Talk:Sealed/@comment-5173028-20121215070514/@comment-5173028-20121215073633

yeah once I figure out that bug  (as well as increase / decrease some of the enemy damages and stuff) and I write the imp fight that will be the first half of Chapter 3 really

but I don't get this bug....

the way I have all four spirits after a battle is in quick summary like this

AAAAA_victory

[move the turn duration of mandy to "hold_ft", duration of sylph to "hold_wt",etc. etc.]

BBBBB_start

[move the turn duration inside "hold_ft" for mandy back into the duration variable for mandy "fire_turn" same with the other spirits exact same way

....

goes to *common_main (where it does all the turn passing stuff [battle turns, the counter on when was the last time an enemy used one of the stronger attacks, element duratoin, etc. etc.)

it goes to *common_main

and then it erases earth but not hte other 3 even though the earth is doing the exact same thing as the other 3. So if Gnome was wrong they should all be wrong...yeah I had fire wrong at first but that is cause I mispelled one of hte variables (i put hold_f not hold_ft) but I already checked the spelling on all the variables I created and stuff i made sure everything that the other spirits were doing, that gnome was doing it too...

and its n ot like "oh well maybe Gnome is suppose to end at the start of that fight" nope cause I tested it at all times of a fight far as her duration goes (in the extreme cases I would wait/guard until she wore off, summoned Gnome, did the killing blow and started the next fight just for her to disappear lol)