Daji

Daji battle theme

Daji is one of the antagonists of the Collaboration Scenario. She comes from Shrift with Kazuya, Lampas and Mukuro. She spends most of the collab impersonating the White Rabbit to lure the heroes to the Château des Romances and trap them in a room with her familiars.

Biography
Sometimes between the flashback when the White Rabbit confronted Est and the beginning of the collab, she absorbed the White Rabbit, allowing her limited access to her dimensional skills as well as her knowledge of the world. However, her copying was incomplete, requiring her to fill in with her own knowledge leading to a revealing mistake. She also trades out Mukuro's design to Black Alice when the latter approaches her, so that Kagetsumugi can mass produce the dolls in exchange for knowledge of the world.

As the White Rabbit
When the conditions are fulfilled, she appears in the castle to the main heroine's annoyance as the White Rabbit. As soon as the party approaches her, she tells them that "she's not the bad guy in this situation."

She explains that the White Rabbit was doing her job of guiding the Monster Lord, and when she wanted to teleport to the world F26617 to guide the Monster Lord, she instead ended in a different world where there was no Alice but instead the duo of Lars and Rovissa. The latter is surprised while the White Rabbit leaves empty-handed. Once back in the Paradox World, the White Rabbit notices that her destination world was instead RJ026617. She attempts to close the gate but is interrupted by a mysterious succubus who steps out of the portal. After unsuccessfully trying to convince her to return to her own world, she is dragged to the succubus' own world, the "Land of the Night". The White Rabbit attempts to attack her but is unsuccessful. The mysterious succubus then tells her that Nightmares can't be attacked like that, and the White Rabbit is taken by surprise when her opponent's pleasure counter-attack is effective, incapacitating her.

Back in the castle, Daji as the White Rabbit tells the group that this "Queen of Dreams" is now exploiting her powers for her own purpose to open gates to other worlds and summon allies. The White Rabbit suppose that she intends to use them to bring the "Land of Night", which would be a spiritual world bending space around it, and gives details on the nature of Nightmares.

When the party tells her that dealing with this new threat will be complex, The fake White Rabbit remarks that they have one of the greatest forces since the Great Monster War under them, so it is an ideal time to deal with it. She also remarks that since those intruders will increase the entropy of the world, history will attempt to correct itself, meaning that heroes from other worlds could come to support them.

Daji as the White Rabbit reappears in chapter 1 when Lauratt and Rigeo meet Magatsu, surprising the three of them. A fade to black occurs before she starts explaining the situation.

She appears again in chapter 2, surprising the party of Hakunen, Kazuya, Lampas, and Dream Fox. She introduces herself and is surprised that Kazuya can apparently use magic again (letting slip her identity as Daji). She explains once again the situation to the group, which accepts it after asking a few more questions.

She reappears once more in chapter 3 to Lest and Tarsa's surprise, and lampshade that she's tired of repeating the same story over and over again. She repeats the story to the duo, and remarks that the reason Tarsa was brought in is likely because she accompanied Novissa, who himself is one of the Seven Heroes. She then leaves even as they have more questions.

The White Rabbit reappears in chapter 4 after Daimyokai saved Lars and Rovissa from a large group of nightmares and ends up in one of her traps. She once again explains the situation for one last time.

She appears one more time in chapter 10 to tell everyone that the gate can be destroyed thanks to the Proof of Collaboration and that they must wake up her local her stuck in a small locale. After Rovissa comes up with a plan, she once again repeats that nothing is her fault before leaving.

As Daji
Daji finally reveals her real appearance in chapter 12, when, still disguised as the White Rabbit, she invites the party to enter a specific room where the White Rabbit captured by Est is supposedly sleeping. Warned by Kazuya, Luka hesitates to enter, and the kitsune finally reveals herself to engage the party in a fight after the Demon Hunter calls her out.

Once beaten, she says she will now stay out of their business and neither attack the party nor support them against the Nightmares swarming in. The party is then bailed out by Tamamo or Raphaela depending on the Route.

After the reinforcement has cleared the Nightmares, they bid their farewell to Daji and the kitsune seemingly disappears.

She reappears later in Yamatai Village, as the village chieftain asks for help against the rumored powerful Yoma who's searched by Grand Noah. The party notices a Spirit Fox who confirms to them that Daji was indeed close by just a few seconds ago. The party then notices a fox statue and reveals Daji by stomping its tail. The kitsune reveals that she was attempting to "sneak some bites" on the villagers and forces the party to fight her once again. After beating her, she threatens to show her real power, but Kazuya convinces her to stand down and join the party.

She then reveals that she was the one who gave out Mukuro's design to Black Alice when the latter approached her, so that Kagetsumugi could mass produce the dolls.

Monsterpedia entry
"A being who arrived from another world. Further details are unknown."

Attacks

 * Attack – One Foe
 * Nine Bladed Butterfly Fan – One Foe, Physical Attribute
 * Moon Song Talisman – All Foes, Magical, Earth Attribute
 * Forbidden Art: Nine Tails Funeral Pyre – All Foes, Auto Hit, Fire Attribute, Burn (10%)
 * Tail Wrap of Desire – 8 Random Foes, Pleasure Attribute, Trance (20%)
 * Garden of Earthly Delights – All Foes, Auto Hit, Pleasure Attribute, Seduction (50%)
 * Fluffy Tail – One Foe, Pleasure Attribute
 * Hand Skill: Spider (M) – One Foe (M), Pleasure Attribute
 * Hand Skill: Spider (F) – One Foe (F), Pleasure Attribute
 * Breast Skill: Pressure – One Foe, Pleasure Attribute
 * Sweet Breath – All Foes, Auto Hit, Sleep (75%)
 * Scorching Breath – All Foes, Auto Hit, Paralysis (75%)
 * Demon Eye of Ecstasy – All Foes, Magical, Trance (75%)
 * Demon Eye of Seduction – All Foes, Magical, Seduction (75%)
 * Disruptive Wave – All Foes, Auto Hit, Dispel Buffs

Strategy
A relatively standard boss. Both battles with her are similar, as the only difference is a +100 stat boost across the board.

She is overall a tough opponent thanks to her several auto-hit attacks as well as her numerous status effects. Bringing monsters resistant to pleasure will prevent the battle from becoming a total slog, and having one of them on full-time healing duty is imperative as her auto-hits are painful.

On the offensive side, most status effects are useless. The most effective one is "stop", with only a 25% chance of working. The best way to take her down is to exploit her weakness to wind, which is why overall bringing a succubus or two can make this fight much, much easier.