Talk:Sealed/@comment-2037710-20121209053308/@comment-5173028-20121209153630

i may add in some form of 50/50 mechanism for each first stun of a fight it may work as intended (whether full or they dodge/counter) I don't know really XD consecutive stun attempts however will lead to a dodge or counter

I do feel 6 turns is asking for too much however, I mean with full SP (unless I make this skill use alot of SP haven't decided on the consumption rate...) you could probably land off 2 vaporizing rebellions, and enough attacks to either heal or summon salamander again.

and good idea other wise u could use it to by-pass troublesome moments and well that would make things easier which i don't want them to be with a stun lol ;p