Paradox/Abilities

Companions in Paradox unlock new skills and abilities as they level up Jobs and Races. Skills are used in combat but only if the character has that skill type enabled through means like Jobs, Races, Accessories, Unique Traits and Abilities. For example, If Lime learns White Magic as a Priest and then switches to a merchant, she keeps the skills she learned but can't use them again unless she switches to a job that can use White Magic like Priest or a race like Heal Slime or equips the Scroll of White Magic. Abilities are passive and once they've been learned, you can use them as any Job or Race. However, you can only equip a certain amount of abilities and that amount is determined by your class. Abilities are categorized into Attack, Job, Magic, Defense, and Special so a combat-oriented job will let you equip more combat abilities and less magic abilities. They can be equipped from the menu and you'll have to reequip them every time you change a character's job or race. The same skill or ability may be learned from multiple jobs and races but you only get one copy. Additionally, you cannot equip abilities with the same effects but different values. Example, if you have Attack +10% and Attack +20% you can only equip one of them but if you have Attack +20% and Attack +50% at Critical Health, then they're different and you can equip both.

Basic Jobs
Warrior Martial Artist Magician Priest Hunter Thief Soldier Merchant Fortune Teller Flirt Scholar Engineer Spiritualist Informant Cook Nurse Maid Noble Apprentice Hero Unemployed
 * lvl 2: Double Slash - Sword Skill (Physical 260% Att), Target: Foe
 * lvl 3: HP +10% - Combat Ability
 * lvl 4: Gale Thrust - Sword Skill (Wind 240% Att), Target: Foe, Effect: Switft Strike
 * lvl 5: Power Charge - Special Skill, Target: User, Effect: Double Attack for following turn
 * lvl 6: Shockwave Blade - Sword Skill (Physical 340% Att), Target: Foe
 * lvl 7: Defense +10% - Combat Ability
 * lvl 8: Double-Edged Cut - Sword Skill (Physical 660% Att), Target: Foe, Effect: 1/3 HP Self Damage
 * lvl 9: Attack +10% - Combat Ability
 * lvl 10: Falcon Slash - Sword Skill (Physical 240%^2 Att), Target: Foe
 * lvl 2: Leg Sweep - Unarmed Skill (Physical 60% Att+Agi), Target: Foe, Effect: Swift Strike (50% Stun)
 * lvl 3: Agility +10% - Job Ability
 * lvl 4: Flying Knee Kick - Unarmed Skill (Physical 130% Att+Agi), Target: Foe, Effect: Swift Strike, Harpy Killer
 * lvl 5: Counter +10% - Combat Ability
 * lvl 6: Roundhouse - Unarmed Skill (Physical 120% Att+Agi), Target: All Foes
 * lvl 7: Focused Mind - Special Skill, Target: User, Effect: Att+Agi/Crit Up (+25%/+50%) for 3 turns
 * lvl 7: Steel Body - Special Skill, Target: User, Effect: Def/Mag Def Up, halves phy. damage for 4 turns
 * lvl 8: Pressure Point - Unarmed Skill (Physical 100% Att+Agi), Target: Foe, Effect: Death (50%)
 * lvl 9: Crit Rate +10% - Combat Ability
 * lvl 10 Fist Thrust - Unarmed Skill (Physical 180% Att+Agi), Target: Foe, Effect: +
 * lvl 2: Fire - Black Magic (Fire 340% Mag), Target: Foe
 * lvl 2: Blizzard - Black Magic (Ice 320% Mag), Target: Foe
 * lvl 2: Thunder - Black Magic (Lightning 320% Mag), Target: Foe
 * lvl 3: Magic +10% - Magic Ability
 * lvl 4: Poison - Black Magic, Target: All Foes, Effect: Poison (75%)
 * lvl 5: MP +10% - Magic Ability
 * lvl 6: Blind - Black Magic, Target: All Foes, Effect: Blind (75%)
 * lvl 7: Resist Silence - Defense Ability
 * lvl 8: Mega Fire - Black Magic (Fire 400% Mag), Target: All Foes
 * lvl 8: Mega Blizzard - Black Magic (Ice 400% Mag), Target: All Foes
 * lvl 8: Mega Thunder - Black Magic (Lightning 400% Mag), Target: All Foes
 * lvl 9: Silence - Black Magic, Target: All Foes, Effect: Silence (75%)
 * lvl 10: Magic Charge - Special Skill, Target: User, Effect: Magic Up, Doubles magic for following turn
 * lvl 2: Heal - White Magic (Healing Magic 150% Will), Target: Ally, Effect: HP Recovery
 * lvl 3: Willpower +10% - Defense Ability
 * lvl 4: Enhance Magic - White Magic, Target: Ally, Effect: Magic Up (Boost ally's Magic by 50% for 5 turns.)
 * lvl 4: Enhance Mind - White Magic, Target: Ally, Effect: Magic Def Up (Halves Mag Dam. for an ally for 5 turns.)
 * lvl 5: Cure - White Magic, Target: Ally, Effect: Cure Status (Cleanses ally of common status effects.)
 * lvl 6: Raise - White Magic, Target: Ally, Effect: Revive (50% HP)
 * lvl 7: Heal All - White Magic, (Healing Magic 150% Will), Target: All Allies. Effect: HP Recovery
 * lvl 8: Enhance Technique - White Magic, Target: Ally, Effect: Dex Up (Boost ally's Dex by 50% for 5 turns.)
 * lvl 9: Enhance Attack - White Magic, Target: Ally, Effect: Att Up (Boost ally's Att by 50% for 5 turns.)
 * lvl 9: Enhance Guard - White Magic, Target: Ally, Effect: Def Up (Halves physical dam. an ally takes, for 5 turns.)
 * lvl 10: Dispel - White Magic, Target: Foe, Effect: Dispel (Removes positive effects from an enemy.)
 * lvl 2: Rapid Fire - Bow Skill (Physical 80%*2 Att+Dex), Target: Foe, Effect: +
 * lvl 3: Hit Rate +5% - Combat Ability
 * lvl 3: Dexterity +10% - Job Ability
 * lvl 4: Beast Killer - Bow Skill (Physical 130% Att+Dex), Target: Foe, Effect: Beast Killer (Large damage to beasts)
 * lvl 5: Mental Concentration - Special Skill, Target: User, Effect: Dex Up (Doubles Dex for the following turn.)
 * lvl 6: Land-Dweller Killer - Bow Skill (Physical 130% Att+Dex), Target: Foe, Effect: Land-Dweller Killer
 * lvl 7: Beast Slayer - Combat Ability
 * lvl 7: Land-Dweller Slayer - Combat Ability
 * lvl 8: Fire Arrow - Bow Skill (Fire 100% Att+Dex), Target: Foe
 * lvl 8: Ice Arrow - Bow Skill (Ice 100% Att+Dex), Target: Foe
 * lvl 8: Lightning Arrow - Bow Skill (Lightning 100% Att+Dex), Target: Foe
 * lvl 9: Recruit Rate +50% - Special Ability
 * lvl 10: Chaos Arrow - Bow Skill (Physical 70% Att+Dex), Target: 4 Random Foes
 * lvl 2: Steal - Thievery Skill, Target: Foe, Effect: Steal Item
 * lvl 3: Agility +10% - Job Ability
 * lvl 4: Knife Throw - Dagger Skill, (Physical 120% Att+Dex) Target: Foe
 * lvl 5: Evasion +10% - Defense Ability
 * lvl 6: Lockpick I - Special Ability (Can Unlock Blue Chests)
 * lvl 7: Escape - Thievery Skill, Target: All Allies, Effect: Flee Normal Battles 100% of the time
 * lvl 8: Steal rate +50% - Special Ability
 * lvl 9: Equip: Dagger - Combat Ability
 * lvl 9: Nullify Ambush - Special Ability
 * lvl 10: Rapid Knife Throw - Dagger Skill, (Physical 80%^3 Att+Dex), Target: Foe
 * lvl 2: Armor Break
 * lvl 3: SP +10%
 * lvl 4: Mind Break
 * lvl 5: Secrure Hold
 * lvl 6: Speed Break
 * lvl 6: Tecnique Break
 * lvl 7: Magic Break
 * lvl 8: Equip: Shield
 * lvl 9: Power Break
 * lvl 10: Request Reinforcements
 * lvl 2: Buy Herb
 * lvl 3: Buy Antidote Grass
 * lvl 3: Buy Eyedrops
 * lvl 3: Buy Full Moon Grass
 * lvl 3: HP +10%
 * lvl 4: Throw Gold
 * lvl 5: Rescue Request
 * lvl 6: Buy Phoenix Tail
 * lvl 6: Medicine Lore I
 * lvl 7: Wagon
 * lvl 8: Buy Echo Grass
 * lvl 8: Buy Restorative
 * lvl 8: Life Insurance
 * lvl 9: Acquired Gold +50%
 * lvl 10: Buy Miracle Drug
 * lvl 2: Tarot of Fate
 * lvl 3: Dexterity +10%
 * lvl 4: Card Throw
 * lvl 5: Willpower +10%
 * lvl 6: Lucky Star
 * lvl 7: Last Oracle
 * lvl 8: Gift from Heaven
 * lvl 9: Item Drop +50%
 * lvl 10: Oracle of the Goddess
 * lvl 2: Encounter Half - Special Ability
 * lvl 2: Encounter Double - Special Ability
 * lvl 3: Evasion +10% - Defense Ability
 * lvl 4: Puff Puff - Special Skill, Target: Foe, Effect: Character Dependent (Bury enemy's face between breasts.)
 * lvl 5: Magic Evasion +10% - Defense Ability
 * lvl 6: Dance Invitation - Dancing Skill, Target: Foe, Effect: Stun (75%)
 * lvl 7: Playfulness - Special Ability
 * lvl 8: Lucky Song - Singing Skill, Target: All Allies, Effect: 200% XP/Job XP
 * lvl 9: Encounter Quintuple - Special Ability
 * lvl 10 Shameless Theft - Special Skill, Target: Foe, Effect: Steal (Shamelessly steal a foe's panties.)
 * lvl 2: Combustive Reaction
 * lvl 3: Freezing Reaction
 * lvl 4: Electric Reaction
 * lvl 5: Resist Bio 75%
 * lvl 6: Resist Sonic 75%
 * lvl 7: Elemental Protection
 * lvl 8: SP Conversion
 * lvl 9: Chemical Protection
 * lvl 10: MP Conversion
 * lvl 2: Auto Crossbow
 * lvl 3: Dexterity +10%
 * lvl 4: Bio Blast
 * lvl 5: Blast Voice
 * lvl 6: Dual Cannon
 * lvl 7: Ocean Anchor
 * lvl 8: Stinger
 * lvl 9: Flamethrower
 * lvl 10: Electric Flux Emitter
 * lvl 2: Biting Annie
 * lvl 3: Possessive Diana
 * lvl 4: Slicing Elise
 * lvl 5: Attack +10%
 * lvl 6: Dual Slash
 * lvl 7: Magic +10%
 * lvl 8: Mental Concentration
 * lvl 9: Drain Strike
 * lvl 10: Skill Use: Summoning
 * lvl 2: Talk
 * lvl 3: Willpower +10%
 * lvl 4: Provoke
 * lvl 5: Interesting Story
 * lvl 6: Erotic Story
 * lvl 7: Twin Shot
 * lvl 8: Scary Story
 * lvl 9: Lame Pun
 * lvl 10: Praise
 * lvl 2: Fried Egg
 * lvl 2: Rice Ball
 * lvl 2: Sandwich
 * lvl 2: Vegetable Stir Fry
 * lvl 3 Metabolism Up
 * lvl 4: Hamburger Steak
 * lvl 4: Broiled First
 * lvl 4: Miso Soup
 * lvl 4: Kitty Rice
 * lvl 5: Hamburger
 * lvl 5: Hot Dog
 * lvl 5: Salad
 * lvl 5: Fruit Salad
 * lvl 6: Resist Digestion
 * lvl 7: Curry and Rice
 * lvl 7: Pizza
 * lvl 7: Cream Stew
 * lvl 7: Spaghetti
 * lvl 8: Sashimi
 * lvl 8: Yakitori
 * lvl 8: Soba
 * lvl 9: Ingredient Collection
 * lvl 10: Croquette
 * lvl 10: Tempure
 * lvl 10: Omurice
 * lvl 10: Tomato Soup
 * lvl 2: First Aid
 * lvl 3: Scalpel Throw
 * lvl 4: Emergency Recovery
 * lvl 5: Play Doctor
 * lvl 6: Metabolic Activation
 * lvl 6: Magical Activation
 * lvl 7: Equip: Scalpel
 * lvl 8: Force Urination
 * lvl 9: Group Therapy
 * lvl 10: Doping
 * lvl 2: Tea Serving
 * lvl 3: Ectasy Massage
 * lvl 4: Resist earth 50%
 * lvl 5: Insecticide Spray
 * lvl 6: Maid's Pruning
 * lvl 7: Duster Dance
 * lvl 8: Insect Slayer
 * lvl 9: Plant Slayer
 * lvl 10: Kitchen Garden Harvest
 * lvl 2: Charge Ray
 * lvl 3: Magic Reflection +10%
 * lvl 4: Dancing Saber
 * lvl 5: Equip: Rapier
 * lvl 6 Skill Use: Rapier
 * lvl 7: HP Regen 5%
 * lvl 8: Noblesse Oblige
 * lvl 9: Experience +50%
 * lvl 10: V Slash
 * lvl 2: Flail Wildy - Heroism Skill (Physical 120% Att), Target: 4 Random Foes
 * lvl 3: SP +10% - Job Ability
 * lvl 4: Slime Slayer - Combat Ability
 * lvl 5: Edging - Special Skill, Target: User, Effect: Crit Up (Lose 80% current HP to gain 50% Crit for 3 turns.)
 * lvl 6: Slave to Pleasure - Special Ability
 * lvl 7: Flaming Decapitation - Heroism Skill (Fire 440% Att), Target: Foe
 * lvl 8: Goddess' Protection - Defense Ability
 * lvl 9: SP Regen 5% - Special Ability
 * lvl 10: Burn! Spinning Decapitation - Heroism Skill (Fire 440% Att), Target: All Foes
 * What am I doing with my life?

Intermediate Jobs
Swordmaster

Holy Knight
 * Lvl 2 Undead Slayer - Spear Skill (Physical 190% Att+Agi), Target: Foe Effect: Zombie/Ghost Killer
 * Lvl 3 Defense +20% - Defense Ability
 * Lvl 4 Holy Spear Guard - Spear Skill, Target: All Allies, Effect: Def Up (Halves physical damage taken for 3 turns)
 * Lvl 5 Holy Shift - Spear Skill (Holy 220% Att+Agi), Target: Foe
 * Lvl 6 Zombie Slayer - Combat Ability
 * Lvl 7 Ghost Slayer - Combat Ability
 * Lvl 8 Holy Spear Prayer - Spear Skill (Healing Magic 150% Will), Target: Ally, Effect: HP Recovery
 * Lvl 9 Great Defense - Defense Ability
 * Lvl 10 Spiral Fire - Spear Skill (Fire 120%*3 Att+Agi), Target: Foe

Magiknight

Dragon Knight

Power Fighter

Berserker

Tao Swordsman

Overpowering Fist

Magus Fist

Paladin
 * Lvl 2 Saint's Prayer - Holy (Healing Magic 300% Will), Target: All Allies, Effect: HP Recovery
 * Lvl 4 Deva's Palm - Unarmed Skill (Holy 220% Att+Agi), Target: Foe
 * Lvl 5 Saint's Protection - Holy, Target: All Allies, Effect: Def/Mag Def Up (Halve dmg taken for the next 3 turns)
 * Lvl 6 Resist Zombie - Defense Ability
 * Lvl 7 Saint's Recovery - Holy, Target: All Allies, Effect: Cure Status
 * Lvl 9 Saint's Self-Destruction - Holy (Physical 500% Current HP), Target: All Foes
 * Lvl 10 Grand Cross - Holy (Holy 760% Will), Target: All Foes

Battle Master

Black Mage

Time Mage

Summoner

Taoist

White Mage
 * Lvl 2 Mega Heal - White Magic (Healing Magic 300% Will), Target: Ally, Effect: HP Recovery
 * Lvl 4 Cure All - White Magic, Target: All Allies, Effect: Cure Status
 * Lvl 5 Enhance Guard All - White Magic, Target: All Allies, Effect: Def Up (Halves Physical Dmg for 3 turns)
 * Lvl 5 Enhance Mind All - White Magic, Target: All Allies, Effect: Mag Def Up (Halves Magical Dmg for 3 turns)
 * Lvl 6 Holy Arrow - White Magic (Holy 500% Will), Target: Foe
 * Lvl 8 Staff Booster - Magic Ability
 * Lvl 9 Mega Heal All - White Magic (Healing Magic 300% Will), Target: All Allies, Effect: HP Recovery
 * Lvl 10 Mega Raise - White Magic, Target: Ally, Effect: Revive (100% HP)

Sage

Bowmaster

Gunner

Demon Trainer

Master Thief
 * lvl 2 Mug - Thievery Skill (Normal Attack) Target: Foe Effect: Steal
 * lvl 3 Evasion +20% - Defense Ability
 * lvl 3 Preemptive Strike Up - Special Ability
 * lvl 4 Trick Knife - Daggers Skill (Physical 190% Att+Dex) Target: Foe
 * lvl 5 Skill Use: Dagger - Combat Ability
 * lvl 6 Steal HP - Thievery Skill (Physical 400% Dex) Target: Foe, Effect: HP Drain 100%
 * lvl 7 Lockpick II - Special Ability
 * lvl 8 Assassin Throw - Daggers Skill (Physical 160% Att+Dex) Target: Foe, Effect: Death (50%)
 * lvl 9 Dagger Booster 15% - Combat Ability
 * lvl 10 Steal Rate +100% - Special Ability

Ninja

Palace Knight

Hero of Justice

Black Marketeer

Item User

Adventurer

Gambler

Card Battler

Dancer

Minstrel

Prostitute

Superstar

Battle Fucker

Magical Scholar

Alchemist

Magical Librarian

Machina Master

Necromancer

Medium

Puppeteer

Smoothe Talker

Three Star Chef
 * lvl 2: Gratin
 * lvl 2: Paella
 * lvl 2: Shrimp Chili
 * lvl 3: Super Metabolism - Special Ability (Restorative skills/items 200% effective on this character)
 * lvl 4: Takoyaki
 * lvl 4: Taiyaki
 * lvl 4: Okonomiyaki
 * lvl 5: Nullify Digestion - Defense Ability
 * lvl 6: Anpan
 * lvl 6: Chocolate Coronet
 * lvl 6: Melon Bun
 * lvl 6: Curry Bun
 * lvl 6: Croquette Bun
 * lvl 7: Equip: Kitchen Knife - Job Ability
 * lvl 8: Meat Bun
 * lvl 8: Steamed Bun
 * lvl 8: Pizza Bun
 * lvl 9: Kitchen Knife Booster 15% - Job Ability
 * lvl 10: Beef Bowl
 * lvl 10: Fried Rice
 * lvl 10: Nabe
 * lvl 10: Oden

Doctor

Master Maid

Lord

Pope

Hero

Advanced Jobs
???

???

???

Basic Races
Human

Yoma

Demi-Human

Imp

Vampire

Mermaid

Elf

Fairy

Slime

Beast

Kitsune

Lamia

Scylla

Harpy

Dragon

Land-Dweller

Sea-Dweller

Insect

Alraune

Zombie

Ghost

Doll

Chimera

Lowly Angel

Intermediate Races
???

Worm Summoner

High Yoma

Holy Demon

Feral Yoma

Youkai

Oni

Succubus

Succubus Monk

Succubus Witch

Noseferatu

Vampire Magus

High Mermaid

Mermaid Merchant

High Elf

Forest Elf

Dark Elf

Dullahan

Wind Spirit

Earth Spirit

Dark Fairy

MEga Slime

Heal Slime

Carnivorosu Slime

Lunatic Beast

Speed Beast

Minotaur

Centaur

Mid-Rank Kitsune

Feral Kitsune

Fox Geisha

Boa Lamia

Lamia Nun

Snake Miko

Medusa

High Scylla

Scylla Maid

Wing Harpy

Harpy Knight

Avis

Dragonoid

Wyvern

Sea Dragon

High Land-Dweller

Leech

Demon Hunter

Sea Leech

Deep-Sea Leech

Seadragon Dancer

Subterranean Insect

Legion

Arachne

High Alraune

War Alraune

Canrivorous Flower

High Undead

Mummy

Zombie Doctor

Evil Mist

Magic Book

Mimic

Automata

Vocaloid

Golem

Minor Chaos

Tri--Chimera

Magical Chimera

Chimeraroid

High Angel

Valkyrie

Cupid

Advanced Races
???

???

???

Special Skills and Abilities
Some Skills and Abilities are unique to certain characters or can only be acquired in certain ways like through the Chaos Labyrinth.

Alice will teach Luka ...

Ilias willl teach Luka ...

Eva - Skill Use: Dexterous Poor Succubus

Saki - Skill: Weakening Dance

Chaos Labyrinth - Nanabi Teaches Ninjutsu Skills