User talk:Ginrikuzuma

All the old stuff... User_talk:Ginrikuzuma/archive

Now I don't have to scroll. :D (again for a while...)

Hard! Too hard! - MGQ fan

MGQ:Sealed
i recently played your version of sealed, it is actually pretty good but there is a fatal flaw, when you get two of the spirits and the town is attacked, then when you defeat the 3 sisters, you decided to put a ridiculous save point after these, yeah well thanx to you, you made it impossible for me to defeat the spider because i saved it more a less straightaway after defeating the sisters, this experience has really annoyed me, so now with great regret i am NOT going to play the rest of sealed and delete it too bad, at least with roguetranslations he/she put the save points when the battles have fully finished you however decided to be a AWKWARD prick, and put it in the middle of a battle that is just wrong when you do decide to put save points in awkward places it kills the game and the mod, which i really enjoyed until that pointm if yopu decide to look over your particular version of MGQ, then put the save points either at the beginning and end of the battle sequences not in the FUCKING middle until you have sorted this particular isssue out you will have a lot people complaining about it as for me, and i keep empathising this i enjoyed the story until you FUCKED it up.92.20.210.75 22:03, February 20, 2014 (UTC)

Well I'm glad you liked the mod up to the point where it got rough for you and decided not to continue. Quite frankly though its not an issue its a design choice of mine. You are fighting waves of enemies in quick sucession it only makes sense that Luka won't always be able to catch a breather, recover his strength and push onward. The fights for that chapter (Chapter 3 if I recall correctly) are easy and yet very punishing if you don't plan ahead. I made it that way so you get the idea that some of the fights later on you might start at a disavantage (mainly HP but could be something else).

I guess I could add more save points but again its meant to be that you can't always catch your breath after ending a fight and starting another so I made that chapter especially brutal by design.

I released that section waay back in like December 2012/ January 2013 and have had very few people complain about it. Whether people at that point, much like yourself, got frustrated and quit playing it but didn't report their complaint or they suceeded in getting through that chapter is something I don't know since I believe you are the 3rd person to complain about it. If I had gotten more people I would have soften up on the brutality of that chapter but to my understanding most people were ok with the difficulty that chapter provided.

Again sorry you didn't like that chapter of Sealed but its not an issue its a design choice and again very few people complained about it.

Ginrikuzuma (talk) 04:44, February 21, 2014 (UTC)

Title screen
After passing time to try doing myself a new title screen for SotML, i've been going back at your page and i think i got an idea for sealed too, do you still need help to change the title screen or not?