Talk:MGQ3 July 2014 patch testing/@comment-93.43.150.183-20140724175700/@comment-24213553-20140726170246

You are wrong.

To be short - if you use Request button in the Spin-off, the game call *tuika_onedari subroutine. And this subroutine starts from [onedari]/onedari_listX reading. So - I just add 1 string of the code - if onedari_list value is [value] (something in []) - stop reading and go to value section in story.ini. Then - just return to the main command window, w/o any "Requestable skills" menu etc.

The same method will be used for Surrender, because I have already added custom surrender announcements.

But to do so - I need to create the custom dialogues feature first.

Currently I still fix beta 4 and will release beta 5 soon. The current target is counterstance attacks. Of course they not work in beta1 - beta4, there was an typo. The second target is frames (skill_ct1, skill_ct2) support: I need the way to leave them after the attack (currently frames are always deleted). And maybe I must add the wat to add a frame to each attack hit. Etc, etc, etc.

Custom dialogues will be targeted in a beta 6.