Talk:Sealed/@comment-31081547-20130928072708/@comment-5173028-20130928140247

no if you looked at my older scrips (which unless someone has kept copies don't exist anymore) (starting just before patch 1.7 B) I had Chapter 2 as well.

Its because in the past when I was still learning the code both for battles and for the story itself I would scroll back up and see examples in the story or I would want certain sound effects and I would scroll up and look for a sound effect I remembered where it was played (now I just have all the .ogg files coverted into .wav in one folder)

In patch 1.7B I deleted Chapter 2 (and I should of deleted Chapter 1 as well) since I didn't need as much help anymore (2nd reason I didn't get rid of Chapter 1 I was being silly and I worried that if I got rid of both chapters the game would crash or something lol)

The only reason I have not deleted Chapter 1 is because if I deleted it and I sent you guys the patch. Your save locations would be WAY off-course. Say for example in the code for Sealed one save location is in (example) line 64,753 and I deleted chapter 1 now (don't remember how many lines but lets imagine 23,250 lines of code)

The story for Sealed would have moved up by 23,250 lines So that same save location would be on line 64,753 - 23250 = 41,503. BUT the game would load whatever is in line 64,753

Meaning I would have to hand out modified save folder again lol