Category:Four Spirits



The Four Spirits are major characters within the game. Luka meets, battles and earns their abilities over the first two parts of the game. According to legend, Heinrich recruited the Four Spirits and "moving like the wind, with the strength of the earth, heart calm and flowing like water, with attacks holding the blazing power of fire", he was able to defeat Black Alice. Alice hints that its a secret method to fighting.

Each Spirit corresponds to one of the four traditional elements being wind, earth, water, and fire.

Aside from being tests of strength and character, the battles also serve to test the player's knowledge of the spirits usage, sometimes unlocking more potential from them. Gnome’s battle relies on Sylph for the eventual win, Undine unlocks the ability to summon Sylph and Gnome simultaneously while Salamander unlocks Undine's true potential.

After earning their abilities Luka can summon a Spirit to use their corresponding element, these abilities are upgraded through the story, in the case of Undine and Salamander the abilities are not of much use until the upgrade.

Each spirit also corresponds to a special technique after the technique has been upgraded, further adding to its power if the move is selected when its respective spirit is in effect.

The spirits essentially cost 2 SP to summon, however the level 2 upgrades of Undine and Salamander are unique in that Undine consumes SP while she is in effect while Salamander fully recovers and then drains SP. Both cost 4 SP at their final upgrade, while Sylph and Gnome costs 1 at the end.

In Chapter 3, Promestein analyzed the Four Spirits to produce artificial copies of them to empower her armies. Additionally, she devised a world-wide seal that inhibits all four elements, as destroying the forces of nature would set the world off balance. According to Undine’s second monsterpedia entry, it is believed that the fake copies were intended to replace the originals, preventing global catastrophes from occurring and thus the original to safely be killed.

Trivia

 * The names of the spirits are derived from Paracelsus's alchemical work Liber de Nymphis, sylphis, pygmaeis et salamandris et de caeteris spiritibus.