Labyrinth of Chaos/Legendary Armors

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Note that the "extra effects" that randomly accompany a legendary weapon may be stronger/weaker depending on how many rare points you had when you opened the chest (for instance, a +25 legendary weapon may have "Holy Booster 112%" while a +12 legendary weapon may have "Holy Booster 24%", etc.).

These extra effects also vary based on equipment type - certain defensive effects like "reflect physical" are available on armors and accessories, but not on weapons, while you can get certain offensive effects like "double action" on weapons, but not on armors. Accessories can have either of these, but usually have less effects than armor or weapons.

Certain very powerful effects (for example "double action", "crisis triple action", "crisis auto-transform"), are more likely to be found on higher level legendary equipment. These special skills are colored yellow.

The "standard effects" that a legendary weapon has are always identical, meaning that "Merciful Judgment" will always have a "Dagger Skill Boost 200%", regardless of level. This makes early legendary items very useful for getting higher leveled ones.

While not proven, it appears that the less effects a weapon has, the higher the base stats are.