Anglerfish Girl/Anko

Anko is a friendly Anglerfish Girl. She can join you after a battle.

World Interactions
Note: Every Battle Dialogue without choices gives you +2 Affinity.

Battle Dialogue
“I’m hungry...”

“Dark, brighten...”

“Sleepy...”

“......?”

“Daze...”

“......”

“Waver...”

“Whaaat?”

“Caught it. Gift...” (+1 Shrimp)

“Caught it. Gift...” (+1 Eel)

“Found it. Gift...” (+425G)

“Herb...” (Give Herb?)


 * Yes - “......” (+20 Affinity)
 * No - “......”

“Money...” (Give 255G?)


 * Yes - “......” (+25 Affinity)
 * No - “......”

“Fish...” (Give Fish?)


 * Yes - “......” (+30 Affinity)
 * No - “......”

“Sea...”


 * Ocean - “Sea...” She seems to like you a little more. (+10 Affinity)
 * Mountain - “......” She seems to have lost interest. (-5 Affinity)
 * River - “River means...?” She has a curious look.

“You are... What?”


 * A human - “Human? I am... Angler...” She seems to like you a little more. (+10 Affinity)
 * A hero - “Heroes... Bad guys...” She seems to have become hostile! (-5 Affinity)
 * Food - “Food... Eat...” She seems to see you as prey.

“Crab... Crab...” The Anglerfish Girl is complaining about something. There seems to be a crab crawling on her back!”


 * Remove the crab - “......” She seems to like you a little more. (+10 Affinity)
 * Add another crab from nearby - “Crab… Crab… Crab...” Her back seems to be itching! (-5 Affinity)

“......” The Anglerfish is staring...


 * Watch her closely - “......” She seems to like you a little more. (+10 Affinity)
 * Intimidate her - “......?!” She seems to have been frightened. (-5 Affinity)

“Good?”


 * Don’t eat me - “No... Eat...” She seems to see you as prey.
 * I am good - “Good...” She seems to like you a little more. (+10 Affinity)
 * I taste bad - “......” She seems to have lost interest. (-5 Affinity)

Pocket Castle
Basic Greeting:

Anko: "Where is this...? Am I lost...?"

With Meru Meru:

Meru Meru: "*Rustle Rustle* *Creep Creep*"

Anko: "*Rustle Rustle*?"

Meru Meru: "*Creep Creep Creep*"

Anko: "*Creep Creep*"

They seem to understand each other.

With Gigi:

Gigi: "Oh-ho... Seems we're both rather odd mermaids, aren't we?"

Anko: "Odd...?"

Gigi: "Oh, never mind."

Anko: "............"

Gigi: "Don't hold your lure in front of my eyes. Are you trying to hook me?"

With Sunny:

Anko: "............"

Sunny: "There are some strange fish in the sea, huh? I wonder if she could become a pirate..."

Anko: "............"

Sunny: "Knock it off with that lure of yours; I'm not gonna fall for it."

With Dahlia:

Anko: "............"

Dahlia: "............"

Anko: "I'm an anglerfish..."

Dahlia: "I'm a sandworm..."

Anko: "............"

Dahlia: "............"

Gadabout Actions
1st Action:

Anko: "......"

Anko is staring at her own illuminated lure.

[Nothing happens]

2nd Action:

"Angler..."

Anko mutters something.

[Nothing happens]

3rd Action:

Anko: "......"

Anko has spaced out.

[Nothing happens]

4th Action:

Anko: "......"

Anko is shaking a fin.

.... It seems to be a dance.

[Nothing happens]

5th Action:

Anko: "..........?!"

Anko was surprised by something and is on a rampage!

Anko rushes around the area at random! all Enemies take damage!

[Random chance to cause confusion and bind]

Leveling

 * Assimilation - Special Skill Target: Foes, Effect: Predation Bound/Digested