attack by 10%. Warrior (Job Lv.9)

    Spiritualist (Job Lv.5)

    Beast (Race Lv.4)

    Dragon (Race Lv.5)

    Chimera (Race Lv.6)

    Prototype Roid (Race Lv.3)

    Giant (Race Lv.3)

    Attack +20% 5 Increase Attack by 20%. Savage Warrior (Job Lv.3)

    Battle Master (Job Lv.2)

    Oni (Race Lv.4)

    Pirate Mermaid (Race Lv.3)

    Dullahan (Race Lv.3)

    Earth Sprite (Race Lv.3)

    Carnivorous Slime (Race Lv.3)

    Lunatic Beast (Race Lv.2)

    Minotaur (Race Lv.3)

    Medusa (Race Lv.3)

    Scylla Samurai (Race Lv.3)

    Harpy Knight (Race Lv.3)

    Aevis (Race Lv.3)

    Dragonkin (Race Lv.5)

    Carnivorous Flower (Race Lv.3)

    High Undead (Race Lv.4)

    Golem (Race Lv.6)

    Tri-Chimera (Race Lv.5)

    Valkyrie (Race Lv.3)

    Gigas (Race Lv.3)

    Melee Roid (Race Lv.3)

    Attack +30% 7 Increase Attack by 30%. Giga Fighter (Job Lv.3)

    Berserker (Job Lv.3)

    Kishin (Race Lv.4)

    Pirate King Lorelei (Race Lv.3)

    Dullahan Lord (Race Lv.3)

    Earth Spirit (Race Lv.3)

    Malicious Slime (Race Lv.3)

    Blood-Crazed Beast (Race Lv.3)

    Giga Minotaur (Race Lv.3)

    Medusa Lord (Race Lv.3)

    Peerless Scylla Samurai (Race Lv.3)

    Sky Knight (Race Lv.3)

    Garuda (Race Lv.3)

    Dragon Conqueror (Race Lv.5)

    Venus Nepenthes (Race Lv.3)

    Master Undead (Race Lv.4)

    Master Golem (Race Lv.5)

    Giga Mutant (Race Lv.5)

    Valkyrie Lord (Race Lv.3)

    Assault Roid (Race Lv.3)

    Titan (Race Lv.3)

    Attack +40% 10 Increase Attack by 40%. Battle Emperor (Job Lv.7)
    Hit Rate +5% 3 Increase Hit Rate by 5%. Hunter (Job Lv.3)

    Elf (Race Lv.5)

    Hit Rate +10% 6 Increase Hit Rate by 10%. Bowmaster (Job Lv.3)

    High Elf (Race Lv.3)

    Hit Rate +20% 9 Increase Hit Rate by 20%. Holy Archer (Job Lv.3)

    Shadow Hunter (Job Lv.3)

    Master Elf (Race Lv.4)

    Perfect Hits 12 Attacks always hit. Queen Elf (Race Lv.5)
    Critical Rate 10% 4 Set Critical rate to 10%. Martial Artist (Job Lv.9)
    Critical Rate 30% 8 Set Critical rate to 30%. Overpowering Fist (Job Lv.7)
    Critical Rate 50% 12 Set Critical rate to 50%. Dark Fist (Job Lv.6)
    Last Gasp Crit Up 2 When falling below 20% HP, increase Critical Hit rate by 50% for 4 rounds. Minotaur (Race Lv.8)
    Last Gasp Crit Guarantee 5 When falling below 20% HP, increase Critical Hit rate by 100% for 4 rounds. Giga Minotaur (Race Lv.9)
    Counter 10% 4 Set counter rate to 10%. Martial Artist (Job Lv.5)

    Beast (Race Lv.3)

    Counter 30% 8 Set counter rate to 30%. Overpowering Fist (Job Lv.5)

    Nekomata (Race Lv.5)

    Medusa (Race Lv.3)

    Counter 50% 12 Set counter rate to 50%. Saint Fist (Job Lv.6)

    Martial God Cat (Race Lv.5)

    Medusa Lord (Race Lv.3)

    Magic Counter 10% 4 Set magic counter rate to 10%. Beast (Race Lv.8)
    Magic Counter 30% 8 Set magic counter rate to 30%. Magus Fist (Job Lv.3)

    Centaur (Race Lv.3)

    Magic Counter 50% 12 Set magic counter rate to 50%. Force Monk (Job Lv.3)

    Grand Centaur (Race Lv.4)

    Counter Damage 300% 3 Increases counterattack damage by 200%. Battle Master (Job Lv.5)

    Minotaur (Race Lv.4)

    Counter Damage 500% 6 Increases counterattack damage by 400%. Battle Emperor (Job Lv.4)

    Giga Minotaur (Race Lv.4)

    Slime Counter 4 (Power:200%(Dex), Pleasure Element, Single Target, Effect:Slimed50%, 120% Hit, No Crit) Use Slime Counter 50% of the time when physically attacked. Carnivorous Slime (Race Lv.8)

    Leech (Race Lv.7)

    Digestive Liquid Counter 6 (Power:300%(Dex), Pleasure Element, Single Target, Effect:Slimed/Digestion50%, 120% Hit, No Crit) Use Digestive Liquid Counter 50% of the time when physically attacked. Malicious Slime (Race Lv.8)

    High Creaure (Race Lv.7)

    Unyielding Fighting Spirit 3 +50% to all stats while below 20% HP. Hero of Justice (Job Lv.9)

    Oni (Race Lv.5)

    Indomitable Fighting Spirit 6 +100% to all stats while below 20% HP. Kishin (Race Lv.5)
    Rumble 2 When falling below 20% HP, become Berserk for the rest of the battle, but regenerate 10% HP/SP and 2% MP per turn for 10 rounds. Bestial Yoma (Race Lv.8)

    Bestial Kitsune (Race Lv.3)

    War Rumble 4 When falling below 20% HP, enter a Rampage for the rest of the battle, but regenerate 20% HP/SP and 4% MP per turn for 10 rounds. Feral Yoma (Race Lv.7)

    Feral Kitsune (Race Lv.3)

    Strength in Solitude 3 +25% to all stats for each missing or defeated party member. Hero of Justice (Job Lv.6)
    Super Strength in Solitude 6 +50% to all stats for each missing or defeated party member. N/A
    Chain Fleuret 6 Power:[E] 144% (Atk+Ago) | Target: All Foes

    Follows up Rapier skills with Splash Fleuret.

    Fencer (Job Lv.10)
    Chain Neue 12 Power:[B] 168%*2 (Atk+Agi) | Target: All Foes

    Follows up Rapier skills with Chain Neue.

    ***Note: Unaffected by Rapier Combo +2

    Noble Fencer (Job Lv.10)
    Double Attack 10 Normal attack executes 2 times. Battle Master (Job Lv.9)

    Yasha (Race Lv.9)

    High Scylla (Race Lv.10)

    Lowly Apoptosis (Race Lv.8)

    Feral Yoma (Race Lv.8)

    Sonic Beast (Race Lv.6)

    Triple Attack 15 Normal attack executes 3 times. Battle Emperor (Job Lv.3)

    Asura (Race Lv.9)

    Elder Scylla (Race Lv.10)

    Chaotic Attack 20 Normal attack executes 4 times, but hits random enemies. Battle Emperor (Job Lv.9)

    Queen Scylla (Race Lv.10)

    Attack All 15 Normal attack hits all enemies. Peerless Scylla Samurai (Race Lv.7)

    High Apoptosis (Race Lv.8)

    Valkyrie Lord (Race Lv.4)

    Desperate Strike 3 Normal attack deals +50% damage, but causes the user to take +100% damage for the rest of the round. God Hand (Job Lv.4)

    Underworld Insect (Race Lv.7)

    Mana Strike 5 Normal attack costs 5 MP and deals damage equal to 200% of user's Attack & Magic. Magus Fist (Job Lv.7)

    Succubus Monk (Race Lv.9)

    Vengeance Strike 5 Normal attack deals +50% damage for each incapacitated ally on the battlefield. Godfather (Job Lv.6)

    Legion Mother (Race Lv.8)

    Drain Strike 10 Normal attack heals the user for 50% of the damage done. Spiritualist (Job Lv.9)

    Ghost (Race Lv.10)

    Worm Summoner (Race Lv.7)

    Succubus Monk (Race Lv.9)

    Mana Drain Strike 10 Normal attack damages MP, restores user's MP by 20% of the damage done, and has 20% chance to inflict Instant Death. Force Monk (Job Lv.6)

    Evil Mist (Race Lv.10)

    Master Homunculus (Race Lv.9)

    Lewdfighter Succubus (Race Lv.9)

    Darkness 5 Normal attack costs 2% of Max HP, but becomes Dark element, deals 300% damage, and has a chance to instantly kill the enemy. Monster Swordsman (Job Lv.4)

    Dark Fist (Job Lv.7)

    Random Attack 1 Normal attack executes 3 times and regenerates 3 SP, but attacks friend and foe at random. Scylla Samurai (Race Lv.9)
    Dual-Wield 12 Allows two weapons to be equipped, but cannot use shields. Master Shinobi (Job Lv.8)

    Asura (Race Lv.7)

    Nightmare Kunoichi (Race Lv.7)

    Peerless Scylla Samurai (Race Lv.9)

    Buster Roid (Race Lv.6)

    Assault Roid (Race Lv.7)

    Human Slayer 12 Deal +50% damage to Humans (+25% against most bosses) Monster Hunter (Race Lv.7)

    High Undead (Race Lv.6)

    Yoma Slayer 12 Deal +50% damage to Yoma (+25% against most bosses) Hero (Job Lv.4)

    Devil Summoner (Job Lv.4)

    Seraph (Race Lv.3)

    Demi-Human Slayer 12 Deal +50% damage to Demi-Humans (+25% against most bosses) Taoist (Job Lv.6)

    Valkyrie Lord (Race Lv.5)

    Succubus Slayer 12 Deal +50% damage to Succubi (+25% against most bosses) Hero (Job Lv.4)

    Holy Knight (Job Lv.5)

    Dragonkin (Race Lv.6)

    Vampire Slayer 12 Deal +50% damage to Vampires (+25% against most bosses) Hero (Job Lv.4)

    Holy Knight (Job Lv.7)

    Dragonkin (Race Lv.8)

    Valkyrie Lord (Race Lv.7)

    Mermaid Slayer 12 Deal +50% damage to Mermaids (+25% against most bosses) Pirate (Job Lv.5)

    Deep Sea Leech (Race Lv.6)

    Elf Slayer 12 Deal +50% damage to Mermaids (+25% against most bosses) Shadow Hunter (Job Lv.7)

    Monster Hunter (Race Lv.7)

    Fairy Slayer 12 Deal +50% damage to Fairies (+25% against most bosses) Shadow Hunter (Job Lv.8)
    Slime Slayer 12 Deal +50% damage to Slimes (+25% against most bosses) Apprentice Hero (Job Lv.4)

    Oni (Race Lv.7)

    Beast Slayer 12 Deal +50% damage to Beasts (+25% against most bosses) Hunter (Job Lv.7)

    Speed Beast (Race Lv.7)

    Kitsune Slayer 12 Deal +50% damage to Kitsunes (+25% against most bosses) Centaur (Race Lv.5)

    Harpy Knight (Race Lv.5)

    Lamia Slayer 12 Deal +50% damage to Lamias (+25% against most bosses) Holy Archer (Job Lv.7)

    Scylla (Race Lv.8)

    Garuda (Race Lv.7)

    Scylla Slayer 12 Deal +50% damage to Scyllas (+25% against most bosses) Holy Archer (Job Lv.8)

    Boa Lamia (Race Lv.6)

    Garuda (Race Lv.8)

    Harpy Slayer 12 Deal +50% damage to Harpies (+25% against most bosses) Dragoon (Job Lv.5)

    Slime (Race Lv.8)

    Dragon Slayer 12 Deal +50% damage to Dragons (+25% against most bosses) Dragon Tamer (Job Lv.4)

    Grand Centaur (Race Lv.6)

    Sky Knight (Race Lv.5)

    Land-Dweller Slayer 12 Deal +50% damage to Land-Dwellers (+25% against most bosses) Hunter (Job Lv.7)

    Aevis (Race Lv.6)

    Sea-Dweller Slayer 12 Deal +50% damage to Sea Dwellers (+25% against most bosses) Marine (Job Lv.6)

    Deep Sea Leech (Race Lv.6)

    Insect Slayer 12 Deal +50% damage to Insects (+25% against most bosses) Maid (Job Lv.8)

    Bowmaster (Job Lv.8)

    Aevis (Race Lv.6)

    Plant Slayer 12 Deal +50% damage to Plants (+25% against most bosses) Maid (Job Lv.9)

    Bowmaster (Job Lv.8)

    Yasha (Race Lv.7)

    Zombie Slayer 12 Deal +50% damage to Zombies (+25% against most bosses) Temple Knight (Job Lv.6)

    Necromancer (Job Lv.5)

    Valkyrie (Race Lv.5)

    Death Professor (Race Lv.3)

    Ghost Slayer 12 Deal +50% damage to Ghosts (+25% against most bosses) Temple Knight (Job Lv.7)

    Medium (Job Lv.5)

    Valkyrie (Race Lv.7)

    Doll Slayer 12 Deal +50% damage to Dolls (+25% against most bosses) Machinist (Job Lv.6)

    Puppeteer (Job Lv.5)

    Chimera Slayer 12 Deal +50% damage to Chimeras (+25% against most bosses) Magical Scholar (Job Lv.6)
    Angel Slayer 12 Deal +50% damage to Angels (+25% against most bosses) Fallen Angel (Race Lv.3)
    Giant Slayer 12 Deal +50% damage to Giants (+25% against most bosses) Giant Slayer (Race Lv.7)
    Fire Strike 6 Physical attacks also deal Fire damage. Inferno Mage (Job Lv.4)

    High Yoma (Race Lv.6)

    Ice Strike 6 Physical attacks also deal Ice damage. Arctic Mage (Job Lv.4)

    Youkai (Race Lv.5)

    Lightning Strike 6 Physical attacks also deal Lightning damage. Gigavolt Mage (Job Lv.4)

    Vampire Magus (Race Lv.7)

    Wind Strike 6 Physical attacks also deal Wind damage. Master Shinobi (Job Lv.4)

    Lewdfighter Succubus (Race Lv.7)

    Earth Strike 6 Physical attacks also deal Earth damage. Perfect Maid (Job Lv.4)

    Mid-Rank Kitsune (Race Lv.3)

    Water Strike 6 Physical attacks also deal Water damage. Pirate King (Job Lv.4)

    Admiral (Job Lv.4)

    Pirate Mermaid (Race Lv.7)

    Holy Strike 10 Physical attacks also deal Holy damage. Valkyrie Lord (Race Lv.9)
    Dark Strike 10 Physical attacks also deal Dark damage. Monster Swordsman (Job Lv.5)
    Sonic Strike 6 Physical attacks also deal Sonic damage, and have a chance to inflict Confusion. Puppet Master (Job Lv.5)

    Mermaid (Race Lv.8)

    Vocaloid (Race Lv.7)

    Bio Strike 6 Physical attacks also deal Bio damage, and have a chance to inflict Poison. Necromaster (Job Lv.5)

    Zombie Doctor (Race Lv.7)

    Pleasure Strike 10 Physical attacks also deal Pleasure damage. Erotic Kunoichi (Job Lv.3)

    Succubus Monk (Race Lv.7)

    Can't be learned by male or unfortunate companions

    Physical Booster 15% 10 Deal +15% physical damage. Hero (Job Lv.9)

    Demonoid (Race Lv.8)

    Physical Booster 30% 20 Deal +30% physical damage. N/A
    Slayer Booster 30% 10 Species Slayer attacks deal +30% damage. Monster Hunter (Race Lv.9)
    Slayer Booster 50% 20 Species Slayer attacks deal +50% damage. Giant Slayer (Race Lv.9)
    Normal Attack Booster 10 Normal attacks deal 200% more damage. (3x damage). Godfather (Job Lv.9)

    Lowly Apoptosis (Race Lv.9)

    Normal Attack High Booster 20 Normal attacks deal 400% more damage. (5x damage). Battle Emperor (Job Lv.5)

    High Apoptosis (Race Lv.9)

    Dagger Booster 15% 10 When a Dagger is equipped, deal +15% damage with normal attacks, Dagger skills, and Multiweapon skills. Master Thief (Job Lv.9)

    Nosferatu (Race Lv.8)

    Dagger Booster 30% 20 When a Dagger is equipped, deal +30% damage with normal attacks, Dagger skills, and Multiweapon skills. Trickster (Job Lv.9)

    Night Emperor (Race Lv.8)

    Sword Booster 15% 10 When any type of Sword is equipped, deal +15% damage with normal attacks, Sword skills, Multiweapon skills, Piracy skills, Justice skills, Ruling skills, and Heroism skills. Swordsman (Job Lv.9)

    Dullahan (Race Lv.9)

    Sword Booster 30% 20 When any type of Sword is equipped, deal +30% damage with normal attacks, Sword skills, Multiweapon skills, Piracy skills, Justice skills, Ruling skills, and Heroism skills. Swordmaster (Job Lv.9)

    Monster Swordsman (Job Lv.9)

    Dullahan Lord (Race Lv.9)

    Assault Roid (Race Lv.9)

    Rapier Booster 15% 10 When a Rapier is equipped, deal +15% damage with normal attacks, Rapier skills, and Multiweapon skills. King (Job Lv.5)

    Noble Yoma (Race Lv.3)

    Rapier Booster 30% 20 When a Rapier is equipped, deal +30% damage with normal attacks, Rapier skills, and Multiweapon skills. King of Knights (Job Lv.5)

    Magus King (Job Lv.5)

    Noble Yoma (Race Lv.9)

    Spear Booster 15% 10 When any type of Spear is equipped, deal +15% damage with normal attacks, Spear skills, and Multiweapon skills. Dragoon (Job Lv.9)
    Spear Booster 30% 20 When any type of Spear is equipped, deal +30% damage with normal attacks, Spear skills, and Multiweapon skills. Holy Lancer (Job Lv.9)

    Dark Dragoon (Job Lv.9)

    Katana Booster 15% 10 When a Katana is equipped, deal +15% damage with normal attacks, Katana skills, and Multiweapon skills. Samurai (Job Lv.9)
    Katana Booster 30% 20 When a Katana is equipped, deal +30% damage with normal attacks, Katana skills, and Multiweapon skills. Samurai Saint (Job Lv.9)

    Dark Samurai (Job Lv.9)

    Ninja Sword Booster 15% 10 When a Ninja Sword is equipped, deal +15% damage with normal attacks, Ninjutsu skills, and Multiweapon skills. Ninja (Job Lv.9)
    Ninja Sword Booster 30% 20 When a Ninja Sword is equipped, deal +30% damage with normal attacks, Ninjutsu skills, and Multiweapon skills. Master Shinobi (Job Lv.9)
    Fist Booster 15% 10 When a Fist is equipped, deal +15% damage with normal attacks, Unarmed skills, and Justice skills. Overpowering Fist (Job Lv.9)
    Fist Booster 30% 20 When a Fist is equipped, deal +30% damage with normal attacks, Unarmed skills, and Justice skills. Saint Fist (Job Lv.9)

    Dark Fist (Job Lv.9)

    Fang Booster 15% 10 When a Fang is equipped, deal +15% damage with normal attacks and skills using Fangs. Speed Beast (Race Lv.7)

    Bestial Kitsune (Race Lv.9)

    Aevis (Race Lv.9)

    Wyvern (Race Lv.7)

    Fang Booster 30% 20 When a Fang is equipped, deal +30% damage with normal attacks and skills using Fangs. Sonic Beast (Race Lv.9)

    Feral Kitsune (Race Lv.8)

    Garuda (Race Lv.9)

    Bahamut (Race Lv.6)

    Axe Booster 15% 10 When an Axe is equipped, deal +15% damage with normal attacks, Axe skills, and Multiweapon skills. Savage Warrior (Job Lv.9)
    Axe Booster 30% 20 When an Axe is equipped, deal +30% damage with normal attacks, Axe skills, and Multiweapon skills. Berserker (Job Lv.9)
    Club Booster 15% 10 When a Club is equipped, deal +15% damage with normal attacks, Club skills, and Multiweapon skills. Power Fighter (Job Lv.7)
    Club Booster 30% 20 When a Club is equipped, deal +30% damage with normal attacks, Club skills, and Multiweapon skills. Giga Fighter (Job Lv.7)
    Scythe Booster 15% 10 When a Scythe is equipped, deal +15% damage with normal attacks, Scythe skills, Multiweapon skills, and Dark skills. Necromancer (Job Lv.9)

    Medium (Job Lv.9)

    Puppeteer (Job Lv.9)

    Evil Mist (Race Lv.9)

    Demonoid (Race Lv.3)

    Scythe Booster 30% 20 When a Scythe is equipped, deal +30% damage with normal attacks, Scythe skills, Multiweapon skills, and Dark skills. Necromaster (Job Lv.9)

    Master Shaman (Job Lv.9)

    Puppet Master (Job Lv.9)

    Master Shadow (Race Lv.9)

    Demonoid (Race Lv.7)

    Bow Booster 15% 10 When a Bow is equipped, deal +15% damage with normal attacks and Bow skills. Bowmaster (Job Lv.9)

    High Elf (Race Lv.9)

    Bow Booster 30% 20 When a Bow is equipped, deal +30% damage with normal attacks and Bow skills. Holy Archer (Job Lv.9)

    Shadow Hunter (Job Lv.9)

    Master Elf (Race Lv.9)

    Whip Booster 15% 10 When a Whip is equipped, deal +15% damage with normal attacks and Whip skills. Monster Tamer (Job Lv.8)

    Walraune (Race Lv.9)

    Whip Booster 30% 20 When a Whip is equipped, deal +30% damage with normal attacks and Whip skills. Dragon Tamer (Job Lv.8)

    Devil Summoner (Job Lv.8)

    Flower of Nirvana (Race Lv.9)

    Boomerang Booster 15% 10 When a Boomerang is equipped, deal +15% damage with normal attacks and Throwing skills. Adventurer (Job Lv.9)

    Mega Slime (Race Lv.9)

    Boomerang Booster 30% 20 When a Boomerang is equipped, deal +30% damage with normal attacks and Throwing skills. Ranger (Job Lv.9)

    Giga Slime (Race Lv.9)

    Flail Booster 15% 10 When a Flail is equipped, deal +15% damage with normal attacks and Flail skills. Power Fighter (Job Lv.8)
    Flail Booster 30% 20 When a Flail is equipped, deal +30% damage with normal attacks and Flail skills. Giga Fighter (Job Lv.8)
    Fan Booster 15% 10 When a Fan is equipped, deal +15% with normal attacks, Fan skills, Dancing skills, and Taoism skills. Dancer (Job Lv.9)
    Fan Booster 30% 20 When a Fan is equipped, deal +30% with normal attacks, Fan skills, Dancing skills, and Taoism skills. War Miko (Job Lv.9)
    Gun Booster 15% 10 When a Gun is equipped, deal +15% damage with normal attacks, Gun skills, and Ruling skills. Gunner (Job Lv.9)

    Chimeraroid (Race Lv.9)

    Cyborg (Race Lv.7)

    Gun Booster 30% 20 When a Gun is equipped, deal +30% damage with normal attacks, Gun skills, and Ruling skills. God's Eye (Job Lv.9)

    Devil's Eye (Job Lv.9)

    Machine God (Race Lv.8)

    Nano Android (Lv.9)

    Equip: Dagger 5 Allows user to equip Daggers. Thief (Job Lv.9)
    Equip: Sword 5 Allows user to equip Swords and Knight Swords. Swordsman (Job Lv.7)

    Dark Elf (Race Lv.8)

    Dullahan (Race Lv.9)

    Equip: Great Sword 5 Allows user to equip Great Swords. Monster Swordsman (Job Lv.3)

    Dragon Conqueror (Race Lv.9)

    Equip: Rapier 5 Allows user to equip Rapiers. Noble (Job Lv.5)
    Equip: Spear 5 Allows user to equip Spears and Heavy Spears. Holy Lancer (Job Lv.5)

    Dark Dragoon (Job Lv.5)

    Centaur (Race Lv.9)

    Harpy Knight (Race Lv.9)

    Equip: Katana 5 Allows user to equip Katanas. Samurai Saint (Job Lv.3)

    Dark Samurai (Job Lv.3)

    Yasha (Race Lv.9)

    Scylla Samurai (Race Lv.9)

    Equip: Ninja Sword 5 Allows user to equip Ninja Swords Ninja (Job Lv.8)
    Equip: Fist 5 Allows user to equip Fists. Saint Fist (Job Lv.4)

    Dark Fist (Job Lv.4)

    Succubus Monk (Race Lv.7)

    Nekomata (Race Lv.8)

    Equip: Fang 5 Allows user to equip Fangs. Lunatic Beast (Race Lv.8)

    Aevis (Race Lv.8)

    Sea Dragon (Race Lv.5)

    Equip: Axe 5 Allows user to equip Axes. Savage Warrior (Job Lv.5)

    Earth Sprite (Race Lv.5)

    Minotaur (Race Lv.9)

    Equip: Club 5 Allows user to equip Clubs. Power Fighter (Job Lv.4)

    Oni (Race Lv.9)

    Earth Sprite (Race Lv.4)

    Equip: Scythe 5 Allows user to equip Scythes. Necromancer (Job Lv.7)

    Medium (Job Lv.7)

    Puppeteer (Job Lv.7)

    Equip: Bow 5 Allows user to equip Bows. Bowmaster (Job Lv.4)

    High Elf (Race Lv.8)

    Equip: Whip 5 Allows user to equip Whips. Dragon Tamer (Job Lv.3)

    Devil Summoner (Job Lv.3)

    Equip: Boomerang 5 Allows user to equip Boomerangs. Adventurer (Job Lv.5)

    Mega Slime (Race Lv.6)

    Equip: Flail 5 Allows user to equip Flails. Power Fighter (Job Lv.5)

    Earth Spirit (Race Lv.5)

    Equip: Fan 5 Allows user to equip Fans. Dancer (Job Lv.7)
    Equip: Gun 5 Allows user to equip Guns. God's Eye (Job Lv.5)

    Devil's Eye (Job Lv.5)

    Cyborg (Race Lv.7)

    Skill Use:Dagger 5 Allows user to use Dagger skills. Master Thief (Job Lv.5)
    Skill Use:Sword 5 Allows user to use Sword skills. Swordmaster (Job Lv.7)

    Monster Swordsman (Job Lv.7)

    Arc Elf (Race Lv.9)

    Dullahan Lord (Race Lv.9)

    Assault Roid (Race Lv.7)

    Skill Use:Rapier 5 Allows user to use Rapier skills. Noble (Job Lv.5)
    Skill Use:Katana 5 Allows user to use Katana skills. Samurai Saint (Job Lv.5)

    Dark Samurai (Job Lv.5)

    Asura (Race Lv.9)

    Peerless Scylla Samurai (Race Lv.9)

    Skill Use:Spear 5 Allows user to use Spear skills. Holy Lancer (Job Lv.7)

    Dark Dragoon (Job Lv.7)

    Grand Centaur (Race Lv.9)

    Sky Knight (Race Lv.9)

    Skill Use:Axe 5 Allows user to use Axe skills. Berserker (Job Lv.5)

    Giga Minotaur (Race Lv.9)

    Skill Use:Club 5 Allows user to use Club skills. Giga Fighter (Job Lv.4)

    Kishin (Race Lv.9)

    Skill Use:Scythe 5 Allows user to use Scythe skills. Necromaster (Job Lv.7)

    Master Shaman (Job Lv.7)

    Puppet Master (Job Lv.7)

    Skill Use:Bow 5 Allows user to use Bow skills. Holy Archer (Job Lv.4)

    Shadow Hunter (Job Lv.4)

    Master Elf (Race Lv.9)

    Skill Use:Whip 5 Allows user to use Whip skills. Dragon Tamer (Job Lv.6)

    Devil Summoner (Job Lv.6)

    Skill Use:Boomerang 5 Allows user to use Throwing skills. Ranger (Job Lv.5)

    Giga Slime (Race Lv.6)

    Shield Knight (Job Lv.7)

    Skill Use:Flail 5 Allows user to use Flail skills. Giga Fighter (Job Lv.5)
    Skill Use:Fan 5 Allows user to use Fan skills. War Miko (Job Lv.4)
    Skill Use:Gun 5 Allows user to use Gun skills. God's Eye (Job Lv.7)

    Devil's Eye (Job Lv.7)

    Nano Android (Race Lv.7)

    Skill Use:Multiweapon 5 Allows user to use Multiweapon skills. N/A
    Rapier Combo +1 3 Increases the hit count of multi-hit Rapier skills by 1. Fencer (Job Lv.9)
    Rapier Combo +2 6 Increases the hit count of multi-hit Rapier skills by 2. Noble Fencer (Job Lv.9)
    Skill Use:Unarmed 5 Allows user to use Unarmed skills. Saint Fist (Job Lv.8)

    Dark Fist (Job Lv.8)

    Lewdfighter Succubus (Race Lv.9)

    Martial God Cat (Race Lv.9)

    Leaden Fist 2 Causes Unarmed skills to use Attack in place of Agility. Dark Fist (Job Lv.6)
    Dancing Fist 2 Causes Unarmed skills to use Agility in place of Attack. Saint Fist (Job Lv.6)
    Technical Knife 2 Causes Dagger skills to use Dexterity in place of Attack. Trickster (Job Lv.5)

    Night Emperor (Race Lv.5)

    Forceful Katana 2 Causes Katana skills to use Attack in place of Dexterity. Dark Samurai (Job Lv.5)
    Honed Katana 2 Causes Katana skills to use Dexterity in place of Attack. Samurai Saint (Job Lv.5)

    Asura (Race Lv.5)

    Forceful Spear 2 Causes Spear skills to use Attack in place of Agility. Dark Dragoon (Job Lv.5)
    Aerial Spear 2 Causes Spear skills to use Agility in place of Attack. Holy Lancer (Job Lv.5)

    Grand Centaur (Race Lv.6)

    Sky Knight (Race Lv.5)

    Flowing Fist 2 Causes Unarmed skills to use Dexterity in place of Attack. N/A
    Magical Rapier 2 Causes Rapier skills to use Magic in place of Attack. Fencer (Job Lv.6)

    Divine Yoma (Race Lv.2)

    Protective Flail 2 Causes Flail skills to use Defense in place of Attack. Nightmare Lamia (Race Lv.2)
    Spiritual Flail 2 Causes Flail skills to use Willpower in place of Attack. Lamia Saint (Race Lv.2)
    Deft Flail 2 Causes Flail skills to use Dexterity in place of Attack. White Snake Kagura (Race Lv.2)
    Technical Whip 2 Causes Whip skills to use Dexterity in place of Attack. Venus Nepenthes (Race Lv.3)
    Magical Whip 2 Causes Whip skills to use Magic in place of Attack. Flower of Nirvana (Race Lv.2)
    Mind Whip 2 Causes Whip skills to use Willpower in place of Attack. Alraune Saint (Race Lv.2)
    Technical Boomerang 2 Causes Throwing skills to use Dexterity in place of Attack. Malicious Slime (Race Lv.2)
    Guard Boomerang 2 Causes Throwing skills to use Defense in place of Attack. Giga Slime (Race Lv.3)
    Mind Boomerang 2 Causes Throwing skills to use Willpower in place of Attack. Purifying Slime (Race Lv.2)
    Magical Sword 2 Causes Sword skills to use Magic in place of Attack. Master Swordcerer (Job Lv.3)
    Technical Sword 2 Causes Sword skills to use Dexterity in place of Attack. Kuji-in Sword God (Job Lv.3)
    Heavy Attack 10 All skills have *2 SP cost, but user has +50% Attack. Demonoid (Lv.5)
    Speed Rapier 2 Causes Rapier skills to use Agility in place of Attack. Fencer (Job Lv.6)
    Physical Converter 10 User gains +50% Attack and Defense, but -50% Magic and Willpower. Demonoid (Race Lv.9)
    Conditional Damage Booster 25% 10 Increases damage dealt from conditional bonuses by 25%. Sorcery only. Sorcerer (Job Lv.10)
    Conditional Damage Booster 50% 15 Increases damage dealt from conditional bonuses by 50%. Sorcery only. Nether Sorcerer

    (Job Lv. 10)

    Boss Slayer 15% 5 Deal +15% damage to Bosses. Fencer (Job Lv.7)
    Boss Slayer 30% 10 Deal +30% damage to Bosses. Noble Fencer

    (Job Lv.7)

    Giant's Tyranny 15 Doubles Maximum HP and increases Attack and Defense by 50%, but reduces Agility by 90% and delays all attacks. Giant (Race Lv.6)
    Fires of War 15 33% chance of activating Power Charge at the start of turn. Giant (Race Lv.9)
    Sustained Charge 15 Increases the duration of charging skills by 1 turn. Gigas (Race Lv.6)
    Double Charge 15 After using charging skills, follow up with a similar charge skill. Titan (Race Lv.6)
    Sword Willpower Append 50% 10 Adds 50% of Willpower to Sword skill power. Psycho Soldier (Job Lv.8)
    Job Abilities (Blue)
    Ability AP Cost Effect Acquired Through
    SP +10% 3 Increase Max SP by 10%. Guard (Job Lv.3)

    Apprentice Hero (Job Lv.3)

    Demi-Human (Race Lv.3)

    Lowly Angel (Race Lv.3)

    SP +20% 5 Increase Max SP by 20%. Royal Guard (Job Lv.3)

    Fencer (Job Lv.3)

    Sorcerer (Job Lv.3)

    Youkai (Race Lv.3)

    Dark Elf (Race Lv.3)

    Valkyrie (Race Lv.3)

    SP +30% 7 Increase Max SP by 30%. Noble Fencer (Job Lv.3)

    Nether Sorcerer (Job Lv.3)

    Elder Youkai (Race Lv.3)

    Arc Elf (Race Lv.3)

    Valkyrie Lord (Race Lv.3)

    SP +40% 10 Increase Max SP by 40%. Queen Elf (Race Lv.3)
    Agility +10% 3 Increase Agility by 10%. Martial Artist (Job Lv.3)

    Thief (Job Lv.3)

    Esper (Job Lv.3)

    Yoma (Race Lv.2)

    Beast (Race Lv.3)

    Harpy (Race Lv.3)

    Prototype Roid (Race Lv.4)

    Agility +20% 5 Increase Agility by 20%. Overpowering Fist (Job Lv.3)

    High Psychic (Job Lv.3)

    Bestial Yoma (Race Lv.3)

    Succubus Monk (Race Lv.3)

    Speed Beast (Race Lv.3)

    Centaur (Race Lv.3)

    Nekomata (Race Lv.3)

    Bestial Kitsune (Race Lv.3)

    Wing Harpy (Race Lv.3)

    Wyvern (Race Lv.3)

    Legion (Race Lv.3)

    Fencer (Job Lv.3)

    Cyborg (Race Lv.2)

    Agility +30% 7 Increase Agility by 30%. Saint Fist (Job Lv.3)

    Master Shinobi (Job Lv.3)

    Psycho Soldier (Job Lv.3)

    Feral Yoma (Race Lv.3)

    Lewdfighter Succubus (Race Lv.3)

    Grand Centaur (Race Lv.3)

    Sonic Beast (Race Lv.3)

    Martial God Cat (Race Lv.3)

    Feral Kitsune (Race Lv.3)

    Elder Harpy (Race Lv.3)

    Bahamut (Race Lv.3)

    Legion Mother (Race Lv.3)

    Noble Fencer (Job Lv.3)

    Nano Android (Race Lv.3)

    Agility +40% 10 Increase Agility by 40%. Ancient Diety (Race Lv.3)

    Queen Succubus (Race Lv.3)

    Queen Harpy (Race Lv.3)

    Queen Insect (Race Lv.3)

    Dexterity +10% 3 Increase Dexterity by 10%. Hunter (Job Lv.3)

    Fortune Teller (Job Lv.3)

    Engineer (Job Lv.3)

    Imp (Race Lv.3)

    Vampire (Race Lv.4)

    Elf (Race Lv.5)

    Scylla (Race Lv.3)

    Sea-Dweller (Race Lv.3)

    Doll (Race Lv.3)

    Monster Hunter (Race Lv.3)

    Prototype Roid (Race Lv.4)

    Dexterity +20% 5 Increase Dexterity by 20%. Gunner (Job Lv.3)

    Gambler (Job Lv.3)

    Machinist (Job Lv.3)

    Succubus (Race Lv.3)

    Nosferatu (Race Lv.4)

    High Elf (Race Lv.3)

    Dark Fairy (Race Lv.3)

    Kitsune Geisha (Race Lv.3)

    Snake Miko (Race Lv.3)

    High Scylla (Race Lv.2)

    Scylla Maid (Race Lv.3)

    Sea Palace Maiko (Race Lv.3)

    Zombie Doctor (Race Lv.3)

    Evilmation (Race Lv.3)

    Chimeraroid (Race Lv.3)

    Giant Slayer (Race Lv.3)

    Gunner Roid (Race Lv.3)

    Dexterity +30% 7 Increase Dexterity by 30%. God's Eye (Job Lv.3)

    Devil's Eye (Job Lv.3)

    Dark Gambler (Job Lv.3)

    Makina Master (Job Lv.3)

    Night Emperor (Race Lv.4)

    Elder Succubus (Race Lv.3)

    Master Elf (Race Lv.3)

    Arc Fairy (Race Lv.3)

    Kitsune Courtesan (Race Lv.3)

    White Snake Kagura (Race Lv.3)

    Elder Scylla (Race Lv.3)

    Scylla Servant (Race Lv.3)

    Sea Palace Princess (Race Lv.3)

    Death Professor (Race Lv.3)

    Force Doll (Race Lv.3)

    Machine God (Race Lv.3)

    Buster Roid (Race Lv.3)

    Dexterity +40% 10 Increase Dexterity by 40%. Queen Succubus (Race Lv.3)

    Queen Vampire (Race Lv.3)

    Queen Elf (Race Lv.3)

    Queen Scylla (Race Lv.3)

    SP Cost 75% 10 All skills have 3/4 SP cost. Pirate (Job Lv.9)

    Youkai (Race Lv.8)

    Pirate Mermaid (Race Lv.9)

    SP Cost 50% 20 All skills have 1/2 SP cost. Pirate King (Job Lv.9)

    Elder Youkai (Race Lv.8)

    Pirate King Lorelei (Race Lv.9)

    SP Cost 25% 30 All skills have 1/4 SP cost. N/A
    Mug 10 Normal attack also attempts to steal an item. Sonic Beast (Race Lv.4)
    Life Insurance 5 Party gains gold on user's death. Gives 30 gold per level of the user." Merchant (Job Lv.8)
    Profit From Violence 5 Gain gold equal to damage taken. Shipping Magnate Lorelei (Race Lv.7)
    Last Oracle 5 User gives the party an item on death. Fortune Teller (Job Lv.7)
    Last Slot 10 User gives the party a high-quality item on death. Gambler (Job Lv.7)
    Last Chance 20 User gives the party a rare item on death. Dark Gambler (Job Lv.7)
    Will 5 Upon death, user boosts stats of all other allies by 50% and halves their damage taken for 5 turns. Smooth Talker (Job Lv.7)
    Final Bio Weapon 5 (Power:760%(Dex), All Foes, Effect:Poison/Blind/Silence50%, Confuse/Sleep/Paralyze25%, 120% Hit, No Crit) User unleashes a deadly toxin on defeat. Zombie Doctor (Race Lv.5)
    Terminal Service 10 On death, user restores 50% of the party's max HP/SP, and 25% of the party's max MP. Scylla Maid (Race Lv.8)
    Maid's Gift 20 On death, user restores 100% of the party's max HP/SP/MP. Scylla Servant (Race Lv.7)
    Bound Maid 1 Gain +100% XP, but begin combat Blinded, Paralyzed, and Silenced. Scylla Maid (Race Lv.9)
    Holy Martyr 10 On death, user revives and fullys heal all other allies. Pope (Job Lv.8)
    Saint's Honorable Death 10 On death, user inflicts massive Fire damage to all foes. N/A
    Preemptive War Cry 10 At the start of battle, let out a war cry with a chance to stun all foes. Blood-Crazed Beast (Race Lv.8)
    Preemptive Surprise Box 10 At the start of battle, attempt to Stun foes. Pandora (Race Lv.2)
    Death Strike 10% 10 Physical attacks inflict Instant Death 10% of the time. Evil Mist (Race Lv.5)
    Death Strike 20% 20 Physical attacks inflict Instant Death 20% of the time. Master Shadow (Race Lv.5)
    Ascension Strike 10% 10 Physical attacks inflict Ascension 10% of the time. Cupid (Race Lv.5)
    Ascension Strike 20% 20 Physical attacks inflict Ascension 20% of the time. Cupid of Lust (Race Lv.5)
    Climax Strike 10% 10 Physical attacks inflict Climax 10% of the time. Succubus (Race Lv.5)
    Climax Strike 20% 20 Physical attacks inflict Climax 20% of the time. Elder Succubus (Race Lv.4)
    Poison Strike 10% 5 Physical attacks inflict Poison 10% of the time. Walraune (Race Lv.5)
    Poison Strike 20% 10 Physical attacks inflict Poison 20% of the time. Flower of Nirvana (Race Lv.5)
    Poison Strike 40% 15 Physical attacks inflict Poison 40% of the time. Queen Alraune (Race Lv.8)
    Blind Strike 10% 5 Physical attacks inflict Blind 10% of the time. Speed Beast (Race Lv.3)
    Blind Strike 20% 10 Physical attacks inflict Blind 20% of the time. Sonic Beast (Race Lv.3)
    Silence Strike 10% 5 Physical attacks inflict Silence 10% of the time. Snake Miko (Race Lv.8)
    Silence Strike 20% 10 Physical attacks inflict Silence 20% of the time. White Snake Kagura (Race Lv.3)
    Silence Strike 40% 15 Physical attacks inflict Silence 40% of the time. Queen Lamia (Race Lv.8)
    Confuse Strike 10% 10 Physical attacks inflict Confusion 10% of the time. Walraune (Race Lv.6)
    Confuse Strike 20% 20 Physical attacks inflict Confusion 20% of the time. Flower of Nirvana (Race Lv.6)
    Sleep Strike 10% 10 Physical attacks inflict Sleep 10% of the time. Pirate Mermaid (Race Lv.8)
    Sleep Strike 20% 20 Physical attacks inflict Sleep 20% of the time. Pirate King Lorelei (Race Lv.8)
    Paralysis Strike 10% 10 Physical attacks inflict Paralysis 10% of the time. Legion (Race Lv.5)

    Carnivorous Flower (Race Lv.5)

    Paralysis Strike 20% 20 Physical attacks inflict Paralysis 20% of the time. Legion Mother (Race Lv.5)

    Venus Nepenthes (Race Lv.5)

    Burn Strike 10% 10 Physical attacks inflict Burn 10% of the time. High Yoma (Race Lv.8)

    Wyvern (Race Lv.5)

    Burn Strike 20% 20 Physical attacks inflict Burn 20% of the time. Noble Yoma (Race Lv.6)

    Bahamut (Race Lv.5)

    Freeze Strike 10% 10 Physical attacks inflict Freeze 10% of the time. Yasha (Race Lv.5)

    Sea Dragon (Race Lv.4)

    Freeze Strike 20% 20 Physical attacks inflict Freeze 20% of the time. Asura (Race Lv.5)

    Leviathan (Race Lv.5)

    Shock Strike 10% 10 Physical attacks inflict Shock 10% of the time. Vampire Magus (Race Lv.4)

    Chimeraroid (Race Lv.5)

    Shock Strike 20% 20 Physical attacks inflict Shock 20% of the time. Arc Vampire (Race Lv.4)

    Machine God (Race Lv.5)

    Shock Strike 40% 30 Physical attacks inflict Shock 40% of the time. Queen Vampire (Race Lv.6)
    Slow Strike 10% 10 Physical attacks inflict Slow 10% of the time. Arachne (Race Lv.7)
    Slow Strike 20% 20 Physical attacks inflict Slow 20% of the time. Atlach-Nacha (Race Lv.5)
    Slow Strike 40% 30 Physical attacks inflict Slow 40% of the time. Queen Insect (Race Lv.8)
    Stop Strike 10% 10 Physical attacks inflict Stop 10% of the time. Vampire Shinobi (Race Lv.9)

    Arachne (Race Lv.7)

    Stop Strike 20% 20 Physical attacks inflict Stop 20% of the time. Nightmare Kunoichi (Race Lv.9)

    Atlach-Nacha (Race Lv.6)

    Stop Strike 40% 30 Physical attacks inflict Stop 40% of the time. Queen Vampire (Race Lv.7)
    Mini Strike 10% 10 Physical attacks inflict Mini 10% of the time. Mummy (Race Lv.5)
    Mini Strike 20% 20 Physical attacks inflict Mini 20% of the time. Isis (Race Lv.6)
    Zombie Strike 10% 10 Physical attacks inflict Zombie 10% of the time. High Undead (Race Lv.3)
    Zombie Strike 20% 20 Physical attacks inflict Zombie 20% of the time. Master Undead (Race Lv.3)
    Petrify Strike 10% 10 Physical attacks inflict Petrify 10% of the time. Medusa (Race Lv.9)

    Mummy (Race Lv.7)

    Petrify Strike 20% 20 Physical attacks inflict Petrify 20% of the time. Medusa Lord (Race Lv.9)

    Isis (Race Lv.7)

    Digestion Strike 10% 10 Physical attacks inflict Digestion 10% of the time. Carnivorous Slime (Race Lv.7)

    Carnivorous Flower (Race Lv.8)

    Digestion Strike 20% 20 Physical attacks inflict Digestion 20% of the time. Malicious Slime (Race Lv.7)

    Venus Nepenthes (Race Lv.8)

    Stun Strike 10% 10 Physical attacks inflict Stun 10% of the time. Medusa (Race Lv.8)
    Stun Strike 20% 20 Physical attacks inflict Stun 20% of the time. Medusa Lord (Race Lv.8)
    Slimed Strike 10% 10 Physical attacks inflict Slimed 10% of the time. Mega Slime (Race Lv.3)

    Leech (Race Lv.5)

    Can't be learned by male or unfortunate companions

    Slimed Strike 20% 20 Physical attacks inflict Slimed 20% of the time. Giga Slime (Race Lv.4)

    High Creature (Race Lv.5)

    Can't be learned by male or unfortunate companions

    Horny Strike 10% 10 Physical attacks inflict Horny 10% of the time. Prostitute (Job Lv.7)

    Succubus Monk (Race Lv.3)

    Can't be learned by male or unfortunate companions

    Horny Strike 20% 20 Physical attacks inflict Horny 20% of the time. Saintly Prostitute (Job Lv.7)

    Lewdfighter Succubus (Race Lv.3)

    Can't be learned by male or unfortunate companions

    Trance Strike 10% 10 Physical attacks inflict Trance 10% of the time. Prostitute (Job Lv.8)

    Succubus (Race Lv.5)

    Can't be learned by male or unfortunate companions

    Trance Strike 20% 20 Physical attacks inflict Trance 20% of the time. Devilish Prostitute (Job Lv.7)

    Elder Succubus (Race Lv.4)

    Can't be learned by male or unfortunate companions

    Seduction Strike 10% 10 Physical attacks inflict Seduction 10% of the time. Superstar (Job Lv.8)

    Succubus Witch (Race Lv.4)

    Cupid (Race Lv.5)

    Can't be learned by male or unfortunate companions

    Seduction Strike 20% 20 Physical attacks inflict Seduction 20% of the time. Erotic Kunoichi (Job Lv.9)

    Arc Succubus (Race Lv.3)

    Cupid of Lust (Race Lv.5)

    Can't be learned by male or unfortunate companions

    Incontinence Strike 10% 10 Physical attacks inflict Incontinence 10% of the time. Battle Fucker (Job Lv.5)

    Cupid (Race Lv.5)

    Queen Succubus (Race Lv.5)

    Can't be learned by male or unfortunate companions

    Incontinence Strike 20% 20 Physical attacks inflict Incontinence 20% of the time. Cupid of Lust (Race Lv.5)

    Can't be learned by male or unfortunate companions

    Harp Booster 15% 10 When a Harp is equipped, deal +15% damage with normal attacks and Singing skills. Minstrel (Job Lv.9)

    High Mermaid (Race Lv.3)

    Harp Booster 30% 20 When a Harp is equipped, deal +30% damage with normal attacks and Singing skills. Divine Songstress (Job Lv.9)

    Lorelei (Race Lv.4)

    Kitchen Knife Booster 15% 10 When a Kitchen Knife is equipped, deal +15% damage with normal attacks and Cooking skills. Three Star Chef (Job Lv.9)
    Kitchen Knife Booster 30% 20 When a Kitchen Knife is equipped, deal +30% damage with normal attacks and Cooking skills. Flavor Emperor (Job Lv.9)
    Abacus Booster 15% 10 When an Abacus is equipped, deal +15% damage with normal attacks and Mercantile skills. Black Marketeer (Job Lv.7)
    Abacus Booster 30% 20 When an Abacus is equipped, deal +30% damage with normal attacks and Mercantile skills. Invisible Hand of God (Job Lv.7)
    Abacus Booster 50% 30 When an Abacus is equipped, deal +50% damage with normal attacks and Mercantile skills. N/A
    Scalpel Booster 15% 10 When a Scalpel is equipped, deal +15% damage with normal attacks and Medicine skills. Doctor (Job Lv.9)
    Scalpel Booster 30% 20 When a Scalpel is equipped, deal +30% damage with normal attacks and Medicine skills. Godly Doctor (Job Lv.9)
    Scalpel Booster 50% 30 When a Scalpel is equipped, deal +50% damage with normal attacks and Medicine skills. N/A
    Card Booster 15% 10 When a Card is equipped, deal +15% damage with normal attacks and Oracle skills. Card Battler (Job Lv.9)
    Card Booster 30% 20 When a Card is equipped, deal +30% damage with normal attacks and Oracle skills. Card Summoner (Job Lv.9)
    Card Booster 50% 30 When a Card is equipped, deal +50% damage with normal attacks and Oracle skills. N/A
    Plate Booster 15% 10 When a Plate is equipped, deal +15% damage with normal attacks and Service skills. Master Maid (Job Lv.9)

    Evilmation (Race Lv.8)

    Plate Booster 30% 20 When a Plate is equipped, deal +30% damage with normal attacks and Service skills. Perfect Maid (Job Lv.9)

    Force Doll (Race Lv.8)

    Plate Booster 50% 30 When a Plate is equipped, deal +50% damage with normal attacks and Service skills. N/A
    Sex Toy Booster 15% 10 When a Sex Toy is equipped, deal +15% damage with normal attacks and Sexcraft skills. Prostitute (Job Lv.9)

    Succubus Witch (Race Lv.9)

    Can't be learned by male or unfortunate companions

    Sex Toy Booster 30% 20 When a Sex Toy is equipped, deal +30% damage with normal attacks and Sexcraft skills. Saintly Prostitute (Job Lv.9)

    Devilish Prostitute (Job Lv.9)

    Arc Succubus (Race Lv.9)

    Can't be learned by male or unfortunate companions

    Makina Booster 15% 10 Makina skills deal +15% damage. Machinst (Job Lv.9)

    Gunner Roid (Race Lv.9)

    Makina Booster 30% 20 Makina skills deal +30% damage. Makina Master (Job Lv.9)

    Buster Roid (Race Lv.9)

    Equip: Harp 5 Allows user to equip Harps. Minstrel (Job Lv.7)
    Equip: Kitchen Knife 5 Allows user to equip Kitchen Knives. Three Star Chef (Job Lv.7)
    Equip: Abacus 5 Allows user to equip Abacuses. Black Marketeer (Job Lv.5)

    Mermaid Merchant (Race Lv.6)

    Equip: Scalpel 5 Allows user to equip Scalpels. Nurse (Job Lv.7)
    Equip: Card 5 Allows user to equip Cards. Gambler (Job Lv.5)
    Equip: Plate 5 Allows user to equip Plates. Master Maid (Job Lv.8)

    Scylla Maid (Race Lv.9)

    Equip: Sex Toy 5 Allows user to equip Sex Toys. Saintly Prostitute (Job Lv.3)

    Succubus (Race Lv.6)

    Can't be learned by male or unfortunate companions

    Skill Use:Thievery 5 Allows user to use Thievery skills. Trickster (Job Lv.5)
    Skill Use:Ninjutsu 5 Allows user to use Ninjutsu skills. Master Shinobi (Job Lv.7)

    Nightmare Kunoichi (Race Lv.7)

    Skill Use:Piracy 5 Allows user to use Piracy skills. Pirate King (Job Lv.6)

    Admiral (Job Lv.6)

    Pirate King Lorelei (Race Lv.8)

    Skill Use:Mercantile 5 Allows user to use Mercantile skills. Invisible Hand of God (Job Lv.5)

    Shipping Magnate Lorelei (Race Lv.8)

    Skill Use:EX Item 5 Allows user to use EX Item skills. Item Master (Job Lv.5)
    Skill Use:Oracle 5 Allows user to use Oracle skills. Dark Gambler (Job Lv.5)

    Card Summoner (Job Lv.7)

    Skill Use:Dancing 5 Allows user to use Dancing skills. War Miko (Job Lv.7)

    Martial God Cat (Race Lv.7)

    White Snake Kagura (Race Lv.9)

    Academy Doll (Race Lv.9)

    Skill Use:Singing 5 Allows user to use Singing skills. Divine Songstress (Job Lv.7)

    Vocaloid (Race Lv.9)

    Skill Use:Talk 5 Allows user to use Talk skills. God of Speech (Job Lv.8)
    Skill Use:Makina 5 Allows user to use Makina skills. Makina Master (Job Lv.5)

    Cyborg (Race Lv.7)

    Gunner Roid (Race Lv.7)

    Skill Use:Cooking 5 Allows user to use Cooking skills. Flavor Emperor (Job Lv.7)
    Skill Use:Medicine 5 Allows user to use Medicine skills. Godly Doctor (Job Lv.5)
    Skill Use:Service 5 Allows user to use Service skills. Perfect Maid (Job Lv.8)

    Scylla Servant (Race Lv.9)

    Skill Use:Ruling 5 Allows user to use Ruling skills. Magus King (Job Lv.4)
    Skill Use:Heroism 5 Allows user to use Heroism skills. N/A
    Skill Use:Sexcraft 5 Allows user to use Sexcraft skills. Devilish Prostitute (Job Lv.3)

    Elder Succubus (Race Lv.6)

    Can't be learned by male or unfortunate companions

    Dual Soul 5 User can only use Oracle skills, but they execute twice. Card Battler (Job Lv.10)
    Lip Service Master 5 User can only use Talk skills, but they have 1/2 SP cost. Also gives +30% Eva/Mag Eva. God of Speech (Job Lv.6)
    Technical Arrow 2 Causes Bow skills to use Dexterity in place of Attack. LoC Teacher - Queen Elf
    Magical Arrow 2 Causes Bow skills to use Magic in place of Attack. LoC Teacher - Queen Elf
    Mind Arrow 2 Causes Bow skills to use Willpower in place of Attack. LoC Teacher - Queen Elf
    Physical Converter 10 User gains +50% Attack and Defense, but -50% Magic and Willpower. Demonoid (Race Lv.9)
    Heavy Speed 10 All skills have *2 SP cost, but user has +50% Agility. LoC Spear Rare Affix
    Heavy Technique 10 All skills have *2 SP cost, but user has +50% Dexterity. Esper (Job Lv.9)
    Technique Converter 10 User gains +50% Agility and Dexterity, but -50% Attack and Magic. Buster Roid (Race Lv.7)

    Psycho Soldier (Job Lv.6)

    Conditional Damage Booster 50% 5 Increases damage dealt from conditional bonuses by 50%. Sorcerer (Job Lv.10)
    Conditional Damage Booster 100% 10 Increases damage dealt from conditional bonuses by 100%. Nether Sorcerer (Job Lv.10)
    Accelerator 5 Increases Agility, Evasion and Magic Evasion by 50% for the first three turns of battle. Cyborg (Race Lv.4)
    Gun Shots +1 3 Increases the hit count of multi-hit Gun skills by 1. Cyborg (Race Lv.8)
    Gun Shots +2 6 Increases the hit count of multi-hit Gun skills by 2. Nano Android (Race Lv.8)
    Gun Shots +3 10 Increases the hit count of multi-hit Gun skills by 3.
    Support Bit 6 Power:[C] 480% (Dex) | Target:All Foes

    At the end of turn, attack all enemies with a support bit.

    Gunner Roid (Race Lv.4)
    Buster Bit 12 Power:[B] 660% (Dex) | Target:All Foes

    At the end of turn, attack all enemies with a buster bit.

    Buster Roid (Race Lv.4)
    *Bit 18 / N/A
    Assist Vulcan 6 Power:[C] 580% (Dex) | Target: Foe

    Follows up Artificial skills with Assist Burst.

    Melee Roid (Race Lv.10)
    Assist Burst 12 Power:[C] 660% (Dex) | Target:All Foes

    Follows up Artificial skills with Assist Burst.

    Assault Roid (Race Lv.10)
    *Assist 18 / N/A
    Assault System 8 Adds 50% of Attack to Artificial skill power. Assault Roid (Race Lv.8)
    Multi Lock-On 6 Gun, Makina, and Artificial skills deal +15% damage when multiple foes are present. Gunner Roid (Race Lv.10)
    Full Lock-On 12 Gun, Makina, and Artificial skills deal +30% damage when multiple foes are present. Buster Roid (Race Lv.10)
    *Lock-On 18 Gun, Makina, and Artificial skills deal +50% damage when multiple foes are present. N/A
    Ruling Defense Append 50% 10 Adds 50% of Defense to Ruling skill power. King of Knights (Job Lv.9)
    Sexcraft Willpower Append 50% 10 Adds 50% of Willpower to Sexcraft skill power. Psycho Soldier (Job Lv.8)
    Magic Abilities (Green)
    Ability AP Cost Effect Acquired Through
    MP +10% 3 Increase Max MP by 10%. Magician (Job Lv.5)
    MP +20% 3 Increase Max MP by 20%. Summoner (Job Lv.3)

    Sorcerer (Job Lv.2)

    Worm Summoner (Race Lv.3)

    Succubus Witch (Race Lv.4)

    Vampire Magus (Race Lv.4)

    Mummy (Race Lv.3)

    Magical Chimera (Race Lv.3)

    MP +30% 3 Increase Max MP by 30%. Spirit Summoner (Job Lv.4)

    Nether Sorcerer (Job Lv.2)

    Master Homunculus (Race Lv.3)

    Arc Succubus (Race Lv.4)

    Arc Vampire (Race Lv.4)

    Divine Dragon (Race Lv.3)

    Isis (Race Lv.3)

    Force Mutant (Race Lv.3)

    MP +40% 3 Increase Max MP by 40%. Witch (Job Lv.3)

    Magus King (Job Lv.3)

    Queen Fairy (Race Lv.3)

    Queen Alraune (Race Lv.3)

    Magic +10% 3 Increase Magic by 10%. Magician (Job Lv.3)

    Spiritualist (Job Lv.7)

    Yoma (Race Lv.2)

    Fairy (Race Lv.3)

    Kitsune (Race Lv.3)

    Ghost (Race Lv.3)

    Magic +20% 5 Increase Magic by 20%. Black Mage (Job Lv.3)

    Worm Summoner (Race Lv.3)

    High Yoma (Race Lv.3)

    Succubus Witch (Race Lv.3)

    Vampire Magus (Race Lv.3)

    Wind Sprite (Race Lv.2)

    Mid-Rank Kitsune (Race Lv.3)

    Arachne (Race Lv.3)

    Walraune (Race Lv.3)

    Mummy (Race Lv.3)

    Evil Mist (Race Lv.3)

    Magical Chimera (Race Lv.3)

    Magic +30% 7 Increase Magic by 30%. Inferno Mage (Job Lv.3)

    Arctic Mage (Job Lv.3)

    Gigavolt Mage (Job Lv.3)

    Master Homunculus (Race Lv.3)

    Noble Yoma (Race Lv.3)

    Arc Succubus (Race Lv.3)

    Arc Vampire (Race Lv.3)

    Wind Spirit (Race Lv.3)

    High-Rank Kitsune (Race Lv.3)

    Divine Dragon (Race Lv.3)

    Atlach-Nacha (Race Lv.3)

    Flower of Nirvana (Race Lv.4)

    Isis (Race Lv.3)

    Master Shadow (Race Lv.3)

    Force Mutant (Race Lv.3)

    Fallen Angel (Race Lv.3)

    Magic +40% 10 Increase Magic by 40%. Cosmic Magus (Job Lv. 3)

    Ancient Diety (Race Lv.4)

    Queen Vampire (Race Lv.3)

    Queen Fairy (Race Lv.3)

    Magic +50% 15 Increase Magic by 50%. Witch (Job Lv.3)
    Magic Critical Rate 10% 5 Set magic critical rate to 10%. Cosmic Magus (Job Lv.4)
    MP Cost 75% 10 All skills have 3/4 MP cost. Sage (Job Lv.8)

    Wind Sprite (Race Lv.10)

    MP Cost 50% 20 All skills have 1/2 MP cost. Cosmic Magus (Job Lv. 9)

    Wind Spirit (Race Lv.10)

    MP Cost 25% 30 All skills have 1/4 MP cost. N/A
    Light Magic 5 All skills have 1/2 MP cost, but user has -50% Magic. Worm Summoner (Race Lv.5)

    Succubus Witch (Race Lv.5)

    Vampire Magus (Race Lv.5)

    Arachne (Race Lv.5)

    Grimoire (Race Lv.6)

    Magical Chimera (Race Lv.4)

    Divine Dragon (Race Lv.3)

    Heavy Magic 10 All skills have *2 MP cost, but user has +50% Magic. Master Homunculus (Race Lv.5)

    Arc Succubus (Race Lv.5)

    Arc Vampire (Race Lv.5)

    Divine Dragon (Race Lv.5)

    Atlach-Nacha (Race Lv.7)

    Page Lord (Race Lv.6)

    Force Mutant (Race Lv.5)

    Magic Converter 10 User gains +50% Magic/Willpower, but -50% Attack/Defense. Magical Librarian (Job Lv.5)

    High Psychic (Job Lv.6)

    Magical Chimera (Race Lv.8)

    Magic Reflector 6 +100% to Magic Reflection rate, but take +100% damage from physical Element. Library Lord (Job Lv.7)
    Magic Curtain 20 Recover MP equal to 10% of damage taken. Master Homunculus (Race Lv.7)
    Fairy's Sacrifice 10 Use a random Summoning skill on death. Dark Fairy (Race Lv.5)
    Wave Spreading Magic 10 Magic-type skills that target all foes deal +30% damage. Witch (Job Lv.8)
    Pleasure Booster 15% 8 Deal +15% Pleasure damage. Battle Fucker (Job Lv.9)

    Succubus (Race Lv.9)

    Can't be learned by male or unfortunate companions

    Pleasure Booster 30% 16 Deal +30% Pleasure damage. Elder Succubus (Race Lv.9)

    Can't be learned by male or unfortunate companions

    Fire Booster 15% 8 Deal +15% Fire Damage Sage (Job Lv.2)

    High Yoma (Race Lv.9)

    Wyvern (Race Lv.9)

    Fire Booster 30% 16 Deal +30% Fire Damage Inferno Mage (Job Lv.9)

    Noble Yoma (Race Lv.8)

    Bahamut (Race Lv.8)

    Ice Booster 15% 8 Deal +15% Ice Damage Sage (Job Lv.2)

    Bestial Yoma (Race Lv.9)

    Youkai (Race Lv.9)

    Sea Dragon (Race Lv.8)

    Ice Booster 30% 16 Deal +30% Ice Damage Arctic Mage (Job Lv.9)

    Feral Yoma (Race Lv.9)

    Elder Youkai (Race Lv.9)

    Leviathan (Race Lv.8)

    Lightning Booster 15% 8 Deal +15% Lightning Damage Sage (Job Lv.2)

    Holy Yoma (Race Lv.9)

    Vampire Magus (Race Lv.9)

    Lightning Booster 30% 16 Deal +30% Lightning Damage Gigavolt Mage (Job Lv.9)

    Divine Yoma (Race Lv.9)

    Arc Vampire (Race Lv.9)

    Wind Booster 15% 8 Deal +15% Wind damage. Tao Swordsman (Job Lv.5)

    Succubus Witch (Race Lv.9)

    Wind Sprite (Race Lv.9)

    Wyvern (Race Lv.8)

    Wind Booster 30% 16 Deal +30% Wind Damage Kuji-in Sword God (Job Lv.3)

    Arc Succubus (Race Lv.9)

    Wind Spirit (Race Lv.9)

    Bahamut (Race Lv.7)

    Earth Booster 15% 8 Deal +15% Earth damage. Tao Swordsman (Job Lv.7)

    Earth Sprite (Race Lv.8)

    Mid-Rank Kitsune (Race Lv.9)

    Earth Booster 30% 16 Deal +30% Earth Damage Kuji-in Sword God (Job Lv.5)

    Earth Spirit (Race Lv.7)

    High-Rank Kitsune (Race Lv.9)

    Water Booster 15% 8 Deal +15% Water damage. Tao Swordsman (Job Lv.9)

    Pirate Mermaid (Race Lv.9)

    Sea Dragon (Race Lv.7)

    Sea Leech (Race Lv.9)

    Water Booster 30% 16 Deal +30% Water Damage Kuji-in Sword God (Job Lv.7)

    Pirate King Lorelei (Race Lv.9)

    Leviathan (Race Lv.8)

    Marine Princess (Race Lv.9)

    Holy Booster 15% 8 Deal +15% Holy damage. Pope (Job Lv.7)

    High Angel (Race Lv.9)

    Holy Booster 30% 16 Deal +30% Holy damage. Seraph (Race Lv.9)
    Dark Booster 15% 8 Deal +15% Dark damage. Demonoid (Lv.3)
    Dark Booster 30% 16 Deal +30% Dark damage. Fallen Angel (Race Lv.9)

    Demonoid (Race Lv.7)

    Sonic Booster 15% 8 Deal +15% Sonic damage. Mermaid Merchant (Race Lv.9)
    Sonic Booster 30% 16 Deal +30% Sonic damage. Shipping Magnate Lorelei (Race Lv.9)
    Bio Booster 15% 8 Deal +15% Bio damage. High Land-Dweller (Race Lv.9)

    Zombie Doctor (Race Lv.9)

    Bio Booster 30% 16 Deal +30% Bio damage. Evil Species (Race Lv.9)

    Death Professor (Race Lv.9)

    Recovery Booster 15% 8 Restore 15% more HP and MP with recovery effects. Pope (Job Lv.5)

    Holy Yoma (Race Lv.9)

    High Mermaid (Race Lv.9)

    Lamia Nun (Race Lv.9)

    Cupid (Race Lv.9)

    Recovery Booster 30% 16 Restore 30% more HP and MP with recovery effects. Divine Yoma (Race Lv.8)

    Lorelei (Race Lv.9)

    Lamia Saint (Race Lv.9)

    Cupid of Lust (Race Lv.9)

    Recovery Booster 50% 24 Restore 50% more HP and MP with recovery effects. Queen Mermaid (Race Lv.9)

    Queen Lamia (Race Lv.9)

    Staff Booster 15% 10 When a Staff is equipped, deal +15% damage with normal attacks, White Magic, Holy skills, and Ruling skills. White Mage (Job Lv.8)
    Staff Booster 30% 20 When a Staff is equipped, deal +30% damage with normal attacks, White Magic, Holy skills, and Ruling skills. Holy Mage (Job Lv.9)
    Rod Booster 15% 10 When a Rod is equipped, deal +15% damage with normal attacks, Black Magic, Time Magic, Summoning skills, Dark skills, Taoism skills, and Ruling skills. Summoner (Job Lv.9)
    Rod Booster 30% 20 When a Rod is equipped, deal +30% damage with normal attacks, Black Magic, Time Magic, Summoning skills, Dark skills, Taoism skills, and Ruling skills. Spirit Summoner (Job Lv.9)
    Grimoire Booster 15% 10 When a Grimoire is equipped, deal +15% damage with normal attacks, Grimoire skills, Magic Science skills, and Alchemy skills. Magical Librarian (Job Lv.9)
    Grimoire Booster 30% 20 When a Grimoire is equipped, deal +15% damage with normal attacks, Grimoire skills, Magic Science skills, and Alchemy skills. Library Lord (Job Lv.9)
    Equip: Magic Sword 5 Allows user to equip Magic Swords. Kuji-in Sword God (Job Lv.8)
    Equip: Staff 5 Allows user to equip Staves. Holy Mage (Job Lv.5)
    Equip: Rod 5 Allows user to equip Rods. Inferno Mage (Job Lv.7)

    Arctic Mage (Job Lv.7)

    Gigavolt Mage (Job Lv.7)

    Equip: Grimoire 5 Allows user to equip Grimoires. Magical Librarian (Job Lv.7)
    Skill Use:White Magic 5 Allows user to use White Magic skills. Holy Mage (Job Lv.7)

    Divine Yoma (Race Lv.8)

    Lamia Saint (Race Lv.9)

    Skill Use:Black Magic 5 Allows user to use Black Magic skills. Inferno Mage (Job Lv.8)

    Arctic Mage (Job Lv.8)

    Gigavolt Mage (Job Lv.8)

    Skill Use:Time Magic 5 Allows user to use Time Magic skills. Spacetime Mage (Job Lv.8)
    Skill Use:Summoning 5 Allows user to use Summoning skills. Spiritualist (Job Lv.10)

    Spirit Summoner (Job Lv.7)

    Skill Use:Holy 5 Allows user to use Holy skills. N/A
    Skill Use:Dark 5 Allows user to use Dark skills. N/A
    Skill Use:Spellblade 5 Allows user to use Spellblade skills. Master Swordcerer (Job Lv.3)
    Skill Use:Taoism 5 Allows user to use Taoism skills. Cosmic Taoist (Job Lv.9)
    Skill Use:Magic Science 5 Allows user to use Magic Science skills. Master Scholar (Job Lv.6)
    Skill Use:Alchemy 5 Allows user to use Alchemy skills. Golden Alchemist (Job Lv.9)
    Skill Use:Grimoire 5 Allows user to use Grimoire skills. Library Lord (Job Lv.5)

    Page Lord (Race Lv.9)

    Continuous Casting 20 Magic skills execute twice in a row. N/A
    Cross Heal 2 Causes White Magic to use Magic in place of Willpower. Sage (Job Lv.6)

    Divine Yoma (Race Lv.4)

    Lorelei (Race Lv.6)

    Alraune Saint (Race Lv.5)

    Technical Magi 2 Causes Black Magic, Time Magic, Summoning skills, and Demon Arts skills to use Dexterity in place of Magic. Noble Yoma (Race Lv.6)

    Arc Succubus (Race Lv.6)

    Arc Vampire (Race Lv.5)

    Flower of Nirvana (Race Lv.5)

    Attack Magi 2 Causes Black Magic, Time Magic, Summoning skills, and Demon Arts skills to use Attack in place of Magic. Master Swordcerer (Job Lv.8)
    Rapid Magi 2 Causes Black Magic, Time Magic, Summoning skills, and Demon Arts skills to use Agility in place of Magic. Force Monk (Job Lv.9)
    Magic Psychic 2 Causes Psychic skills to use Magic in place of Willpower.
    Technical Psychic 2 Causes Psychic skills to use Dexterity in place of Willpower.
    Imagined Sword 4 Gain full compatibility with Sword skills even when equipped with weapons other than Swords. Esper (Job Lv.7)
    Imagined Glove 4 Gain full compatibility with Sexcraft skills even when equipped with weapons other than Sex Toys. Esper (Job Lv.7)
    Psycho Sword 8 Adds half of the user's Willpower to the power of Sword skills. Psycho Soldier (Job Lv.8)
    Psycho Hands 8 Adds half of the user's Willpower to the power of Sexcraft skills. Psycho Soldier (Job Lv.8)
    Typeless Booster 15% 8 Untyped attacks deal +15% damage. High Psychic (Job Lv.9)
    Typeless Booster 30% 16 Untyped attacks deal +30% damage. Psycho Soldier (Job Lv.9)
    Psychic Booster 15% 10 Psychic skills deal +15% damage. High Psychic (Job Lv.7)
    Psychic Booster 30% 20 Psychic skills deal +30% damage. Psycho Soldier (Job Lv.9)
    Skill Use:Psychic 5 Allows user to use Psychic skills. High Psychic (Job Lv.9)
    Defense Abilities (Orange)
    Ability AP Cost Effect Acquired Through
    Defense +10% 3 Increase Defense by 10%. Warrior (Job Lv.7)

    Lamia (Race Lv.3)

    Land-Dweller (Race Lv.4)

    Insect (Race Lv.3)

    Prototype Roid (Race Lv.3)

    Giant (Race Lv.5)

    Defense +20% 5 Increase Defense by 20%. Temple Knight (Job Lv.3)

    Battle Master (Job Lv.3)

    Shield Knight (Job Lv.3)

    Boa Lamia (Race Lv.3)

    Sea Dragon (Race Lv.3)

    Leech (Race Lv.3)

    Deep Sea Leech (Race Lv.3)

    Dark Insect (Race Lv.3)

    Mimic (Race Lv.4)

    Golem (Race Lv.6)

    Gigas (Race Lv.5)

    Melee Roid (Race Lv.3)

    Defense +30% 7 Increase Defense by 30%. Holy Knight (Job Lv.3)

    Captain Shield (Job Lv.3)

    Nightmare Lamia (Race Lv.3)

    Leviathan (Race Lv.3)

    High Creature (Race Lv.3)

    Abyss Lord (Race Lv.3)

    Underworld Insect (Race Lv.3)

    Pandora (Race Lv.3)

    Master Golem (Race Lv.5)

    Assault Roid (Race Lv.3)

    Titan (Race Lv.5)

    Defense +40% 10 Increase Defense by 40%. Queen Lamia (Race Lv.3)

    Queen Insect (Race Lv.3)

    Willpower 10% 3 Increase Willpower by 10%. Priest (Job Lv.3)

    Fortune Teller (Job Lv.5)

    Informant (Job Lv.3)

    Esper (Job Lv.3)

    Mermaid (Race Lv.3)

    Alraune (Race Lv.3)

    Lowly Angel (Race Lv.3)

    Willpower 20% 5 Increase Willpower by 20%. Paladin (Job Lv.3)

    White Mage (Job Lv.3)

    Card Battler (Job Lv.3)

    Smooth Talker (Job Lv.3)

    High Psychic (Job Lv.3)

    Shield Knight (Job Lv.3)

    Holy Yoma (Race Lv.3)

    High Mermaid (Race Lv.3)

    Heal Slime (Race Lv.3)

    Lamia Nun (Race Lv.3)

    Sea Dragon (Race Lv.3)

    Arachne (Race Lv.3)

    High Alraune (Race Lv.3)

    High Angel (Race Lv.3)

    Cupid (Race Lv.3)

    Willpower 30% 7 Increase Willpower by 30%. God Hand (Job Lv.3)

    Holy Mage (Job Lv.3)

    Dark Gambler (Job Lv.3)

    God of Speech (Job Lv.3)

    Psycho Soldier (Job Lv.3)

    Captain Shield (Job Lv.3)

    Divine Yoma (Race Lv.3)

    Lorelei (Race Lv.3)

    Purifying Slime (Race Lv.3)

    Lamia Saint (Race Lv.3)

    Leviathan (Race Lv.3)

    Atlach-Nacha (Race Lv.3)

    Alraune Saint (Race Lv.3)

    Seraph (Race Lv.3)

    Cupid of Lust (Race Lv.3)

    Willpower 40% 10 Increase Willpower by 40%. Cosmic Magus (Job Lv. 3)

    Witch (Job Lv.3) Ancient Diety (Race Lv.5)

    Queen Mermaid (Race Lv.3)

    Queen Insect (Race Lv.5)

    Queen Alraune (Race Lv.3)

    Evasion 10% 3 Set Physical Evasion rate to 10%. Thief (Job Lv.5)

    Gadabout (Job Lv.3)

    Harpy (Race Lv.3)

    Evasion 20% 6 Set Physical Evasion rate to 20%. Master Thief (Job Lv.3)

    Dancer (Job Lv.3)

    Vampire Shinobi (Race Lv.3)

    Nekomata (Race Lv.3)

    Wing Harpy (Race Lv.2)

    Vocaloid (Race Lv.3)

    Evasion 30% 10 Set Physical Evasion rate to 30%. Trickster (Job Lv.3)

    War Miko (Job Lv.3)

    Nightmare Kunoichi (Race Lv.3)

    Martial God Cat (Race Lv.3)

    Elder Harpy (Race Lv.3)

    Academy Doll (Race Lv.3)

    Critical Evasion 75% 5 When falling below 20% HP, Physical Evasion rate is set to 75% for 4 rounds. Bestial Yoma (Race Lv.3)
    Magic Evasion 10% 3 Set Magic Evasion rate to 10%. Gadabout (Job Lv.5)
    Magic Evasion 20% 6 Set Magic Evasion rate to 20%. Minstrel (Job Lv.3)

    Vampire Shinobi (Race Lv.5)

    Forest Elf (Race Lv.3)

    Lowly Apoptosis (Race Lv.3)

    Magic Evasion 30% 10 Set Magic Evasion rate to 30%. Divine Songstress (Job Lv.3)

    Nightmare Kunoichi (Race Lv.5)

    Wonder Elf (Race Lv.3)

    High Apoptosis (Race Lv.3)

    Critical Magic Evasion 75% 5 When falling below 20% HP, Magical Evasion rate is set to 75% for 4 rounds. Feral Yoma (Race Lv.3)
    Critical Auto Guard 5 When falling below 20% HP, halve physical damage taken for 4 rounds. Samurai (Job Lv.5)
    Critical Auto Barrier 5 When falling below 20% HP, halve magical damage taken for 4 rounds. Spellsword (Job Lv.3)
    Great Defense 4 Reduces 50% of incoming damage while Guarding. Temple Knight (Job Lv.9)

    Insect (Race Lv.6)

    Ultimate Defense 6 Reduces 95% of incoming damage while Guarding. Holy Knight (Job Lv.9)

    Dark Insect (Race Lv.7)

    Magic Reflect 10% 5 Set Magic Reflect rate to 10% Noble (Job Lv.3)

    Ghost (Race Lv.8)

    Sorcerer (Job Lv.6)

    Magic Reflect 30% 10 Set Magic Reflect rate to 30% Pope (Job Lv.3)

    Dark Elf (Race Lv.6)

    Grimoire (Race Lv.3)

    Nether Sorcerer (Job Lv.6)

    Magic Reflect 50% 20 Set Magic Reflect rate to 50% Arc Elf (Race Lv.3)

    Page Lord (Race Lv.3)

    Nullify Critical 10 Evade all critical attacks. King (Job Lv.3)

    Divine Dragon (Race Lv.7)

    Goddess' Protection 10 Once per battle, revive at 20% HP when defeated. Apprentice Hero (Job Lv.8)
    Miracle of the Goddess 15 Once per battle, revive at 50% HP when defeated. Hero (Job Lv.6)
    Slime Body 5 Nullify attacks that deal 50 damage or less. Slime (Race Lv.10)

    Chimera (Race Lv.9)

    Soft Body 10 Nullify attacks that deal 200 damage or less. Mega Slime (Race Lv.9)

    High Scylla (Race Lv.6)

    Leech (Race Lv.9)

    Tri-Chimera (Race Lv.8)

    Supple Body 15 Nullify attacks that deal 500 damage or less. Giga Slime (Race Lv.10)

    High Creature (Race Lv.9)

    Giga Mutant (Race Lv.8)

    Nano Body 25 Nullify attacks that deal 1,000 damage or less. Machine God (Race Lv.9)
    Body of Divine Protection 10 While below 20% HP, nullify attacks that deal 100 damage or less. Lowly Angel (Race Lv.9)
    Body of Grace 20 While below 20% HP, nullify attacks that deal 300 damage or less. High Angel (Race Lv.9)
    Body of Miracles 30 While below 20% HP, nullify attacks that deal 1000 damage or less. Seraph (Race Lv.7)

    Fallen Angel (Race Lv.7)

    Endure 10 Once per battle, if above 30% HP, survive a lethal blow with 1 HP. Power Fighter (Job Lv.6)

    Shield Knight (Job Lv.5)

    Medusa (Race Lv.9)

    Monster Hunter (Race Lv.8)

    Golem (Race Lv.9)

    Super Endure 15 Once per battle, if above 20% HP, survive a lethal blow with 1 HP. Giga Fighter (Job Lv.6)

    Captain Shield (Job Lv.5)

    Medusa Lord (Race Lv.9)

    Giant Slayer (Race Lv.8)

    Master Golem (Race Lv.9)


    Group Shield 10 At the start of battle, create a barrier that blocks 2 hits. Legion Mother (Race Lv.4)
    Vibration Armor 15 When hit with a physical attack, counterattack with sonic waves. Machine God (Race Lv.4)
    Physical Damage Resist 10 Reduce Physical damage taken to 75% of normal. King of Knights (Job Lv.6)

    Demonoid (Race Lv.5)

    Physical Damage Half 20 Reduce Physical damage taken to 50% of normal. N/A
    Physical Damage Null 30 Nullify Physical damage taken. N/A
    Resist Pleasure 75% 10 Reduce Pleasure damage taken to 75% of normal. Battle Fucker (Job Lv.7)

    Lowly Apoptosis (Race Lv.5)

    Resist Pleasure 50% 20 Reduce Pleasure damage taken to 50% of normal. High Apoptosis (Race Lv.3)
    Nullify Pleasure 30 Nullify Pleasure damage taken. N/A
    Fire Damage Resist 5 Reduce Fire damage taken to 75% of normal. Magical Girl (Job Lv.4)

    Yoma (Race Lv.9)

    Aevis (Race Lv.5)

    Fire Damage Half 10 Reduce Fire damage taken to 50% of normal. Witch (Job Lv.5)

    High Yoma (Race Lv.4)

    Dark Elf (Race Lv.5)

    Fire Damage Null 15 Nullify Fire damage taken. Inferno Mage (Job Lv.6)

    Arc Elf (Race Lv.5)

    Garuda (Race Lv.3)

    Ice Damage Resist 5 Reduce Ice damage taken to 75% of normal. Magical Girl (Job Lv.6)
    Ice Damage Half 10 Reduce Ice damage taken to 50% of normal. Witch (Lv. 6)

    Bestial Yoma (Race Lv.5)

    Yasha (Race Lv.3)

    Dark Elf (Race Lv.5)

    Ice Damage Null 15 Nullify Ice damage taken. Arctic Mage (Job Lv.6)

    Feral Yoma (Race Lv.5)

    Asura (Race Lv.3)

    Arc Elf (Race Lv.7)

    Lightning Damage Resist 5 Reduce Lightning damage taken to 75% of normal. Magical Girl (Job Lv.8)

    Vampire (Race Lv.8)

    Lightning Damage Half 10 Reduce Lightning damage taken to 50% of normal. Witch (Job Lv. 7)

    Holy Yoma (Race Lv.5)

    Nosferatu (Race Lv.6)

    Dark Elf (Race Lv.5)

    Lightning Damage Null 15 Nullify Lightning damage taken. Gigavolt Mage (Job Lv.6)

    Divine Yoma (Race Lv.5)

    Night Emperor (Race Lv.6)

    Arc Elf (Race Lv.9)

    Absorb Lightning 20 Absorb Lightning damage taken. Queen Vampire (Race Lv.3)
    Resist Wind 75% 5 Reduce Wind damage taken to 75% of normal. Taoist (Job Lv.5)

    Fairy (Race Lv.5)

    Resist Wind 50% 10 Reduce Wind damage taken to 50% of normal. Ninja (Job Lv.6)

    Wind Sprite (Race Lv.5)

    Nullify Wind 15 Nullify Wind damage taken. Cosmic Taoist (Job Lv.3)

    Master Shinobi (Job Lv.6)

    Wind Spirit (Race Lv.5)

    Absorb Wind 20 Absorb Wind damage taken. Queen Fairy (Race Lv.6)
    Resist Earth 75% 5 Reduce Earth damage taken to 75% of normal. Taoist (Job Lv.7)

    Kitsune (Race Lv.5)

    Resist Earth 50% 10 Reduce Earth damage taken to 50% of normal. Maid (Job Lv.4)

    Earth Sprite (Race Lv.4)

    Mid-Rank Kitsune (Race Lv.4)

    Golem (Race Lv.4)

    Nullify Earth 15 Nullify Earth damage taken. Master Maid (Job Lv.4)

    Cosmic Taoist (Job Lv.5)

    Earth Spirit (Race Lv.5)

    High-Rank Kitsune (Race Lv.4)

    Master Golem (Race Lv.8)

    Resist Water 75% 5 Reduce Water damage taken to 75% of normal. Taoist (Job Lv.9)

    Mermaid (Race Lv.4)

    Slime (Race Lv.4)

    Resist Water 50% 10 Reduce Water damage taken to 50% of normal. Pirate (Job Lv.3)

    Marine (Job Lv.3)

    Pirate Mermaid (Race Lv.5)

    Heal Slime (Race Lv.5)

    Deep Sea Leech (Race Lv.5)

    Nullify Water 15 Nullify Water damage taken. Cosmic Taoist (Job Lv.7)

    Pirate King (Job Lv.3)

    Admiral (Job Lv.3)

    Pirate King Lorelei (Race Lv.5)

    Purifying Slime (Race Lv.5)

    Abyss Lord (Race Lv.3)

    Absorb Water 20 Absorb Water damage taken. Queen Mermaid (Race Lv.4)

    Queen Slime (Race Lv.4)

    Resist Holy 75% 10 Reduce Holy damage taken to 75% of normal. High Angel (Race Lv.3)
    Resist Holy 50% 20 Reduce Holy damage taken to 50% of normal. Seraph (Race Lv.5)
    Nullify Holy 30 Nullify Holy damage taken. N/A
    Resist Dark 75% 10 Reduce Dark damage taken to 75% of normal. N/A
    Resist Dark 50% 20 Reduce Dark damage taken to 50% of normal. Fallen Angel (Race Lv.5)
    Nullify Dark 30 Nullify Dark damage taken. N/A
    Resist Sonic 75% 5 Reduce Sonic damage taken to 75% of normal. Scholar (Job Lv.6)

    Mermaid (Race Lv.4)

    Resist Sonic 50% 10 Reduce Sonic damage taken to 50% of normal. Magical Scholar (Job Lv.5)

    Mermaid Merchant (Race Lv.3)

    Nullify Sonic 15 Nullify Sonic damage taken. Master Scholar (Job Lv.3)

    Shipping Magnate Lorelei (Race Lv.3)

    Absorb Sonic 20 Absorb Sonic damage taken. Queen Mermaid (Race Lv.5)
    Resist Bio 75% 5 Reduce Sonic damage taken to 75% of normal. Scholar (Job Lv.5)

    Zombie (Race Lv.8)

    Resist Bio 50% 10 Reduce Bio damage taken to 50% of normal. Magical Scholar (Job Lv.5)

    High Undead (Race Lv.7)

    Nullify Bio 15 Nullify Bio damage taken. Master Scholar (Job Lv.3)

    Master Undead (Race Lv.6)

    Elemental Resistance 75% 10 Reduce damage taken from all elements except Holy and Dark to 75% of normal. Magus King (Job Lv.6)

    Lowly Angel (Race Lv.10)

    Elemental Resistance 50% 20 Reduce damage taken from all elements except Holy and Dark to 50% of normal. Cupid (Race Lv.8)
    Nullify Elemental 30 Nullify damage taken from all elements except Holy and Dark. Cupid of Lust (Race Lv.7)
    Resist Debuff 2 Nullify attempts to debuff stats 50% of the time. Hero of Justice (Job Lv.4)

    Mummy (Race Lv.4)

    Nullify Debuff 4 Become immune to attempts to debuff stats. Isis (Race Lv.4)
    Resist Instant Death 2 Nullify attempts to inflict Instant Death 50% of the time. Adventurer (Job Lv.7)

    Dullahan (Race Lv.6)

    Nullify Instant Death 4 Become immune to Instant Death. Ranger (Job Lv.7)

    Ghost (Race Lv.6)

    Dullahan Lord (Race Lv.6)

    Resist Ascension 2 Nullify attempts to inflict Ascension 50% of the time. Paladin (Job Lv.8)

    Lowly Angel (Race Lv.7)

    Nullify Ascension 4 Become immune to Ascension. God Hand (Job Lv.8)

    High Angel (Race Lv.7)

    Resist Climax 2 Nullify attempts to inflict Climax 50% of the time. Battle Fucker (Job Lv.3)

    Succubus Monk (Race Lv.5)

    Nullify Climax 4 Become immune to Climax. Lewdfighter Succubus (Race Lv.5)
    Nullify All Instant KO 10 Become immune to Instant Death, Ascension, and Climax. Queen Elf (Race Lv.7)

    Queen Fairy (Race Lv.7)

    Resist Bind 10 Nullify attempts to inflict Bind 50% of the time. Queen Scylla (Race Lv.5)
    Nullify Bind 20 Become immune to Bind. N/A
    Resist Poison 2 Nullify attempts to inflict Poison 50% of the time. Necromancer (Job Lv.3)

    High Land-Dweller (Race Lv.8)

    Walraune (Race Lv.3)

    Nullify Poison 4 Become immune to Poison. Necromaster (Job Lv.3)

    Evil Species (Race Lv.6)

    Flower of Nirvana (Race Lv.3)

    Resist Blind 2 Nullify attempts to inflict Blind 50% of the time. Battle Master (Job Lv.3)

    Vampire (Race Lv.3)

    Lunatic Beast (Race Lv.3)

    Scylla Samurai (Race Lv.5)

    Deep Sea Leech (Race Lv.2)

    Nullify Blind 4 Become immune to Blind. Nosferatu (Race Lv.3)

    Blood-Crazed Beast (Race Lv.3)

    Peerless Scylla Samurai (Race Lv.5)

    Abyss Lord (Race Lv.3)

    Resist Silence 2 Nullify attempts to inflict Silence 50% of the time. Magician (Job Lv.7)

    Fairy (Race Lv.3)

    Nullify Silence 4 Become immune to Silence. Black Mage (Job Lv.4)

    Wind Sprite (Race Lv.2)

    Resist Confusion 2 Nullify attempts to inflict Confusion 50% of the time. Marine (Job Lv.3)

    Pirate Mermaid (Race Lv.3)

    Scylla Samurai (Race Lv.7)

    Walraune (Race Lv.3)

    Nullify Confusion 4 Become immune to Confusion. Admiral (Job Lv.3)

    Pirate King Lorelei (Race Lv.3)

    Peerless Scylla Samurai (Race Lv.6)

    Flower of Nirvana (Race Lv.3)

    Resist Sleep 2 Nullify attempts to inflict Sleep 50% of the time. Pirate (Job Lv.3)

    Scylla Maid (Race Lv.3)

    Nullify Sleep 4 Become immune to Sleep. Pirate King (Job Lv.3)

    Scylla Servant (Race Lv.3)

    Resist Paralysis 2 Nullify attempts to inflict Paralysis 50% of the time. Medium (Job Lv.3)

    Elf (Race Lv.7)

    Legion (Race Lv.3)

    Carnivorous Flower (Race Lv.6)

    Nullify Paralysis 4 Become immune to Paralysis. Master Shaman (Job Lv.3)

    High Elf (Race Lv.6)

    Legion Mother (Race Lv.3)

    Venus Nepenthes (Race Lv.3)

    Resist Burn 2 Nullify attempts to inflict Burn 50% of the time. Battle Master (Job Lv.8)

    Yoma (Race Lv.5)

    Wyvern (Race Lv.4)

    Nullify Burn 4 Become immune to Burn. Inferno Mage (Job Lv.5)

    High Yoma (Race Lv.3)

    Bahamut (Race Lv.3)

    Resist Freeze 2 Nullify attempts to inflict Freeze 50% of the time. Battle Master (Job Lv.8)

    Oni (Race Lv.3)

    Sea Dragon (Race Lv.4)

    Nullify Freeze 4 Become immune to Freeze. Arctic Mage (Job Lv.5)

    Kishin (Race Lv.3)

    Leviathan (Race Lv.4)

    Resist Shock 2 Nullify attempts to inflict Shock 50% of the time. Battle Master (Job Lv.8)

    Vampire Magus (Race Lv.3)

    Chimeraroid (Race Lv.3)

    Nullify Shock 4 Become immune to Shock. Gigavolt Mage (Job Lv.5)

    Arc Vampire (Race Lv.3)

    Machine God (Race Lv.3)

    Resist Slow 2 Nullify attempts to inflict Slow 50% of the time. Time Mage (Job Lv.7)

    Speed Beast (Race Lv.4)

    Nullify Slow 4 Become immune to Slow. Spacetime Mage (Job Lv.6)

    Sonic Beast (Race Lv.5)

    Resist Stop 2 Nullify attempts to inflict Stop 50% of the time. Time Mage (Job Lv.9)

    Centaur (Race Lv.9)

    Nullify Stop 4 Become immune to Stop. Spacetime Mage (Job Lv.9)

    Grand Centaur (Race Lv.9)

    Resist Mini 2 Nullify attempts to inflict Mini 50% of the time. Monster Hunter (Race Lv.5)
    Nullify Mini 4 Become immune to Mini. Giant Slayer (Race Lv.5)
    Resist Zombie 2 Nullify attempts to inflict Zombie 50% of the time. Paladin (Job Lv.6)

    Dullahan (Race Lv.5)

    Zombie Doctor (Race Lv.3)

    Nullify Zombie 4 Become immune to Zombie. God Hand (Job Lv.5)

    Dullahan Lord (Race Lv.5)

    Death Professor (Race Lv.8)

    Resist Petrify 2 Nullify attempts to inflict Petrify 50% of the time." Puppeteer (Job Lv.3)

    Medusa (Race Lv.5)

    Mummy (Race Lv.4)

    Golem (Race Lv.8)

    Nullify Petrify 4 Become immune to Petrify. Puppet Master (Job Lv.3)

    Medusa Lord (Race Lv.5)

    Isis (Race Lv.4)

    Master Golem (Race Lv.7)

    Resist Digestion 2 Nullify attempts to inflict Digestion 50% of the time. Cook (Job Lv.6)

    Carnivorous Slime (Race Lv.5)

    Carnivorous Flower (Race Lv.9)

    Nullify Digestion 4 Become immune to Digestion. Three Star Chef (Job Lv.5)

    Malicious Slime (Race Lv.5)

    Venus Nepenthes (Race Lv.9)

    Resist Stun 2 Nullify attempts to inflict Stun 50% of the time. Card Battler (Job Lv.6)

    Centaur (Race Lv.8)

    Lamia Nun (Race Lv.4)

    Harpy Knight (Race Lv.3)

    Nullify Stun 4 Become immune to Stun. Card Summoner (Job Lv.6)

    Grand Centaur (Race Lv.7)

    Lamia Saint (Race Lv.5)

    Sky Knight (Race Lv.7)

    Resist Slimed 2 Nullify attempts to inflict Slimed 50% of the time. Master Maid (Job Lv.6)

    Carnivorous Slime (Race Lv.3)

    Leech (Race Lv.3)

    Nullify Slimed 4 Become immune to Slimed. Perfect Maid (Job Lv.6)

    Malicious Slime (Race Lv.3)

    High Creature (Race Lv.3)

    Resist Horny 2 Nullify attempts to inflict Horny 50% of the time. Prostitute (Job Lv.3)

    Dark Elf (Race Lv.4)

    Walraune (Race Lv.8)

    Nullify Horny 4 Become immune to Horny. Saintly Prostitute (Job Lv.5)

    Arc Elf (Race Lv.3)

    Flower of Nirvana (Race Lv.8)

    Resist Trance 2 Nullify attempts to inflict Trance 50% of the time. Prostitute (Job Lv.5)

    Carnivorous Flower (Race Lv.6)

    Nullify Trance 4 Become immune to Trance. Devilish Prostitute (Job Lv.5)

    Venus Nepenthes (Race Lv.6)

    Resist Seduction 2 Nullify attempts to inflict Seduction 50% of the time. Superstar (Job Lv.3)
    Nullify Seduction 4 Become immune to Seduction. Erotic Kunoichi (Job Lv.5)
    Resist Incontinence 2 Nullify attempts to inflict Incontinence 50% of the time. Battle Fucker (Job Lv.3)

    Earth Sprite (Race Lv.7)

    Scylla Maid (Race Lv.6)

    Nullify Incontinence 4 Become immune to Incontinence. Earth Spirit (Race Lv.7)

    Scylla Servant (Race Lv.5)

    Resist All Status 15 Nullify attempts to inflict any negative status effect 50% of the time. Lowly Apoptosis (Race Lv.7)
    Nullify All Status 30 Become immune to all negative status effects. High Apoptosis (Race Lv.7)
    Equip: Gi 5 Allows user to equip Clothes and Gis. Dark Fist (Job Lv.3)
    Equip: Armor 5 Allows user to equip Breastplates, Armor and Heavy Armor. Dullahan Lord (Race Lv.8)

    Sky Knight (Race Lv.8)

    Equip: Robe 5 Allows user to equip Robes, Dresses and Skimpy armor. N/A
    Equip: Helmet 5 Allows user to equip Helmets and Heavy Helmets. Royal Guard (Job Lv.9)

    Dullahan (Race Lv.8)

    Harpy Knight (Race Lv.7)

    Equip: Hat 5 Allows user to equip Hats, Magic Hats and Fancy Caps. Sage (Job Lv.6
    Equip: Shield 5 Allows user to equip Bucklers, Shields, and Heavy Shields. Guard (Job Lv.8)

    Dullahan (Race Lv.8)

    Harpy Knight (Race Lv.7)

    Heavy Mind 10 All skills have *2 SP cost, but user has +50% Willpower. Esper (Job Lv.9)
    Psycho Shield 8 At the start of battle, create a barrier that blocks one hit. Esper (Job Lv.6)
    Psycho Armor 14 At the start of battle, create a barrier that blocks two hits. High Psychic (Job Lv.6)
    Physical Reflect 10% 5 Set Physical Reflect rate to 10%. Fencer (Job Lv.4)

    Sorcerer (Job Lv.7)

    Physical Reflect 30% 10 Set Physical Reflect rate to 30%. Noble Fencer (Job Lv.4)

    Nether Sorcerer (Job Lv.7)

    Reflect Damage +50% 3 Increases reflected damage to enemies by 50%. Fencer (Job Lv.5)
    Reflect Damage +100% 6 Increases reflected damage to enemies by 100%. Noble Fencer (Job Lv.5)
    Quantization 15 Nullifies Damage taken for the first turn of a battle. Nano Android (Race Lv.5)
    *Quantization 20 / N/A
    Titanium Armor 5 Reduces damage taken to 1/2 for the first two turns of battle. Prototype Roid (Race Lv.9)
    Full Shield 10 Reduces damage taken to 1/4 for the first two turns of battle. Melee Roid (Race Lv.6)
    Mega-Beam Shield 15 Reduces damage taken to 1/10 for the first two turns of battle. Assault Roid (Race Lv.6)
    CIWS 6 Artificial Skill, Power:[C] 580% (Dex) | Target:Foe

    Negate and counterattacks 20% of the time with an interception system. (Physicala nullify+counter 20%)

    Melee Roid (Race Lv.4)
    Advanced CIWS 12 Artificial Skill, Power:[A] 1000% (Dex) | Target:Foe

    Negate and counterattacks 20% of the time with an interception system. (Physical nullify+counter 20%)

    Assault Roid (Race Lv.4)
    *CIWS 18 / N/A
    Defense Converter 10 User gains +50% Defense and Willpower, but -50% in all other stats. Shield Knight (Job Lv.9)
    Attack and Guard 5 Automatically Defend after using Throwing skills. Captain Shield (Job Lv.7)
    Dual Shield 12 Allows two shields to be equipped; Throwing skills use Defense in places other stats. Captain Shield (Job Lv.8)
    Shield Bash PG 12 Shield Bash: Throwing Skill, 260% (Def) | Target: Foe

    Nullify and counter Physical attacks 20% of the time.

    Shield Knight (Job Lv.2)
    Shield Bash MG 12 Shield Bash: Throwing Skill, 260% (Def) | Target: Foe

    Nullify and counter Magical attacks 20% of the time.

    Captain Shield (Job Lv.2)
    Special Abilities (Yellow)
    Ability AP Cost Effect Acquired Through
    HP Regen 5% 5 Regenerate 5% of Max HP per turn. Noble (Job Lv.7)

    Slime (Race Lv.9)

    HP Regen 10% 10 Regenerate 10% of Max HP per turn. King (Job Lv.7)

    Heal Slime (Race Lv.9)

    HP Regen 20% 20 Regenerate 20% of Max HP per turn. King of Knights (Job Lv.7)

    Magus King (Job Lv.7)

    Purifying Slime (Race Lv.9)

    HP Regen 30% 30 Regenerate 30% of Max HP per turn. Queen Slime (Race Lv.9)
    MP Regen 1% 5 Regenerate 1% of Max MP per turn. Sage (Job Lv.10)

    Esper (Job Lv.5)

    Sorcerer (Job Lv.4)

    Fairy (Race Lv.10)


    MP Regen 2% 10 Regenerate 2% of Max MP per turn. Magical Girl (Job Lv.9)

    High Psychic (Job Lv.5)

    Nether Sorcerer (Job Lv.4)

    Worm Summoner (Race Lv.9)

    Wind Sprite (Race Lv.9)

    Mummy (Race Lv.9)

    MP Regen 4% 20 Regenerate 4% of Max MP per turn. Witch (Job Lv.9)

    Psycho Soldier (Job Lv.5)

    Master Homunculus (Race Lv.9)

    Wind Spirit (Race Lv.9)

    Isis (Race Lv.9)

    MP Regen 8% 30 Regenerate 8% of Max MP per turn. Queen Fairy (Race Lv.9)
    SP Regen 5% 5 Regenerate 5% of Max SP per turn. Apprentice Hero (Job Lv.9)

    Kitsune (Race Lv.9)

    Sorcerer (Job Lv.5)

    SP Regen 10% 10 Regenerate 10% of Max SP per turn. Hero (Job Lv.7)

    Nether Sorcerer (Job Lv.5)

    Bestial Kitsune (Race Lv.8)


    SP Regen 20% 20 Regenerate 20% of Max SP per turn. Feral Kitsune (Race Lv.5)
    SP Regen 30% 30 Regenerate 30% of Max SP per turn. N/A
    Double SP Charge 10 Doubles SP gain when guarding or attacking. Savage Warrior (Job Lv.8)

    Earth Sprite (Race Lv.6)

    Dragonkin (Race Lv.9)

    Triple SP Charge 20 Triples SP gain when guarding or attacking. Berserker (Job Lv.8)

    Earth Spirit (Race Lv.6)

    Dragon Conqueror (Race Lv.6)

    Medicine Lore I 3 User's healing items restore 50% more HP/MP/SP when used in combat. Merchant (Job Lv.6)

    Alraune (Race Lv.6)

    Medicine Lore II 5 User's healing items restore 100% more HP/MP/SP when used in combat. Item User (Job Lv.9)

    High Alraune (Race Lv.8)

    Medicine Lore III 10 User's healing items restore 200% more HP/MP/SP when used in combat. Item Master (Job Lv.9)

    Alraune Saint (Race Lv.8)

    Ultimate Medicine 15 User's healing items restore 400% more HP/MP/SP when used in combat. Queen Alraune (Race Lv.9)
    Metabolism Up 3 Healing items/effects used on you restore 100% more HP/MP/SP. Cook (Job Lv.3)

    Land-Dweller (Race Lv.6)

    Super Metabolism 5 Healing items/effects used on you restore 200% more HP/MP/SP. Three Star Chef (Job Lv.3)

    High Land-Dweller (Race Lv.5)

    Ultimate Metabolism 8 Healing items/effects used on you restore 400% more HP/MP/SP. Flavor Emperor (Job Lv.3)

    Evil Species (Race Lv.7)

    Appeal 1 Become targeted twice as often by foes. Dancer (Job Lv.5)

    Shield Knight (Job Lv.5)

    Human (Race Lv.5)

    Harpy (Race Lv.9)

    Super Appeal 3 Become targeted five times as often by foes. War Miko (Job Lv.5)

    Captain Shield (Job Lv.5)

    Wing Harpy (Race Lv.8)

    Hide 1 Become targeted half as often by foes. Minstrel (Job Lv.5)

    Mimic (Race Lv.7)

    Super Hide 3 Become targeted 1/5 as often by foes. Divine Songstress (Job Lv.5)

    Pandora (Race Lv.3)

    Critical Double Action 10 When falling below 20% HP, gain the ability to act twice per round for 4 rounds. Ancient Diety (Race Lv.9)
    Berserker 1 Become Berserk in battle, but boost Attack by 50% and regenerate 30% SP per turn. Savage Warrior (Job Lv.7)

    Oni (Race Lv.8)

    Minotaur (Race Lv.7)

    High Berserker 3 Rampage while in battle, increasing Attack by 100%, acting twice, and regenerating 50% SP per round, but become uncontrollable. Berserker (Job Lv.4)

    Kishin (Race Lv.8)

    Zombie Constitution 1 Take damage equal to 300% of what a healing item/effect would normally restore, but become immune to Poison, get healed by Bio attacks, and fully healed by Instant Death. Zombie (Race LV.1)
    Nullify Ambush 3 Nullify ambushes from foes. Thief (Job Lv.9)

    Monster Hunter (Race Lv.4)

    Preemptive Strike Up 3 Increase chance of getting a preemptive strike on foes. Master Thief (Job Lv.3)

    Giant Slayer (Race Lv.4)

    Battle Start SP Up 10 Start battles with 75% Max SP instead of 50%. Marine (Job Lv.9)

    Oni (Race Lv.9)

    Earth Sprite (Race Lv.9)

    Melee Roid (Race Lv.5)

    Battle Start SP Max 20 Start battles with 100% Max SP instead of 50%. Admiral (Job Lv.9)

    Kishin (Race Lv.9)

    Earth Spirit (Race Lv.9)

    Assault Roid (Race Lv.5)

    Post-Battle Rest 10 Regenerate 10% Max HP and 2% Max MP after each battle. Adventurer (Job Lv.8)
    Post-Battle Great Rest 15 Regenerate 20% Max HP and 4% Max MP after each battle. Ranger (Job Lv.8)
    Experience +50% 10 Gain +50% XP. Noble (Job Lv.9)
    Experience +100% 20 Gain +100% XP. King (Job Lv.9)

    Pope (Job Lv.9)

    Experience +200% 30 Gain +200% XP. N/A
    Job XP +50% 10 Gain +50% Job XP. Master Maid (Job Lv.10)
    Job XP +100% 20 Gain +100% Job XP. Perfect Maid (Job Lv.10)
    Job XP +200% 30 Gain +200% Job XP. N/A
    Gold Drop 150% 5 Acquire 150% gold from combat. Merchant (Job Lv.9)
    Gold Drop 200% 10 Acquire 200% gold from combat. Black Marketeer (Job Lv.9)

    Mermaid Merchant (Race Lv.9)

    Gold Drop 300% 15 Acquire 300% gold from combat. Invisible Hand of God (Job Lv.9)

    Shipping Magnate Lorelei (Race Lv.9)

    Item Drop 150% 5 Sets the party's chance for getting items dropped from combat to 150%. Fortune Teller (Job Lv.9)

    Dark Fairy (Race Lv.8)

    Item Drop 200% 10 Sets the party's chance for getting items dropped from combat to 200%. Gambler (Job Lv.9)
    Item Drop 300% 15 Sets the party's chance for getting items dropped from combat to 300%. Dark Gambler (Job Lv.9)

    Arc Fairy (Race Lv.9)

    Lockpick I 3 Can unlock blue chests. Thief (Job Lv.6)
    Lockpick II 5 Can unlock blue and green chests. Master Thief (Job Lv.7)
    Lockpick III 10 Can unlock blue, green, and platinum chests. Trickster (Job Lv.7)
    Recruit Rate 150% 10 Recruit enemy monsters 50% more often. Hunter (Job Lv.9)
    Recruit Rate 200% 20 Recruit enemy monsters twice as often. Monster Tamer (Job Lv.9)
    Recruit Rate 300% 30 Recruit enemy monsters three times as often. Dragon Tamer (Job Lv.9)

    Devil Summoner (Job Lv.9)

    Steal Rate 150% 5 Stealing has a 50% higher success rate. Thief (Job Lv.8)
    Steal Rate 200% 10 Stealing has a doubled success rate. Master Thief (Job Lv.10)
    Steal Rate 300% 15 Stealing has a tripled success rate. Trickster (Job Lv.8)
    Dance Success Up 10 Dancing skills inflict status effects 50% more often. Superstar (Job Lv.4)

    Wind Spirit (Race Lv.7)

    Queen Harpy (Race Lv.7)

    Sea Palace Princess (Race Lv.7)

    Academy Doll (Race Lv.5)

    Song Success Up 10 Singing skills inflict status effects 50% more often. Superstar (Job Lv.6)

    Queen Mermaid (Race Lv.8)

    Sea Palace Princess (Race Lv.6)

    Academy Doll (Race Lv.8)

    Sexcraft Success Up 10 Sexcraft skills inflict status effects 50% more often. Erotic Kunoichi (Job Lv.7)

    Queen Succubus (Race Lv.5)

    Demon Arts Success Up 10 Demon Arts skills inflict status effects 50% more often. Divine Yoma (Race Lv.7)

    Queen Vampire (Race Lv.9)

    Queen Lamia (Race Lv.5)

    Pollen Success Up 10 Plant skills inflict status effects 50% more often. Queen Alraune (Race Lv.5)
    Contract of Darkness 5 Skills that sacrifice health have 1/2 HP cost. Master Shaman (Job Lv.5)

    Demonoid (Lv.4)

    Ruler of Darkness 10 Skills that sacrifice health no longer cost HP. N/A
    Forest Strength 5 +20% to all stats while in the forest. Bowmaster (Job Lv.6)

    Elf (Race Lv.9)

    Super Forest Strength 10 +40 to all stats while in the forest. Holy Archer (Job Lv.6)

    Shadow Hunter (Job Lv.6)

    Wonder Elf (Race Lv.8)

    Desert Strength 5 +20% to all stats while in the desert. Adventurer (Job Lv.3)

    Insect (Race Lv.10)

    Super Desert Strength 10 +40% to all stats while in the desert. Ranger (Job Lv.3)

    Queen Insect (Race Lv.9)

    Sea Strength 5 +20% to all stats while in the ocean. Pirate (Job Lv.5)

    Marine (Job Lv.5)

    Mermaid (Race Lv.9)

    Sea-Dweller (Race Lv.9)

    Sea Dragon (Race Lv.9)

    Super Sea Strength 10 +40% to all stats while in the ocean. Pirate King (Job Lv.5)

    Admiral (Job Lv.5)

    Sea Leech (Race Lv.7)

    Leviathan (Race Lv.9)

    Deep Sea Strength 5 +20% to all stats while in the deep sea. Deep Sea Leech (Race Lv.7)
    Super Deep Sea Strength 10 +40% to all stats while in the deep sea. Abyss Lord (Race Lv.8)
    Cave Strength 5 +20% to all stats while in a cave. Adventurer (Job Lv.3)

    Mimic (Race Lv.8)

    Super Cave Strength 10 +40% to all stats while in a cave. Ranger (Job Lv.3)

    Pandora (Race Lv.7)

    Town Strength 5 +20% to all stats while in a town. Royal Guard (Job Lv.6)

    Monster Hunter (Race Lv.3)

    Super Town Strength 10 +40% to all stats while in a town. Giant Slayer (Race Lv.3)
    Environmental Damage 50% 2 Halves damage taken while moving in poison swamps and barriers. Adventurer (Job Lv.7)

    Lowly Apoptosis (Race Lv.4)

    Nullify Environmental Damage 5 Nullifies damage taken while moving in poison swamps and barriers. Ranger (Job Lv.7)

    High Apoptosis (Race Lv.4)

    Encounter Half 1 Halves random encounter rate. Gadabout (Job Lv.2)
    No Encounters 2 Stops random encounters (Special foes can bypass this). Godfather (Job Lv.3)
    Encounter Double 1 Doubles random encounter rate. Gadabout (Job Lv.2)
    Encounter Quintuple 2 Quintuples random encounter rate. Gadabout (Job Lv.9)
    Desperate Training 1 Gain +50% XP, but Max HP is halved. Human (Race Lv.6)
    Suicidal Training 1 Gain +100% XP, but Max HP is 1% of normal. Human (Race Lv.9)
    Slave to Pleasure 1 Gain +50% XP, but take +100% Pleasure damage. Apprentice Hero (Job Lv.6)
    Prioritize XP 1 Gain +50% XP, but -50% Job XP. Human (Race Lv.2)
    XP Full Focus 1 Gain +100% XP, but -100% Job XP. Human (Race Lv.7)
    Prioritize Job XP 3 Gain +50% Job XP, but -50% XP. Human (Race Lv.3)
    Job XP Full Focus 3 Gain +100% Job XP, but -100% XP. Human (Race Lv.8)
    Playfulness 1 Gain +50% XP, but sometimes play around in combat without permission. Gadabout (Job Lv.7)
    Demon Arts Booster 15% 10 Demon Arts skills deal +15% damage. High Yoma (Race Lv.9)

    Youkai (Race Lv.9)

    Nosferatu (Race Lv.9)

    Demon Arts Booster 30% 20 Demon Arts skills deal +30% damage. Noble Yoma (Race Lv.9)

    Elder Youkai (Race Lv.9)

    Night Emperor (Race Lv.9)

    Demon Arts Booster 50% 30 Demon Arts skills deal +50% damage. Queen Elf (Race Lv.8)
    Ocean Booster 15% 10 Ocean skills deal +15% damage. High Mermaid (Race Lv.9)
    Ocean Booster 30% 20 Ocean skills deal +30% damage. Lorelei (Race Lv.9)
    Nature Booster 15% 10 Nature skills deal +15% damage. Forest Elf (Race Lv.10)

    Wind Sprite (Race Lv.8)

    Nature Booster 30% 20 Nature skills deal +30% damage. Wonder Elf (Race Lv.9)

    Wind Spirit (Race Lv.8)

    Nature Booster 50% 30 Nature skills deal +50% damage. Queen Elf (Race Lv.9)
    Slime Booster 15% 10 Slime skills deal +15% damage. Carnivorous Slime (Race Lv.9)
    Slime Booster 30% 20 Slime skills deal +30% damage. Malicious Slime (Race Lv.9)
    Beast Booster 15% 10 Beast skills deal +15% damage. Lunatic Beast (Race Lv.8)

    Bestial Kitsune (Race Lv.9)

    Beast Booster 30% 20 Beast skills deal +30% damage. Blood-Crazed Beast (Race Lv.9)

    Feral Kitsune (Race Lv.9)

    Snake Booster 15% 10 Snake skills deal +15% damage. Boa Lamia (Race Lv.9)
    Snake Booster 30% 20 Snake skills deal +30% damage. Nightmare Lamia (Race Lv.9)
    Tentacle Booster Booster 15% 10 Tentacle skills deal +15% damage. High Scylla (Race Lv.9)

    Deep Sea Leech (Race Lv.9)

    Tentacle Booster Booster 30% 20 Tentacle skills deal +30% damage. Elder Scylla (Race Lv.9)

    Abyss Lord (Race Lv.9)

    Wing Booster 15% 10 Wing skills deal +15% damage. Wing Harpy (Race Lv.9)
    Wing Booster 30% 20 Wing skills deal +30% damage. Elder Harpy (Race Lv.9)
    Breath Booster 15% 10 Breath skills deal +15% damage. Sea Dragon (Race Lv.9)

    Tri-Chimera (Race Lv.9)

    Breath Booster 30% 20 Breath skills deal +30% damage Leviathan (Race Lv.6)

    Giga Mutant (Race Lv.9)

    Insect Booster 15% 10 Insect skills deal +15% damage. Dark Insect (Race Lv.9)
    Insect Booster 30% 20 Insect skills deal +30% damage. Underworld Insect (Race Lv.9)
    Plant Booster 15% 10 Plant skills deal +15% damage. High Alraune (Race Lv.9)
    Plant Booster 30% 20 Plant skills deal +30% damage. Alraune Saint (Race Lv.9)
    Corpse Booster 15% 10 Corpse skills deal +15% damage. High Undead (Race Lv.9)

    Mimic (Race Lv.9)

    Corpse Booster 30% 20 Corpse skills deal +30% damage. Master Undead (Race Lv.9)

    Pandora (Race Lv.9)

    Artificial Booster 15% 10 Artificial skills deal +15% damage. Evilmation (Race Lv.9)

    Chimeraroid (Race Lv.9)

    Cyborg (Race Lv.9)

    Gunner Roid (Race Lv.9)

    Artificial Booster 30% 20 Artificial skills deal +30% damage. Force Doll (Race Lv.9)

    Machine God (Race Lv.9)

    Nano Android (Race Lv.9)

    Buster Roid (Race Lv.9)

    Assault Roid (Race Lv.9)

    Skill Use:Demon Arts 5 Allows user to use Demon Arts skills. Ancient Diety (Race Lv.5)
    Skill Use:Ocean 5 Allows user to use Ocean skills. Queen Mermaid (Race Lv.7)
    Skill Use:Slime 5 Allows user to use Slime skills. Queen Slime (Race Lv.5)
    Skill Use:Beast 5 Allows user to use Beast skills. Sonic Beast (Race Lv.7)
    Skill Use:Snake 5 Allows user to use Snake skills. Queen Lamia (Race Lv.8)
    Skill Use:Tentacle 5 Allows user to use Tentacle skills. Queen Scylla (Race Lv.7)
    Skill Use:Wing 5 Allows user to use Wing skills. Queen Harpy (Race Lv.5)
    Skill Use:Insect 5 Allows user to use Insect skills. Queen Insect (Race Lv.7)
    Skill Use:Plant 5 Allows user to use Plant skills. Queen Alraune (Race Lv.6)
    Skill Use:Corpse 5 Allows user to use Corpse skills. Master Shadow (Race Lv.6)
    Skill Use:Artificial 5 Allows user to use Artificial skills. Force Mutant (Race Lv.9)

    Prototype Roid (Race Lv.8)

    Skill Use:Nature 5 Allows user to use Nature skills. Queen Fairy (Race Lv.4)
    Skill Use:Breath 5 Allows user to use Breath skills. Garuda (Race Lv.9)

    Bahamut (Race Lv.9)

    Leviathan (Race Lv.9)

    Hero of the Seven Worlds 15 The Land of Night's power, which bestows all attack with the pleasure attribute. Kazuya, Lest, Hakunen, Lars, Luka, Novissa, Lauratt

    (Completion of Collab Scenario)

    Sex Battle Seal 1 Sexcraft skills become unusable, but increases all stats by 10%. Lars, Lauratt, Novissa (Completion of Collab Scenario)
    Crisis Addict 1 Increase all stats by 20%, but start the battle at 20% HP and disable HP regeneration. Labyrinth of Chaos tutor (Domaimer)
    Anti-Recovery Formation 1 Increase Max HP by 50%, but recovery and HP recovery is disabled. Labyrinth of Chaos tutor (AD-5)
    Anti-Element Formation 1 Normal attack becomes physical-attribute only, but deals +100% damage Labyrinth of Chaos tutor (Lizard Boss)
    Alchemy Material Auto-collection 10 Chance to automatically obtain alchemy materials during combat. Alchemist (Job Lv.9)
    Grimoire Page Auto-collection 10 Chance to automatically obtain grimoire pages during combat Labyrinth of Chaos tutor (Page 65537)
    Dagger Mastery 10 Significantly increases stats from equipment when a Dagger is equipped.
    (Weapon stats x2.2)
    Trickster (Job Lv.10)

    Night Emperor (Race Lv.2)

    Sword Mastery 10 Significantly increases stats from equipment when a Sword is equipped.
    (Weapon stats x2.2)
    Swordmaster (Job Lv.10)

    Master Swordcerer (Job Lv.10)

    Kuji-in Sword God (Job Lv.10)

    Pirate King (Job Lv.10)

    Admiral (Job Lv.10)

    Rapier Mastery 10 Significantly increases stats from equipment when a Rapier is equipped.
    (Weapon stats x2.2)
    King of Knights (Job Lv.10)

    Noble Fencer (Job Lv.6) Noble Yoma (Race Lv.2)

    Spear Mastery 10 Significantly increases stats from equipment when a Spear is equipped.
    (Weapon stats x2.2)
    Holy Knight (Job Lv.10)

    Holy Lancer (Job Lv.10)

    Katana Mastery 10 Significantly increases stats from equipment when a Katana is equipped.
    (Weapon stats x2.2)
    Samurai Saint (Job Lv.10)
    Ninja Sword Mastery 10 Significantly increases stats from equipment when a Ninja Sword is equipped.
    (Weapon stats x2.2)
    Master Shinoi (Job Lv.10)

    Erotic Kunoichi (Job Lv.10)

    Fist Mastery 10 Significantly increases stats from equipment when a Fist is equipped.
    (Weapon stats x2.2)
    Saint Fist (Job Lv.10)

    Force Monk (Job Lv.10)

    God Hand (Job Lv.10)

    Fang Mastery 10 Significantly increases stats from equipment when a Fang is equipped.
    (Weapon stats x2.2)
    Feral Yoma (Race Lv.2)
    Axe Mastery 10 Significantly increases stats from equipment when an Axe is equipped.
    (Weapon stats x2.2)
    Berserker (Job Lv.10)
    Club Mastery 10 Significantly increases stats from equipment when a Club is equipped.
    (Weapon stats x2.2)
    Giga Fighter (Job Lv.10)
    Scythe Mastery 10 Significantly increases stats from equipment when a Scythe is equipped.
    (Weapon stats x2.2)
    Necromaster (Job Lv.10)

    Master Shaman (Job Lv.10)

    Puppet Master (Job Lv.10)

    Elder Youkai (Race Lv.3)

    Master Shadow (Race Lv.2)

    Staff Mastery 10 Significantly increases stats from equipment when a Staff is equipped.
    (Weapon stats x2.2)
    Holy Mage (Job Lv.10)
    Rod Mastery 10 Significantly increases stats from equipment when a Rod is equipped.
    (Weapon stats x2.2)
    Inferno Mage (Job Lv.10)

    Arctic Mage (Job Lv.10)

    Gigavolt Mage (Job Lv.10)

    Spacetime Mage (Job Lv.10)

    Spirit Summoner (Job Lv.10)

    Cosmic Taoist (Job Lv.10)

    Magus King (Job Lv.10)

    Bow Mastery 10 Significantly increases stats from equipment when a Bow is equipped.
    (Weapon stats x2.2)
    Holy Archer (Job Lv.10)

    Shadow Hunter (Job Lv.10)

    Whip Mastery 10 Significantly increases stats from equipment when a Whip is equipped.
    (Weapon stats x2.2)
    Dragon Tamer (Job Lv.10)

    Elder Scylla (Race Lv.2)

    Venus Nepenthes (Race Lv.2)

    Harp Mastery 10 Significantly increases stats from equipment when a Harp is equipped.
    (Weapon stats x2.2)
    Divine Songstress (Job Lv.10)
    Boomerang Mastery 10 Significantly increases stats from equipment when a Boomerang is equipped.
    (Weapon stats x2.2)
    Item Master (Job Lv.10)

    Ranger (Job Lv.10)

    God of Speech (Job Lv.10)

    Giga Slime (Race Lv.2)

    Flail Mastery 10 Significantly increases stats from equipment when a Flail is equipped.
    (Weapon stats x2.2)
    Giga Fighter (Job Lv.10)
    Fan Mastery 10 Significantly increases stats from equipment when a Fan is equipped.
    (Weapon stats x2.2)
    War Miko (Job Lv.10)

    High-Rank Kitsune (Race Lv.2)

    Kitsune Courtesan (Race Lv.2)

    Elder Harpy (Race Lv.2)

    Kitchen Knife Mastery 10 Significantly increases stats from equipment when a Kitchen Knife is equipped.
    (Weapon stats x2.2)
    Flavor Emperor (Job Lv.10)
    Abacus Mastery 10 Significantly increases stats from equipment when an Abacus is equipped.
    (Weapon stats x2.2)
    Invislbe Hand of God (Job Lv.10)
    Scalpel Mastery 10 Significantly increases stats from equipment when a Scalpel is equipped.
    (Weapon stats x2.2)
    Godly Doctor (Job Lv.10)
    Card Mastery 10 Significantly increases stats from equipment when a Card is equipped.
    (Weapon stats x2.2)
    Dark Gambler (Job Lv.10)

    Card Summoner (Job Lv.10)

    Plate Mastery 10 Significantly increases stats from equipment when a Plate is equipped.
    (Weapon stats x2.2)
    Perfect Maid (Job Lv.10)
    Grimoire Mastery 10 Significantly increases stats from equipment when a Grimoire is equipped.
    (Weapon stats x2.2)

    Golden Alchemist (Job Lv.10)

    Library Lord (Job Lv.10)

    Gun Mastery 10 Significantly increases stats from equipment when a Gun is equipped.
    (Weapon stats x2.2)
    God's Eye (Job Lv.10)

    Devil's Eye (Job Lv.10)

    Makina Master (Job Lv.10)

    Nano Android (Race Lv.10)

    Sex Toy Mastery 10 Significantly increases stats from equipment when a Sex Toy is equipped.
    (Weapon stats x2.2)
    Saintly Prostitute (Job Lv.10)

    Devilish Prostitute (Job Lv.10)

    Clothes Mastery 5 Significantly increases stats from equipment when Clothes are equipped.
    (Armor stats x2)
    Ranger (Job Lv.9)
    Armor Mastery 5 Significantly increases stats from equipment when any type of Armor (Breastplate, Armor, Heavy Armor, Shell) is equipped.
    (Armor stats x2)
    King of Knights (Job Lv.9)

    Can be acquired for one party member if emerging victorious from a Colosseum or Super Boss Floor Super Boss in the Labyrinth of Chaos (Defeating LoC Granberia can grant this ability if one so chooses, though they can only choose one mastery after winning the respective fight)

    Robe Mastery 5 Significantly increases stats from equipment when a Robe equipped.
    (Armor stats x2)
    Cosmic Magus (Job Lv.9)

    Magus King (Job Lv.9)

    Dress Mastery 5 Significantly increases stats from equipment when a Dress or Skimpy is equipped.
    (Armor stats x2)
    Can be acquired for one party member if emerging victorious from a Colosseum Super Boss in the Labyrinth of Chaos (Defeating LoC Granberia can grant this ability if one so chooses, though they can only choose one mastery after winning the respective fight)
    Helmet Mastery 5 Significantly increases stats from equipment when a Helmet or Heavy Helmet is equipped.
    (Armor stats x2)
    Kuji-in Sword God (Job Lv.9)
    Magic Hat Mastery 5 Significantly increases stats from equipment when a Hat, Magic Hat or Fancy Cap is equipped.
    (Armor stats x2)
    Witch (Job Lv.8)

    Can be acquired for one party member if emerging victorious from a Colosseum Super Boss in the Labyrinth of Chaos (Defeating LoC Granberia can grant this ability if one so chooses, though they can only choose one mastery after winning the respective fight)

    Shield Mastery 5 Significantly increases stats from equipment when any type of Shield (Buckler, Shield, Heavy Shield) is equipped.
    (Shield stats x2)
    Captain Shield (Job Lv.9)
    Chaos Mastery 10 Significantly increases stats from equipment when equipped with a Chaos Weapon.
    (Weapon stats x2.2)
    Labyrinth of Chaos tutor (Nuruko-EX)
    Sorcery Booster 15% 10 Sorcery skills deal +15% damage. Sorcerer (Job Lv.8)
    Sorcery Booster 30% 20 Sorcery skills deal +30% damage. Nether Sorcerer (Job Lv.8)
    Special Booster 15% 10 Special skills deal +15% damage. Sorcerer (Job Lv.9)
    Special Booster 30% 20 Special skills deal +30% damage. Nether Sorcerer (Job Lv.9)
    Learning 5 Allows user to learn Sorcery used during battles. Nether Sorcerer (Job Lv.10)
    Skill Use:Sorcery 5 Allows user to use Sorcery skills. Sorcerer (Job Lv.10)
    Skill Use: Giant 5 Allows user to use Giant skills. Gigas (Race Lv.9)
    Giant Booster 15% 10 Giant skills deal +15% damage Gigas (Race Lv.9)
    Giant Booster 30% 20 Giant skills deal +30% damage Titan (Race Lv.9)
    Drunkard Sheep 1 +25% Counter, +20% Critical Rate, targeted 75% as often by enemies. 10% chance to use Drunken Boxing instead of following orders. Mary (Sheep Girl)'s removable component of her trait
    Dexterous Poor Succubus 1 Can always use Thievery, Mercantile, Oracle, Dancing, Singing, Talk, Cooking, Medicine, and Service skills. May use certain Oracle skills instead of following orders.

    (Certain Oracle skills are: 10% Tarot of Fate, 10% Slots, 3% Coin Toss.)

    Eva's removable trait
    Unfortunate Mermaid 1 Mercantile skills have 1/2 gold cost, targeted 25% as often by enemies. 3% chance to die instead of following orders. Domaimer's removable component of her trait
    Drunkard Captain 1 Enables the use of Piracy skills and increases their power by 30%. 10% chance to use Drunken Boxing instead of following orders. Gloria's removable trait
    Shinobi Initiative 5 Allows the use of Ninjutsu skills and increases their priority (skill haste: Ninjutsu). Rigeo (learned from Kunoichi)
    Magical☆Rigeo 5 Chance to transform into a Magical Girl at the start of battle. Sexcraft skills use Magic in place of Dexterity. Rigeo (learned from Magical Mari-chan.
    Witch's Proof 0 Increases Magic AP by 10, and deal 20% more damage with magical Justice skills. Witch (Job Lv.10)

    Special Skills and Abilities

    This section contains skills and abilities that are learned though other methods like Pocket Castle Side Quests or are exclusive to a certain character.

    Luka at Camp

    Alice will teach Luka

    • Demon Decapitation - Sword Skill (400% Att), Target: Foe
    • Bloody Fissure Thunder Thrust - Sword Skill (Lightning 360% Att), Target: Foe, Effect: +1000 Speed
    • Meditation - Holy Skill Target: User, Effect: 50% HP Recovery
    • Demon Skull Beheading - Spear Skill (408% Att+Agi), Target: Foe, Effect: +200 Speed
    • Death Sword Chaos Star - Sword Skill (180% Att), Target: 5 Random Foes
    • Lightning Sword Flash - Sword Skill (Wind 700% Att), Target: Foe, Effect: +1000 Speed
    • Earth Rumbling Decapitation - Axe Skill (Earth 940% Att), Target: Foe, Effect: Ignore Def
    • Serene Demon Sword - Katana Skill (Water 408% Att+Dex), Target: All Foes

    Ilias will teach Luka

    • Angel Dance - Sword Skill (160% Att), Target: 3 Random Foes
    • Holy Light - Holy Skill (Holy 300% Will), Target: All Foes, Effect: Auto-Hit
    • Meditation - Holy Skill Target: User, Effect: 50% HP Recovery
    • Blade of Healing - Sword Skill (150% Will), Target: Ally, Effect: HP Recovery
    • High Charge - Spear Skill Target: User, Effect: 50% SP Recovery, +200 Speed
    • Purifying Light - Holy Skill (Holy 1000% Dex or Will), Target: All Foes, Effect: Auto-Hit
    • Grand Cross - Holy Skill (Holy 1000% Att or Will), Target: All Foes, Effect: Auto-Hit
    • Heaven's Severance - Sword Skill (Holy 940% Att), Target: Foe

    Spirits

    Just like the original novel, Luka will gain the power of the Four Spirits as he progress through the story. They're represented by a skill in his special.

    • Sylph - Special Skill (Wind 1000% Mag or Agi); Target: All Foes, Effect: Self Agi/Eva/M.Eva +50%, Imbue Wind, Wind Immunity
    • Gnome - Special Skill (Earth 1000% Mag or Def); Target: All Foes, Effect: Self Defense/Critical Rate +50%, Imbue Earth, Earth Immunity, Null Bind
    • Undine - Special Skill (Water 1000% Mag or Will); Target: All Foes, Effect: Self Dex/Will/Eva/M.Eva/Crit Rate +50%, Imbue Water, Water Immunity
    • Salamander - Special Skill (Fire 1200% Att or Mag); Target: All Foes, Effect: Self Attack +50%, SP Regen 50%, Imbue Fire, Fire Immunity

    Exclusive

    These characters possess unique abilities that can't be learned otherwise

    Alicetroemeria

    • lvl 45: Kaiser Phoenix - Black Magic Skill (Fire 1800% Mag), Target: Foe
    • lvl 50: Die For Me! - Dark Skill (Dark 1400% Att or Mag), Target:All Foes, Effect: Death (100%), Ignore Def, Auto-Hit
    • lvl 55: Monster Lord's Cruelty - Dark Skill (Dark 460%*4 Att or Mag), Target: All Foes, Effect: Ignore Def, Auto-Hit

    Mary - Drunken Sheep - Special Ability - +25% Counter, +20% Critical Rate, targeted 75% as often by enemies. 10% chance to use Drunken Boxing instead of following orders. 

    Eva - Dexterous Poor Succubus - Special Ability - Can use Thievery, Mercantile, Oracle, Dancing, Singing, Talk, Cooking, Medicine and Service Skills. May use certain Oracle skills instead of following orders.

    Gloria - Drunkard Pirate - Special Ability - Can use Piracy skills with increased power. May drink instead of following orders.

    Leveling

    Several characters learn skills and abilities through leveling.

    Alice

    • lvl 14: Technical Magi - Magic ability Causes Black Magic, Time Magic, Summoning skills, and Demon Arts skills to use Dexterity in place of Magic.
    • lvl 31: Rapid Magi - Magic Ability, Causes Black Magic, Time Magic, Summoning skills and Demon Arts Skills to use Agility in place of Magic.
    • lvl 40: Scythe Booster 30% - Combat ability, When a Scythe is equipped, deal +30% damage with normal attacks, Scythe skills, Multiweapon skills, and Dark skills.
    • lvl 48: Dual Wield - Combat Ability
    • lvl 55: Dark Booster 30% - Magic Ability

    Gnome

    • Heavy Fist - Combat Ability, Unarmed use Att instead of Agi

    Alicetroemeria

    • Dark Booster 15% - Magic Ability (Deal +15% Dark damage.)
    • Darkness - Dark Skill (Dark 1000% Att or Mag), Target: Foe, Effect: Ignore Def, Auto-Hit
    • Dark Eternal - Dark Skill (Dark 1000% Att or Mag), Target: All Foes, Effect: Ignore Def, Auto-Hit
    • lvl 45: Kaiser Phoenix - Black Magic Skill (Fire 1800% Mag), Target: Foe
    • lvl 50: Die For Me! - Dark Skill (Dark 1400% Att or Mag), Target:All Foes, Effect: Death (100%), Ignore Def, Auto-Hit
    • lvl 53: Dark Booster 30% - Magic Ability (Deal +30% Dark damage.)
    • lvl 55: Monster Lord's Cruelty - Dark Skill (Dark 460%*4 Att or Mag), Target: All Foes, Effect: Ignore Def, Auto-Hit

    Mary

    • Drunken Sheep - Special Ability - +25% Counter, +20% Critical Rate, targeted 75% as often by enemies. 10% chance to use Drunken Boxing instead of following orders. 

    Shelly

    • Great Defense - Defense Ability (Reduce 50% of incoming damage while guarding)
    • lvl 25: Ultimate Defense - Defense Ability (Reduces 95% of incoming damage while Guarding.)

    Frederica - Skill Use:Spellblade - Magic Ability - Can Use Spellblade Skill

    Banachi

    • Skill Use:Spellblade - Magic Ability - Can Use Spellblade Skill

    Eva

    • Dexterous Poor Succubus - Special Ability - Can use Thievery, Mercantile, Oracle, Dancing, Singing, Talk, Cooking, Medicine and Service Skills. May use certain Oracle skills instead of following orders

    Shirohebi

    • Protective Flail - Combat Ability, Causes Flail skills to use Defense in place of Attack.
    • Spiritual Flail - Combat Ability, Causes Flail skills to use Willpower in place of Attack.
    • Deft Flail - Combat Ability, Causes Flail skills to use Dexterity in place of Attack.

    Witch

    • Magic Converter - Magic Ability, +50% Mag/Will, -50% Att/Def

    Vivi

    • Holy Booster 15% - Magic Ability
    • Dark Booster 15% - Magic Ability

    Irma

    • Ice Booster 15% - Magic Ability
    • Ice Booster 30% - Magic Ability

    Morrigan

    • Dexterity +40% - Job Ability

    Selene

    • Attack +20% - Combat Ability
    • Attack +30% - Combat Ability

    Heinrich

    • Dual Wield - Combat Ability

    Amira - Lip Service Master - Job Ability (Can only use Talk Skills, but for 1/2 SP Cost. +30% Eva/Mag Eva)

    Domaimer - Unfortunate Mermaid - Job Ability (Mercantile Skills have 1/2 SP Cost, gets targeted 25% as often by enemies, 3% chance to die each turn)

    Gloria - Drunkard Pirate - Special Ability - Can use Piracy skills with increased power. May drink instead of following orders.

    Lars

    • Attack +20% - Combat Ability
    • Attack +30% - Combat Ability
    • Dexterity +20% - Job Ability
    • Dexterity +30% - Job Ability
    • Sword Mastery - Special Ability

    Rovissa

    • Agility +20% - Job Ability
    • Agility +30% - Job Ability
    • Agility +40% - Job Ability

    Est

    • HP +10% - Combat Ability
    • HP +20% - Combat Ability
    • HP +30% - Combat Ability
    • SP +10% - Job Ability
    • SP +20% - Job Ability
    • SP +30% - Job Ability
    • SP +40% - Job Ability

    Myusca

    • HP +10% - Combat Ability
    • HP +20% - Combat Ability
    • SP +10% - Job Ability
    • SP +20% - Job Ability
    • Agility +10% - Job Ability
    • Agility +20% - Job Ability
    • Agility +30% - Job Ability
    • Agility +40% - Job Ability
    • Dexterity +40% - Job Ability

    Nemea

    • HP +10% - Combat Ability
    • HP +20% - Combat Ability
    • Agility +10% - Job Ability
    • Agility +20% - Job Ability
    • Agility +30% - Job Ability
    • Dexterity +40% - Job Ability
    • MP +40% - Magic Ability
    • Willpower +40% - Magic Ability

    Vinum

    • HP +10% - Combat Ability
    • HP +20% - Combat Ability
    • HP +30% - Combat Ability
    • HP +40% - Combat Ability
    • SP +10% - Job Ability
    • SP +20% - Job Ability
    • SP +30% - Job Ability
    • SP +40% - Job Ability
    • Agility +40% - Job Ability
    • Dexterity +40% - Job Ability

    Fulbeua

    • SP +10% - Job Ability
    • SP +20% - Job Ability
    • SP +30% - Job Ability
    • Willpower +10% - Magic Ability
    • Willpower +20% - Magic Ability

    Gilgorn

    • HP +10% - Combat Ability
    • HP +20% - Combat Ability
    • HP +30% - Combat Ability
    • HP +40% - Combat Ability

    Magatsu

    • SP +20% - Combat Ability

    Daimyokai

    • HP +10% - Combat Ability
    • SP +10% - Job Ability
    • Dexterity +20% - Job Ability
    • MP +20% - Magic Ability
    • MP +30% - Magic Ability
    • Magic +30% - Magic Ability
    • Pleasure Booster 15% - Magic Ability
    • Willpower +10% - Magic Ability
    • Willpower +20% - Magic Ability

    Mukuro

    • HP +10% - Combat Ability
    • HP +20% - Combat Ability
    • Honed Katana - Combat Ability (Katana Skills use Dex instead of Att)
    • SP +10% - Job Ability

    Daji

    • HP +40% - Combat Ability
    • SP +10% - Combat Ability
    • SP +20% - Combat Ability
    • SP +30% - Combat Ability
    • SP +40% - Combat Ability
    • Agility +40% - Job Ability
    • MP +40% - Magic Ability
    • Pleasure Booster 15% - Magic Ability
    • Pleasure Booster 30% - Magic Ability

    Bell & Lyla

    • HP +10% - Combat Ability
    • HP +20% - Combat Ability
    • SP +10% - Combat Ability
    • SP +20% - Combat Ability
    • Agility +10% - Job Ability
    • Agility +20% - Job Ability
    • Agility +30% - Job Ability
    • Pleasure Booster 15% - Magic Ability
    • Pleasure Booster 30% - Magic Ability

    Musette

    • HP +10% - Combat Ability
    • HP +20% - Combat Ability
    • HP +30% - Combat Ability
    • Dexterity +10% - Job Ability
    • Dexterity +20% - Job Ability
    • Dexterity +30% - Job Ability
    • Pleasure Booster 15% - Magic Ability
    • Pleasure Booster 30% - Magic Ability

    Novissa

    • HP +30% - Combat Ability
    • Attack +20% - Combat Ability
    • Attack +30% - Combat Ability
    • SP +10% - Combat Ability
    • SP +20% - Combat Ability

    Tarsa

    • When joining back with Novissa
    • Agility +10% - Job Ability
    • Agility +20% - Job Ability

    Executioner

    • SP +10% - Combat Ability
    • SP +20% - Combat Ability
    • Agility +20% - Job Ability
    • Agility +30% - Job Ability
    • Agility +40% - Job Ability
    • Dexterity +40% - Job Ability

    Ogretooth

    • HP +10% - Combat Ability
    • HP +20% - Combat Ability
    • HP +30% - Combat Ability
    • HP +40% - Combat Ability
    • SP +10% - Combat Ability
    • SP +20% - Combat Ability
    • SP +30% - Combat Ability
    • SP +40% - Combat Ability

    Mysteltainn

    • HP +30% - Combat Ability
    • SP +10% - Combat Ability
    • SP +20% - Combat Ability
    • Agility +10% - Job Ability
    • Agility +20% - Job Ability
    • Agility +30% - Job Ability
    • MP +40% - Magic Ability
    • Magic +40% - Magic Ability
    • Defense +20% - Defense Ability
    • Willpower +10% - Magic Ability
    • Willpower +20% - Magic Ability
    • Willpower +30% - Magic Ability

    Pocket Castle Side-Quests

    Rami

    • Defense +10% - Defense Ability
    • Defense +20% - Defense Ability

    Ratty - Skill Use: Breath - Special Ability

    Kyona - Agility +40% - Job Ability

    Casta - Resist Fire 50% - Defense Ability

    Lily - Heavy Magic - Magic Ability - All skills have *2 MP Cost but user has +50% Magic.

    Pochi and Lisa - Nullify Ascension - Defense Ability

    King of Grangold - 40% Magic

    Lucifina-chan

    • Dexterity +40% - Job Ability
    • Magic +40% - Magic Ability

    Micaela-chan - Attack +40% - Combat Ability

    Eden

    • Agility +40% - Job Ability
    • Attack+40% - Combat Ability
    • Chaotic Blow - Combat Ability

    Rigeo

    • Shinobi Initiative - Special Ability (Can always use ninjutsu skills with increased priority)

    Hidden interaction: Return to Est's fighting spot.

    Luka, Lest, Kazuya, Hakunen, Lars, Novissa, Lauratt

    • Hero of the Seven World - Special Ability (All Attacks gain the Pleasure Attribute)

    Lars, Novissa, Lauratt

    • Sex Battle Seal - Special Ability (+10% to all stats, can no longer access Sexcraft)

    Labyrinth of Chaos NPC Teachers Part 1

    Nanabi

    • Basic Ninjutsu course
    • Skill Use:Ninjutsu - Job Ability


    Labyrinth of Chaos NPC Teachers Part 2

    A thorough list of these skills can be found here.

    Experiment AD-5 - Anti-Recovery Formation Increase max HP by 50%. Nullify HP regen, nullify Recovery Element.

    Diamrem - Last Stand: Special ability, +20% to all stats. At start of battle, drop health to under 20%, null HP regen. 

    Nuruko (Chaos Form) - Chaos Mastery: Special Ability - Chaos(or "character exclusive") equipment becomes much more effective (+220% to all stats).

    Lizard Boss - Anti-Element Formation: Combat Ability - Removes all elemental types from a character's normal attacks except "Physical", and boost normal attack power by 100%.

    Elf Queen

    • All of the below three Arrow Skills:
      • Magical Arrow - Combat Ability, Bow Skills Use Mag in place of Att
      • Technical Arrow - Combat Ability, Bow Skills Use Dex in place of Att
      • Mind Arrow - Combat Ability, Bow Skills Use Will in place of Att

    Weapon Skills

    Notes: Weapons with the (Code only) tag are remainders of code that had been implemented and wil likely be added in part 3

    Falcon Sword - (340% Att), Target: Foe, Effect: Auto-Hit, No Crit

    Tempting Blade - Target: All Foes, Effect: Seduction (75%)

    Blood Sword - (Dark 480% Att), Target: Foe, Effect: Auto-Hit

    Lightning Blade - (Lightning 400% Att), Target: All Foes, Effect: Auto-Hit, No Crit, Shock (10%)

    Blizzard Sword - (Ice 400% Att), Target: All Foes, Effect: Auto-Hit, No Crit, Freeze (10%)

    Kusanagi - Target: User, Effect: Defense up

    Perseus' Sword - Target: User, Effect: Magic Reflect (100%)

    Excalibur - (Holy 840% Att), Target: All Foes, Effect: Auto-Hit, No Crit

    Zantetsuken - Target: All Foes, Effect: Death (75%)

    Laevateinn - (Fire/Ice 1400% Att), Target: All Foes, Effect: Auto-Hit, No Crit, Freeze/Burn (10%) (Code Only)

    Bloody Rose - (840% Att+Agi), Target: All Foes, Effect: Auto-Hit, No Crit, Death (50%)

    Caladbolg - (840% Att+Mag), Target: Foe, Effect: Auto-Hit, No Crit

    Etemen'anki - (Physical 1680% Att), Target: All Foes, Effect: Auto-Hit, No Crit

    Wind Rose Sylph - (Wind 1000%^ Mag, Agi), Target: All Foes, Effect: Auto-Hit, No Crit

    Longinus - (Holy 204% Att+Agi), Target: 3 Random Foes, Effect: Auto-Hit, No Crit, Ascension (10%)

    Gungnir - (Holy 1080% Att+Agi), Target: Foe, Effect: Auto-Hit, No Crit, Ascension (10%)

    Murasame - (Dark 600% Att+Dex), Target: All Foes, Effect: Auto-Hit, No Crit

    Monohoshizao - (Physical 600% Att+Dex), Target: All Foes, Effect: Auto-Hit, No Crit

    Ame No Murakumo - (Water 600% Att+Dex), Target: All Foes, Effect: Auto-Hit, No Crit

    Mugen - (Holy 168% Att+Dex), Target: 4 Random Foes, Effect: Auto-Hit, No Crit, Ascension (10%)

    Tsukishimoto - (Physical 840% Att+Dex), Target: Foe, Effect: Auto-Hit, No Crit

    Hana Kagura - (Dark 168% Att+Dex), Target: 4 Random Foes, Effect: Auto-Hit, Death (10%)

    Sunwheel Katana - (Fire 600% Att+Dex), Target: All Foes, Effect: Auto-Hit, No Crit, Burn (10%) (Code Only)

    Aqua Katana Undine - (Water 1000% Att+Dex), Target: All Foes, Effect: Auto-Hit, No Crit (Code Only)

    Futsunomitama - (Physical 840% Att+Dex), Target: All Foes, Effect: Auto-Hit, No Crit (Code Only)

    Flame Fist Salamander - (Fire 1000% ^ Att, Mag), Target: All Foes, Effect: Auto-Hit, No Crit (Code Only)

    King of Hearts - (Fire 160% Att+Agi), Target: 4 Random Foes, Effect: Auto-Hit, No Crit

    Minotaur Axe - (Physical 580% Att), Target: Foe, Effect: Ignore Def, 33% Hit

    Earth Axe Gnome - (Earth 1000%^ Mag, Def), Target: All Foes, Effect: Auto-Hit, No Crit

    Ruyi-Bang - (Physical 1000% Att), Target: All Foes, Effect: Auto-Hit, No Crit, Ignore 50% Def

    Mjolnir - (Ice 1400% Att), Target: Foe, Effect: Auto-Hit, No Crit, Ignore (50%) Def, Freeze (10%) (Code Only)

    Hell Scythe - (Holy 840% Att+Mag), Target: All Foes, Effect: Auto-Hit, No Crit, Ascension (10%) (Code Only)

    Hades Scythe - (Dark 840% Att+Mag), Target: All Foes, Effect: Auto-Hit, No Crit, Death (10%) (Code Only)

    Wizard Staff - (Fire 320% Mag), Target: Foe, Effect: Auto-Hit, No Crit

    Judgement Staff - (Wind 320% Mag), Target: Foe, Effect: Auto-Hit, No Crit

    Lightning Staff - (Lightning 320% Mag), Target: All Foes, Effect: Auto-Hit, No Crit

    Dark Staff - Target: All Foes, Effect: Blind (75%)

    Ripple Staff - (Water 320% Mag), Target: All Foes, Effect: Auto-Hit, No Crit, +800 Speed

    Sealing Staff - Target: All Foes, Effect: Silence (75%)

    Marvelous Staff - (150% Will), Target: Ally, Effect: HP Recovery

    World Chronicle - (Untyped 1000% Mag), Target: All Foes, Effect: Auto-Hit, No Crit (Code Only)

    Horus Staff - Target: All Foes, Effect: Ascension (75%) (Code Only)

    Toto Staff -Target: All Foes, Effect: Death 75% (Code Only)

    Zeus Thunder - (Lightning 1400% Mag), Target: All Foes, Effect: Auto-Hit, No Crit, Shock (10%) (Code Only)

    Holy Rod - (Holy 500% Will), Target: Foe, Effect: Auto-Hit

    Princess Guard - Target: User, Effect: Defense/Mag Defense +100%

    Ahriman Rod - (Dark 1400% Mag), Target: All Foes, Effect: Auto-Hit, No Crit, Death (10%) (Code Only)

    Brahma Rod - (Holy 1400% Mag), Target: All Foes, Effect: Auto-Hit, No Crit, Ascension (10%) (Code Only)

    Gale Bow - (Wind 120% Att+Dex), Target: 4 Random Foes, Effect: Auto-Hit, No Crit

    Yoichi Bow - (Physical 180%*3 Att+Dex), Target: Foe, Effect: Auto-Hit, No Crit

    Artemis Bow - (Physical 840% Att+Dex), Target: All Foes, Effect: Auto-Hit, No Crit

    Forbidden Whip - (Physical 840% Att+Dex), Target: All Foes, Effect: Auto-Hit, No Crit (Code Only)

    Shooting Star - (Physical 840% Att+Dex), Target: All Foes, Effect: Auto-Hit, No Crit

    Sudarshana - (Wind/Earth/Water 600% Att+Dex), Target: All Foes, Effect: Auto-Hit, No Crit (Code Only)

    Jormugand - (Physical 460% Att), Target: 4 Random Foes, Effect: Auto-Hit, No Crit, Ignore Def

    Tsukuyomi Fan - (Dark 840% Att+Dex), Target: All Foes, Effect: Auto-Hit, No Crit (Code Only)

    Amaterasu Fan - (Fire 840% Att+Dex), Target: All Foes, Effect: Auto-Hit, No Crit, Burn (10%), Ignore Defense 50% (Code Only)

    Silver Tarots - Effect: Random (Draw a Single Tarot Card)

    Salome Plate - (Dark 340% Dex), Target: 3 Random Foes, Effect: Auto-Hit, No Crit, Death (10%)

    Raziel's Grimoire - (Holy 1000% Mag), Target: All Foes, Effect: Auto-Hit, No Crit, Ascension (10%)

    Akashic Record - (Dark 1400% Mag), Target: All Foes, Effect: Auto-Hit, No Crit

    Megiddo Fire - (Fire 1000% Dex), Target: All Foes, Effect: Auto-Hit, No Crit, Burn (10%) (Code Only)

    Ultimate Musket - (Fire 1400% Dex), Target: All Foes, Effect: Auto-Hit, No Crit, Burn (10%) (Code Only)

    Special Daimyokai

    • Moye's Treasured Sword - (Lightning 500% Mag), Target: 4 Random Foes, Effect: Shock (25%)
    • Heavenly Upheaval Stamp - (Fire 1200% Mag), Target: All Foes, Effect: Burn (25%)
    • Glamorous Veil of Temptation - (Pleasure 1200% Mag), Target: All Foes, Effect: Trance/Seduction (75%)
    • Wind Fire Wheel Boosters - Target: User, Effect: +200% Agility, +50% Accuracy, +30% Evasion, and Taoism skills execute twice

    Labyrinth of Chaos Weapon Skills

    Skill: Black Sky; Weapon(s): Chaos Blade - Sword Skill (Carnage 1600% Att), Target: Foe, Effect: Auto-Hit, Ignore Def, +15% Accuracy (For some reason)

    Trivia

    Past version

    • Before 2.30, Slayer used to be an attribute by itself, instead of a damage multiplier. As a result, while it could allow bypassing the heavy resistance some bosses possess, it also didn't stack correctly with other attribute weaknesses.
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