Skills by Skill Type/Job

Thievery
Weapon Compatibility: N/A



Jobs:


 * Basic:
 * Intermediate: Sorcerer
 * Advanced: Master Sorcerer

Races:


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 * Intermediate:
 * Advanced:

Ninjutsu
Weapon Compatibility: Ninja Sword (+15% damage, +50% Evasion and +30% Magic Evasion)



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Races:


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Pirate
Weapon Compatibility: N/A



Jobs:


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Races:


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Justice
Weapon Compatibility: N/A



Jobs:


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Races:


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Mercantile
Weapon Compatibility: Abacus (20% gold discount)



Jobs:


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Races:


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Ex-Item
Weapon Compatibility: N/A



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Oracle
Weapon Compatibility: Card (+50% damage)



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Dancing
Weapon Compatibility: Harp (+40% damage), Fan (+50% damage)



Jobs:


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Races:


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Singing
Weapon Compatibility: Harp (+50% damage, +100% damage to foes afflicted with Confusion or Seduction), Fan (+40% damage)



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Races:


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Talk
Weapon Compatibility: N/A



Jobs:


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Makina
Weapon Compatibility: N/A



Jobs:


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Races:


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Cooking
Weapon Compatibility: Kitchen Knife (25% chance of not consuming ingredients)



Jobs:


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Races:


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Medicine
Weapon Compatibility: Scalpel (+50% damage, +100% damage to foes afflicted with Poison or Zombie, extends the duration of beneficial effects from Medicine skills by 5 turns), Grimoire (+40% damage), Staff (+40% damage), Rod (+25% damage)



Jobs:


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 * Intermediate:
 * Advanced:

Races:


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 * Intermediate:
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Service
Weapon Compatibility: Plate (+50% damage, +100% damage to foes afflicted with Trance or Incontinence, extends the duration of Battle, Magical and Perfect Maid transformations by 5 turns), Whip (+25% damage), Fan (+25% damage)



Jobs:


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Races:


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Ruling
Weapon Compatibility: N/A



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Heroism
Weapon Compatibility: N/A



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Sexcraft
Weapon Compatibility: Sex Toy (+15 damage, +100% damage to foes afflicted with Horny) Whip (+15 damage), Fan (+15 damage)



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Sorcery
Weapon Compatibility:



Jobs:


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Races:


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