Talk:Hyperdimension Girl Quest!/@comment-27849102-20160401194235

Just letting everyone know that the game is still being worked on! There's been updates to the game as well, so I thought I'd list them here.

There's now an option to choose a difficulty. Normal, Hard, and Hell are the choices.

The resolution has changed to 640 x 480, giving it a bigger screen.

The Equipment screen has been tweaked too. Now you can see more clearly the parameters being changed, as well as what you have equipped. Also, the HP and MP bar are easier to see as well.

Status afflictions and damage now pop up during the battle to make them easier to see.

Cecil now has a follower sprite and can no longer be made the lead member.

You’ll be able to switch between characters during your skill selection so that you don’t have to cancel the previous person’s action. Also, when choosing to heal with Meditate, it also confirms that whether or not you want to do so. Pretty nifty feature that’ll come in handy later.

A quote from the maker: "I plan to release this game sometime next month due to my artist. But when the time comes, there will be no bugs present (I hope), a bit of replayability, and branching sidequests."

We're both working hard to ensure that the game will be good and bug free! (Though the maker is doing considerably more work than myself on it--I'm merely testing early builds and looking for errors/typos.) Please look forward to the release of part 1!