Talk:Making a Side Story/@comment-5972201-20130126020754/@comment-5173028-20130130003657

1. the sealing animation is an effect that is already in teh system folder called breakup

so whenever you print a breakup (errr down or a breakup indeed lol) you want to type in

print 99,##,"system\breakup.dll/urb"

with ## being how long the duration last the game does most "seals" at 4500 (4.5 seconds)

ofc since you want to make it seem like a sealing animation  you are going to want to make it along with clearing the sprite (csp)

so in the end you will end up with

csp 700:print 99,4500,"system\breakup.dll/urb"

700 being the sprite number

2. that one is simple not only can you use bg with files but with colors

so simply type that

bg black

bg white

bg red

etc. etc.

I can't really vouch for all the stuff in side stories....

but I will add in something that should help out people (ofc some commands might work differently in side stories compare to the actual game code itself but use your noggin to figure it out if it doesn't work the same way on getting them to work in a similar way)