Events Test

Events Test refers to a non-integrated map present in the game file in the event tab, which apparent purpose is to test in-game functions and make sure they run smoothly.

Overview
The map itself doesn't even have floor tiles, instead showing black or the usual RPG Maker empty blue checkerboard which makes navigation theoretically impossible. A large number of chests is visible and can be interacted with.

Features
From top left to bottom right:

Upper rows
-Talking to Alice will get a given set of characters to react if they're in your party including Alice herself, Ilias, Sonya (or Luka if the priestess hasn't been recruited), and a few other semi-important ones.

-The red chest is a mimic

-The other chests each contain an Angel Feather.

-The sparkling area contains an MRLS makina

-The next one contains an herb.

-The two squares activate triggers when used. The third square shows the text "Chaos Route" when all the squares are activated.

-Talking to Ilias right under the squares will switch the trigger between Alice and Ilias chosen.

-Vanilla offers several options comparable to a merchant:


 * Synthesis gets access to the same as Fairy's Island Blacksmith
 * Meteoric Iron Items get access to the possibility to craft meteor items, although several are missing and still placeholders.
 * Tools give access to the equivalent of the Labyrinth of Chaos mermaid merchant.
 * Accessories gives access to medium-level items.

-The square at the very top right is a copy of the Girl Band battle script.

-The White Rabbit slightly below offers fuction identical to her counterpart met every 10 floors in the Labyrinth of Chaos after beating the boss.

Group
-Alice and Ilias will only react if you're on their route.

-Lime will say "yaay!"

-Talking to Luka will get Luka in your party to learn Demon Skull Beheading

Middle Row
-The large group of characters use their Pocket Castle interactions (gift check, dialog if given companion present, recruitment...)

-The first Promestein activates triggers identical to starting the Labyrinth of Chaos on floor 601/Carnage Labyrinth floor 1.

-The second Promestein uses the same trigger as attempting to enter the Labyrinth of Chaos, but with only access to the floor 601, and she will send you to the Superboss floor.

Bottom Row
-Promestein calls the "Test Enchantment" script. The script itself does not exist.

-Ranael changes the Labyrinth of Chaos stats to a relatively weak level (~floor 20) and sends you to the Superboss floor)

-Eden tests a trigger switch.

-The red chest gives 25 rare Labyrinth of Chaos equipment at 1 Special Point. (Lvl +1/+3)

-The first green chest gives 25 legendary Labyrinth of Chaos equipment at 10 000 Special Point. (Lvl +15/+17)

-The second one gives Promestein's unique Labyrinth of Chaos weapon at 16 000 Special Point (Lvl +23/+25)

-The upper Eden gives Kazuya 100 000 XP.

-The lower Eden gives Mysteltainn the Darkness and Dark Eternal skills as well as a Chaos Circlet, as well as the max level in Monster Swordsman, Arctic Mage, Inferno Mage and Gigavolt Mage jobs.