User blog comment:Zepekinio25/MGQ SML : release rate poll/@comment-25707465-20170217201118

From my POV, the best is keeping your public regularly updated on what's going on, show image as teasers and announce when you did some concrete advancement, while releasing new chapters when you think the story progression will satisfy players (and, of course, when said part is clean of bugs).

You know what I mean if you've followed early-access games development and No Man's Sky.