Talk:Sealed/@comment-10349327-20130722080348/@comment-5173028-20130812193557

I got a lot of time to think about the double characters since I'm barely halfway done with Sealed not to mention I'm still planning oin doing a mini re-patch that serves as a tutorial much like we have a battle tutorial and a general tutorial for side stories. Really though for that other one I'm thinking of working on it silently and released the whole thing when it is completely done. this would also help me with debugging because if I do it in double characters I can find it myself. (Of course I am thinking of throwing a mini menu much like the Party and Status menus I added but one for debugging keeping track of multiple things but for that I'm going to need to see what some of the limits for the engine are [unless I hit said limits on Sealed] )

Yeah I was kinda torn on that about Nibi the Sp consuption vs recovery. Personally I don't want to limit her to 1 clone because that would make her more prone to hits (a 50% chance of getting hit if the percentage via illusive kitsune fails) and unlike the others her clones and the dodging are her defenses (much like Nanabi's "defenses" are her status conditions)

I'll try that for now drop her SP recovery to 1 only and maybe boost the consuption on the clones.