Talk:Sealed/@comment-5173028-20130321193758/@comment-5672532-20130322053320

And my apologies if I've seemeed a little distant or dazed - I'm still here.

One idle thought for now - Nanabi's water ability, should you still be mulling it over, could be some sort of high-cost ability that has a chance of processing a random status effect every turn, in additiong to whatever Nanabi does OR damages the enemy/heals Nanabi every couple (2-3) of rounds until swapped out.