Erubetie/Labyrinth of Chaos

Erubetie or Elvetie (エルベティエ, Erubetie) is the Queen of the Slimes and one of the Four Heavenly Knights, fighting without doubt clouding her mind.

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Special Abilities: On death, cast Colony Fusion, When falling below 20% HP, gain "self-destruct preparations" granting +1000% damage for "self-destruct" type damage.

Biograph
One of the super bosses in the Labyrinth of Chaos, Erubetie is encountered as a floor 100 super boss. Like the other bosses of the Labyrinth, you can’t talk to her in battle; there is no rape scene upon being beaten by her.

Attacks

 * Slime Attack – One Foe, Physical, Physical Attribute, Slime 50%
 * Chaostrom – All Foes, Physical, Pleasure Attribute, Slime 75%, 3 Turn Cooldown
 * Agartha Draw – One Foe (Hero), Pleasure Attribute, Slime 50%
 * Arcadia Spread – One Foe (Hero), Physical, Pleasure Attribute, Slime 50%
 * Xanadu Stroke – One Foe (Hero), Physical, Pleasure Attribute, Slime 50%
 * Shangri-La-Screw – One Foe (Hero), Physical, Pleasure Attribute, Slime 50%
 * Shangri-La-Screw – One Foe (Female), Physical, Pleasure Attribute, Slime 50%
 * Heaven’s Prison – One Foe (Female), Physical, Pleasure Attribute, Bind/Slime 50%
 * Heaven’s Prison – One Foe (Hero), Physical, Bind 100%, 2 Turn Struggle
 * Heaven’s Prison – Rape
 * All Cancel – All Foes, Auto Hit, Dispel, 6 MP, 5 Turn Cooldown
 * Neverland Frontier – All Foes, Auto Hit, Debuff All Stats 100%, 3 Turn Cooldown
 * Divine Destiny – Self Buff, Atk/Mag/Dex -20%, + 2 Actions per Turn for 3 Turns, 3 Turn Cooldown
 * Colony Fusion – All Foes, Auto Hit, Ignore Defense, Damage = Current Health * 1000, 5 Turn Cooldown

Strategy
At first glance, she seems rather simple. She doesn’t have any fancy Chaos element moves, nor does she reflect physical attribute attacks. However… she has the potential to become a nightmare if left unchecked, with Divine Destiny absolutely destroying a team if she can get it off… Or so it appears.

You see, outside of Colony Fusion and Neverland Frontier, all of her attacks are physical, which means Waning Moon Dance muzzles her, especially after draining her mana which prevents All Cancel from dispelling it. After that, the fight becomes more “When is Colony Fusion Up?” and “Did she use Divine Destiny? Dispel it!”. There should be no problem afterward, so she is actually among the easier super bosses to fight. She does have the most health of them, but her rather mediocre elemental resists (apart from immunity to Physical and Pleasure) may actually cause her to be defeated faster than other super bosses with less health.

One strategy is to let a male character be bound by Heaven’s Prison so that Erubetie focuses on him. As long as the male character has some form of immunity to the damage, this will last forever and leave the rest of your party safe from harm. Note that if you inflict Stop on Erubetie it will end the bind.

And remember, she will use colony fusion on death.

Check here and here for detailed information on all the super bosses and everything you can make use of to defeat them.