CommentStreams:Af0e4ea295ad17f70ea86ecf935e9052

I have seen it said, (though not by myself), that they do not like the clashing of art styles of that comes with having multiple artists all working on this game. I don't even mind that, or rather, have come to embrace the fact that certain characters have new art being drawn by for them by newer talents rather then having recommissioned all their original artists. In the case of MGQ, the more the merrier I say.

And it never seemed to be an issue for me when playing through the original game, that about half the game was spent looking at grainy low-rez low-poly pre-rendered backdrops, I thought they were rather quaint actually, and they were never really the focus of our attention always.

But it is here, when I look at Sigrdrifa, that I can't seem seem to look past the fact that she appears to be pre-rendered 3d model!! I don't think that's ever happened before, and I don't know if I like it. There is a lot more that can be said about the implications here, but I don't care personally. I suspect my feelings towards the incongruities of the design will be smoothed over during the course of actual game play. Still for now though it seems odd.