Talk:Side Stories/@comment-11314084-20130702191125/@comment-5299683-20130702211049

Here's what I usually do:  Take a peek in the side story folder for Harpy's scenario. Or Slime's. Both of 'em came with the game, so you should have 'em. There's a file called tome.bmp. Go ahead and open it up in Paint.



Go ahead and copy and paste whatever picture ya want in the green section.



After that, go to image properties in the file menu, and change the image size to 800x600.



After that, save it as a .png.

But I should warn ya, that's assuming the best case scenario. A lot of times, pictures will need clean-up and punching up of some kind. Sometimes, you gotta resize them. Sometimes, you gotta rotate them so that they line up the right way. And if you're taking pictures from jpegs, it can get...messy. Like so:



That's how the Director looked before I editted him for the Bloopers Reels. I got his picture off a jpeg, and it shows. Or at least, it will once you zoom in on it ^^;. See all that white fuzz around him? That crap shows up in every jpeg. And it's got to go, otherwise it'll show up in the story. It's a pain to do in Paint, since you'll have to paint over all that fuzz pixel by pixel. Photoshop has a faster way of clearing it out with its myriad of selection tools. But even that's a sweet science since photoshop ain't the most intuitive software out there.

But the moral of the story is that adding custom CG can be (and usually is) a lot of work.