User blog comment:C0var1ant/BETA Testing (PHASE I)/@comment-5672532-20130115162548

I'll help seed the main engine, as soon as it downloads. For now, having experienced patch 2.0:

- Items seem to work as intended in battle and out. In battle, only Cecil can use items; unfortunate, as she need some higher damage/accuracy attack(s) to compete with Luka. Maybe a poison stab?

- The 48(!) man melee in the dojo goes fine until about level 40, at which points only Luka can reliably damage them, and only with Astral Cannon 2, at that! Magic attacks seem to be fairly unrelaible barring it; again, I'm seeing some damage overflow into healing. Perhaps set a hard cap for how much/little damage can be done?

- All menus seem to work as desired - though when I used the window menu, I couldn't find a way to re-enable it. This is most likely lack of observation on my part, but worth noting all the same.

- The song for the Magi Shaq is... Hypnotizing. I feel like I should go into the deep woods and raise cuccoos or something.

/Seconding FurRiffic. Some 'debug' things (lowering/raising numerical variables) would be awesome.