User talk:OldSlashFriend

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Odds and Ends
There were a couple things ya asked me in my blog I forgot to get to. But now that I'm settled in and back from vacation, I figured I wanna go over with ya.

' I really enjoyed the sound/music choice that went into this. I'll go so far as to say it made certain scenes kick even more ass. Surprisingly appropriate was War - as well as a secret sepia scene's theme.'

Glad ya liked the soundtrack. Dynamo's theme from Mega Man X5 helped start the scenario out with a bang. If anyone deserves some metal, it's Granberia. And I always had War playing whenever I put on Granberia's fourth rape scene. For her third one, I put on 'Blow me Away' by Breaking Benjamin. I was toying with leaving War out, but I'm glad it kept it. I think it made the moment(s) when Granberia and Luka come together more special.

'The quantity AND quality of scenes - of every type! - was great. I feel like it was a bit of a call to step up my own game, if you know what I'm saying!'

Those were the hardest parts for me to write for the whole scenario. I'm still rather dang critical of my errotic writing. I was getting worried I was using certain words and phrases too much. Or making some scenes too short. I could get hung up for ten, fifteen minutes at least trying to phrase something right, or thinking of ways to make the scene last without dragging it out. I still think I can use some work writing dirty talk. Hell, I'm not 100% happy with the handjob scene. But since it wasn't one of my favorite Granberia scenes, I don't lose sleep over it. And the titfuck scene had some pretty heavy duty major revisions towards the 11th hour. But hey, since no one's complaining, I must've done something right.

'Speaking of which, is Sara's name a reference to the Herman Melville novel, the X-Files, or something else entirely? '

Well, I first heard the name Queequeg from X-Files. But I'd bet the minotauros farm they stole that from Melville first, so a little bit of both, I guess. I just went with it 'cuz I thought it was a goofy sounding name.

'I mentioned earlier I liked what you did with Sara - I'd like to reiterate this. I want to see her brought back in SOME official capacity officially, but failing that; some of the options presented here seemed downright plausible. Don't want to ramble too much - but yeah, well done! '

Glad Sara turned out good. I was gettin' worried she was gonna be the scenario's weak link, simply by being too whiny. Originally, I was gonna have her piss and moan in both story arcs. But I thought it'd be a better idea to take control and have her grow up a little in the 'Stay' story arc. At least until the elder succubus turned her again. But I still found myself havin' more respect for Sara afterwards. Not that I'm unhappy with what I did with Sara in either arc. But I like Sara a lot more in 'Stay' than 'Leave'.

'Sylph sinking to even further depths (probably) then a certain necrocubi/succumancer is just fine in my books, heh. '

Ah nuts. I was hoping to conjure up some unsettling imagery on that one. Ah well. Not all my raunchy imagery can be Swiss cheese. But it was a fun line to write, anyway. Besides, making Sylph cry three or four times is its own reward. I was gonna have her pop up before Luka did a quadruple giga for Granberia, but felt it would've derailed the story.

'Is Curse of the Sinistrals any good? I haven't had a chance to give it a try, but I loved Lufia I and II. '

Oh, yes it is. Basically, it's a remake of Lufia II, so it more or less follows the same story. Pretty much the whole gang from Lufia II is in it, but a lot of them barely look as they did in the old SNES days. To give ya an idea, Artea looks more like Legolas and has a gun. Dekar has pink hair. Tia's a redhead who beats people up with spring-propelled boxing gloves. Remember Bert and Bart? I think Bart had a sex change. Also, they're Team Rocket now. No fooling. Down to the cheesy intro and everything. You already have an idea how Idura got made over, though he wears regular glasses instead of shades. And Lexis Shaia...I don't wanna give anything away with him. But he is the most awesome character in the whole game. You'll know why as soon as you see him. Him and Dekar.

Gameplaywise, you wouldn't know you were playing a Lufia game. But in the best possible way. It's now more like a live action RPG like Secret of Mana or Alundra (if you've played that one). But the action's pretty sweet. The puzzles are challenging. Soundtrack's still awesome. And it recreates all the classic scenes from the original (Dekar meeting Idura, 'Magical Wife', ya name it). However, it kinda runs out of steam towards the end. But you still get your money's worth. And yes, the Ancient Cave is back. All and all, one of the best titles I played on DS. Find a pre-owned copy, or a rom, or something. You won't regret it.

<p class="MsoNormal"> Thanks again for the positive feedback. And Randomguy and Sketch Lanza couldn't have been nicer, more awesome guys. I'm glad I took the time to chase 'em down. It was worth it. In spades.

<p style="margin:12pt0in;line-height:15.75pt;background-position:initialinitial;background-repeat:initialinitial;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;">Hey man! First off, sorry for the lousy turnaround time,  Gradschool’s always a demanding mistress when it’s midterm season.

<p style="margin:12pt0in;line-height:15.75pt;background-position:initialinitial;background-repeat:initialinitial;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;">Senile Tamamo's always fun, mostly because she's just a rip off of Grampa Simpson. Wandering Kraken turned out to be a lot of fun, too. I flashed back to the Family Guy episode where Brian and Stewie wandered into a Disney-version of Quahog and saw Meg as Ursula. It was a dead ringer for Kraken. I had to cash in on that. Best part is, I still have one more card up my sleeve on that ditz. One that would explain a lot about why she is the way she is.

<p style="margin:0in0in0.0001pt;line-height:15.75pt;background-position:initialinitial;background-repeat:initialinitial;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0in;">It's a little known fact, but Kraken never made it back to Monster Girl Quest. Last anyone saw that silly squid was on Walking Dead, trying her tentacle shtick on a hapless zombie. The rape scene didn't last five seconds before its lower waist split open like a rotten pumpkin. You have no idea how many angry letters Chrome wrote to AMC that day, but that's another story. In the end, Idura had to dress up one of Setouchi's other monsters like Kraken and gave her Kraken's lines. But don't ask which monster he went with. Even he doesn't remember. Could've been Promestein, Lily, one of the Beelzebubs, one of the Canaan Sisters. Who knows? They all have the same three dang expressions.

<p style="margin:0in0in0.0001pt;line-height:15.75pt;background-position:initialinitial;background-repeat:initialinitial;">

<p style="margin:0in0in0.0001pt;line-height:15.75pt;background-position:initialinitial;background-repeat:initialinitial;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0in;">But by the time Kraken returns to the land she belongs (if and when), count on that terminator having a gaping hole in its rear pelvis. It'll be curled up in a fetal position in her tentacles, weeping softly. Quagmire, on the other hand, would be happier than a tornado in a trailer park.

<p style="margin:0in0in0.0001pt;line-height:15.75pt;background-position:initialinitial;background-repeat:initialinitial;">

<p style="margin:0in0in0.0001pt;line-height:15.75pt;background-position:initialinitial;background-repeat:initialinitial;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0in;">Roid problems or no, I’m always happy to throw in Pyth if I can get away with it. Six pack abs or no, she’s a peach. Most of frfr’s lovely ladies are. Sophia’s another gal I’ve sorta got attached to. Even if she's a card carryin' nope monster. Her computerized-persona makes her oddly dere and a charm to write for. There ain’t nothing too special ‘bout her name. It just sounded soft and pretty. Even ancient soulless biological weapons running off of even more ancient operating systems like to feel pretty every now and then.

<p style="margin:0in0in0.0001pt;line-height:15.75pt;background-position:initialinitial;background-repeat:initialinitial;">

<p style="margin:0in0in0.0001pt;line-height:15.75pt;background-position:initialinitial;background-repeat:initialinitial;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0in;">Luka’s voice I snatched from the Simpsons episode where Springfield goes out and starts smacking snakes, much to guest star Barry White’s horror. As I heard him say “I love the sexy slither of a lady snake” I thought of Alice immediately. With his hot buttery voice, how else could a purple-haired kid be the center of the lovelife of every single gal in the whole game? From Alice and Ilias on down to Amira. But I have no clue what Waldo’s doing there either. Doing what he does best or joining in on all the rape? Your guess is as good as mine.

<p style="margin:0in0in0.0001pt;line-height:15.75pt;background-position:initialinitial;background-repeat:initialinitial;">

<p style="margin:0in0in0.0001pt;line-height:15.75pt;background-position:initialinitial;background-repeat:initialinitial;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0in;">Don’t be ashamed to be marvel the fairies’ knack for banjo playin’. You oughta hear the entire dueling banjo scene from Deliverance in all its natural glory. I don’t even go for country music and it’s epic. But I’d take my chances with an ambiguously space marine cameo than a drow any day of the week. Especially a drow vampire. Drow that sparkle. Ugh, what’s the world coming to? My heart bleeds for you, man.

<p style="margin:0in0in0.0001pt;line-height:15.75pt;background-position:initialinitial;background-repeat:initialinitial;">

<p style="margin:0in0in0.0001pt;line-height:15.75pt;background-position:initialinitial;background-repeat:initialinitial;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0in;">The ant girl’s blooper happened to one of my co-workers. Back in the ‘80’s, he worked on the set of some car commercial. As he tells it, there was a chunk of wood blocking the hydraulic track of one of the cameras. Like any good guy, he got it out of the way. But as soon as he touched it, six or seven unionized guys got up and walked off the set, like it was THEIR job to get rid of that block of wood. The director was more mad at the unionized guys than he was at my buddy. I could not make this shit up.

<p style="margin:0in0in0.0001pt;line-height:15.75pt;background-position:initialinitial;background-repeat:initialinitial;">

<p style="margin:0in0in0.0001pt;line-height:15.75pt;background-position:initialinitial;background-repeat:initialinitial;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0in;">Cassandra (and Sophia) just go to show how far nope monsters can go if taken in the right direction. That’s one reason I like the bloopers. Everyone’s fair game. Even Plansect and the Beelzebubs if and when I think of good material for ‘em. And with a little luck, I can leave ‘em better than I found ‘em,  But naturally, our favorite snarky goddess is gonna take the cake every time. She’s always the most fun to work with and the one who flows most naturally from my pen. God willing, I saved her from the Scrappy Heap, since lots of folks don't take kindly to her.

<p style="margin:0in0in0.0001pt;line-height:15.75pt;background-position:initialinitial;background-repeat:initialinitial;">

<p style="margin:0in0in0.0001pt;line-height:15.75pt;background-position:initialinitial;background-repeat:initialinitial;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0in;">And Cecil…Cecil, Cecil, Cecil…That girl’s becoming a bane to my existence. Most of the glitches I ran into during the coding process popped up during her scenes. She was always crashing the game, or her sprite was waaaaaayy off center, or some shit like that. And it was always HER. And the irony was, before all of that, getting her error messages was deceptively difficult. Figures the one time she doesn’t crash the game is the time I was TRYING to get her to crash it. That girl is just curse

<p style="margin:0in0in0.0001pt;line-height:15.75pt;background-position:initialinitial;background-repeat:initialinitial;">

<p style="margin:0in0in0.0001pt;line-height:15.75pt;background-position:initialinitial;background-repeat:initialinitial;">Thanks for the kind words, my good man. This is my favorite kind of feedback I enjoy getting. My next item on my to do list is to check out Flowers of Coal. Anything with Chrome's name on it's got my attention.

No problem!
Alright and well yeah I had to let hte last email chain die out cause yeah I couldn't come up with any response XD

But alright I'll be waiting for another email

as for help sure feel free to shoot me with what you need help with right now I'm writting the last section of dialogue for Kiyoto (and I'll probably throw in a tutorial to party fights not that they need much explaining...) and then I can call Chapter 4 done after that aside from helping you I'll be working on finishing the Party system since I haven't worked on it since 3.3 so I still need to add Nanabi and Nibi....AND think of something about defeats (right now since I plan to have Normal be "soloable" with any party member and not require switching and Hard to require actual teamwork by switching people I'm thinking of having defeats differ.... Normal as soon as 1 gets KO-ed whether it be Luka or one of the kitsune it becomes a loss while in Hard mode a party wipeout will cause the defeat ) [what are your thoughts if any on that plan?]

As for the zombie fight far as turns till defeat you can look at both the Yao_start and lost1_start (well in the case of lost1 I don't even have a victory label since I made victory impossible either you die to the kitsunes' barrage of attacks or after 10 turns Tamamo automatically finishes you off (if %turn=10 goto *lost1_death2 )

anyways yeah when we get to that point I'll help you figure it out XD

Ginrikuzuma (talk) 23:01, February 25, 2013 (UTC)

Well I can't help you with the coffee since I'm more for tea I never liked coffee maybe cause the first kind of coffee I had was black coffee and I didn't like the strong taste when I was 15 but yeah... when I need caffine I'll simply grab a coke XD

anyways lol

The way I had it thought out was that Luka would act much like a Hero and take the final attack of when a kitsune would be KO-ed but yeah your idea works better (especially in the cases of for example binds)

as for exaplanations I'll stick to my floating voice in the sky as I have done so far (first time being after the scorpion fight and how 1 exp gave Luka 2 LV ups or something lol and how I tend to do at times with evaluations [evaluations is where I love breaking the fourth wall constantly if you seen the evaluations] )

But yeah your idea works better cause it wouldn't make sense as to how Luka would take the last hit when a kitsune is bound (or from poison or some other form of attack that wouldn';t make sense...)

I'm going to upload patch 3.9.5 in a few minutes then start working on the party system

Ginrikuzuma (talk) 02:23, February 26, 2013 (UTC)

Anon with the mystery error that you hotfixed here. Now that I've had a chance to finish the mod...well, I think your Chrome trilogy is the best MGQ modding out there. Well-observed characters with depth, well-paced, high standards of writing all round.

Also you're not an asshat. 79.71.64.10 22:24, February 26, 2013 (UTC)

^ Hello, anon. I've been thinking about this as it caught my eye coming home. Even now, after cooking up some sardines and crackers - and with the only neighbor for some area around blasting what appears to be the Preussischer Stolz(Nor do I have a clue why) at full volume - I still am unsure how to respond. Thank you - Thank you very much. I am honored, and it means an amazing amount to me to hear.

I try to be as nice as I can online due to an unfortunate (hotfix) enjoyment of being unpleasant in reality. I enjoy this community - it seems logical to be nice and encouraging, perhaps nourishing new art and content that way. It only helps us help ourselves, the way I see it. But I tend to flit from place to place and ramble on some - The short of it is - again, thank you. Well met and be well. OldSlashFriend (talk) 01:07, February 27, 2013 (UTC)