User blog comment:C0var1ant/BETA Testing (PHASE I)/@comment-5672532-20130106154434

Despite the fact I haven't tested the editor/scenario yet, I *have* poked around the RPY files. I didn't know you were using ren'py, though I recall you saying you planned to now - it looks pretty smooth, though I don't know what a lot of functions call yet. It looks you're gonna be uploading a new version/hotfix soon, so it's probably all for the best I can't get my hands on the beta just yet... Still, some thoughts:

The way characters 'sheets' are set up is good. I see what you mean about genericness/flexibility in that regard. I especially like the self.xactionhere = "Words!" bits. I'm going to be using that for sure. Will there be a similar list of defines for spells/special attacks? If you're swamped for time - no need to respond in a rush. I tend to take my time doing things as of late - and just looking at the attention this has garnered, I know you're probably pretty busy. But hey - nicely done for a 0 dot 1!.. 0!