Talk:MGQ3 GC345's patch testing/@comment-24213553-20160205170734/@comment-24213553-20160217145800

Have added the stack counter to the Spin-Offs (non-battles). Only 5 commands have a text output ("damage", "kaihuku", "enemylife", "enemykaihuku", "var_out") and can break subroutine chain. Fixed.

The trouble is battles... Well, I know this is my code, I know what I wanted from this code. But why the stack is constantly breaks? Several battle turns -> the stack is not 0. Argh...

Well, it looks like direct and status attacks are ok but binds aren't.

Back to work...