User blog comment:Zepekinio25/Who will translate MGQ4?/@comment-74.58.104.86-20131208055732/@comment-31081547-20131208124824

I don't know if it's the real title, but i am talking about the RPG maker one, the one torotoro are making right now.

Also, a thing about the RPG makers games is that the .exe don't have the data to translate in it, the real "creating" application who have been created with rpg maker is needed to acces the editing. And that mean that the one who will translate MGQ4 will need:

-the right version of rpg maker, or, the one who created it. Because there are multiple version, so he will need to find it and purchase it.

-Then he will need to ask directly to torotoro resistance the editing file, because or it's locked, or it's not in the file.

Also, RPG maker is not like the visual novel of our MGQ, the patch were simply changing the code and so the text in the game, and put it in english.

But in RPG maker, you have text box to put the text, and all the text to put in box.That mean it's easy to create a game and here, to edit it. but that also mean that a patch is not possible if i am correct...So the thing i am asking myself is how is the translated version gonna be given? Because that mean that the translated version will be the entire game and no a simple patch...The only thing i think of is that the game take his data from the editing file, which means that just replacing it will change things...

PS. I have RPG maker VXACE, i know how it work.