Talk:Excalibur Compiler/@comment-24213553-20170215103810/@comment-24213553-20170217101611

Well, I have added this "1 string variable" idea to the current version of my patch. The variable name is "vstr1". Supports var_ld, var_cal ("+", "<" and ">" operations), var_cpa ("=" and "!=" operations only) and var_out2 commands. The argument can be "v0" - "v19". Supports "vstr1" as a sprite name for all bg, bgm, se, sp, syasei and sp2 commands.

If you want the current version for testing - send your email to gamecollector@mail.ru, I will share.