Talk:Sealed/@comment-5173028-20130610221232

I'm kinda debating with myself as to how Splash damage for parties will work >:I

Should I make the damage go by whoever is currently out and they decide the damage for the rest of the party or should each character suffer a different amount of damage?

For example lets say an enemy is going to do 2000 points of raw damage and Luka is out with Gnome

After all the conditions (is he guarding, what spirits does he have on,etc. etc.) are taken into account the total comes out to 1300

Should everyone in the party suffer 1300 HP loss (Option 1)

or should every character suffer their own independent damage ---Luka suffers X amount of damage because he has Y spirit and is doing Z while Tamamo suffers A damage because she has B power in effect--- (Option 2)?