Talk:Labyrinth of Chaos/@comment-30489421-20161113002355/@comment-28723054-20161113104619

Well, you equip someone with a Suicidal Wrist first (+200% EXP, but 1% HP of the Maximum) then switch to the Crisis Hairpin. If you want to use HP-draining abilities, give the Crisis Hairpin User a Herb first.

In battle, it's like Alex said - the Crisis Hairpin triggers on the 1st, 3rd, 5th, 7th turn and so on - but not on the 2nd, 4th, 6th, 8th, etc. That said, you better hope the opponents use either Multi-attacks or target the Crisis Hairpin User so they waste their turn and kill them before they kill your whole party in turn 2.