Sealed

Monster Girl Quest: Sealed
Monster Girl Quest: Sealed is a full repatch mod styled much like New Game+ and War of the Goddesses. It is a non-cannonical Side Story created by Ginrikuzuma.

''Set at the end of part 2, Luka is suddenly sent to an area far from the Monster Lord’s castle. Where is Luka? And what is going to happen to him as he quickly encounters Black Alice. Major updates will be released as "chapters" (minimum of 7-8 monsters) currently far as story goes, around 4 chapters written with the expectation of a total of 5-6 chapters.''

'''[I am desperately looking for help with art for loading screen, maps, (and hopefully custom scenes), etc. ? At the moment unless it’s not been mentioned as part of the credit then it is either from Torotoro or made from scratch. ]'''

[Due to some enemies (like the Chimeras, and Shirohebi) have yet to have H-scenes, all scenes play out with a death to Luka instead of a rape.]

Story
'''[Plenty of spoilers, avoid introduction section if you do not wish to run into the spoilers including parts of the story that has not yet been programmed into the game. [Subject to change]]'''

Introduction
Luka finds himself in a castle that is not of the Monster Lord’s. He is quickly approached by Black Alice who explains to him this is where he will die before leaving. Luka is then attacked by one of the Chimeras which were meant for the Heavenly Knights. Luka quickly finds out is not a real one after dealing with Amphisbaena, he is left trying to find a way out, and after fighting a set of monsters encounters a stranger who along with Luka both use Quadruple Giga to leave the castle. This stranger identifies himself as the Hero Heinrich and tells Luka he is currently inside the realm that is known as the Sealed Sinners Prison. ? Luka is then told by Heinrich to go to a town of fellow humans that have been sealed here called Rebels’ Pit.

Unorganized events
[From here onward it is part of the story but currently not in the mod the entire story will not be written out here just some key points, and thus some points are abrupt or out of other since I am considering maybe changing the order of events from here on…]

Heinrich tells Luka that before he was sealed as he attempted to spare the Four Spirits from having the same fate of being sealed in the prison he expelled them from his body but a part of them were still sealed. Luka is told to go look for the sealed portions of the Spirits so they may gain more power (I have already plans to give each of the four spirits a boosted skill just trying to figure out how to balance them…)

As Luka makes way to Kiyoto (reference to actual Kyoto) he runs into a group of familiar faces but is uncertain if they are also illusions or the real deal. Luka is here given the option to join them and finds out they are indeed the real deal, or he can fight them which also reveals them to be real but part ways.

When Luka goes to [--]’s Forest (I have to ask a certain someone if I may use a reference to their game here so name not yet given due to not sure if allowed or not) it is confirmed that Luka has Angelic blood (I still haven’t decided how but I am thinking of making this either the mother or someone up the family line) and will be able to awaken those powers as a skill. (To make the skill balanced it will work like Serene Mind lv 1 but is self-damaging, limited to 3 turns, and only useable once per fight)]

Characters
Luka – As implied by Lilith and Lilim is a descendant of Heinrich. Soul sealed currently in Sealed Sinners Prison where this mod takes place.

Heinrich Hein – Hero who defeated Black Alice and later rebelled against Ilias before ending up in the Sealed Sinners Prison, serves as a guide and mentor to Luka as well as the person who does Luka’s evaluations.

Black Alice – 8th monster lord that was defeated by Heinrich 500 years ago; sent Luka into the Sealed Sinners Prison.

Prototype #777
Invincible enemy, take note of the enemy attacks and your own skills on finding a way past it.

Fake Alice
A slightly beefed version of the final fight with Alice; must be defeated with Quadruple Giga when stunned (look at enemy side for a stun icon). If not defeated by when stun wears off, leads to instant K.O.

Hainuwele
Another straightforward fight, however Dive Bomb’s damage is affected by Sylph not Gnome.

Alrunue Priestess
Beefed up version of Alrunue Priestess, must also be defeated with Quadruple Giga while stunned else will also lead to instant stun by the end of the stun duration.

Download and Current Tasks
As with all mods make sure you have Part 1 and 2 combined. Also either make a copy of your game folder and post the contents into the copy or keep a back-up folder for your script file.

Version 0.1 Beta (Here from filedropper)

Current tasks (more will be added as bugs are found or suggestions,etc.)
 * Finding sound effects to use aside from the game's se library
 * Re-writting Hainuwele's fight to operate in a similar sense to #777's (invincible but certain skills cause the victory).
 * Contacting people if I may use their sound effects, images, or music,etc. as well as references if any made.
 * Applying appropriate sound effects for enemy attacks.
 * Looking for someone to create a proper Title screen...
 * Reordering events of "Chapter 2 and 3" before release.
 * Looking for someone to create an image of Heinrich.
 * Creating and balancing "Elemental Daze".