Anglerfish Girl/Anko

Anko is a friendly Anglerfish Girl. She can join you after a battle.

Battle Dialogue
“Caught it. Gift...” (+1 Shrimp)



“Caught it. Gift...” (+1 Eel)



“Found it. Gift...” (+425G)



“Fish...” (Give Fish?)


 * Yes - “…...” (+30 Affinity)
 * No - “…...”

“Money...” (Give 255G?)


 * Yes - “…...” (+25 Affinity)
 * No - “…...”

“Herb...” (Give Herb?)


 * Yes - “…...” (+20 Affinity)
 * No - “…...”

“I’m hungry...”



“Dark, brighten...”



<p style="margin-bottom: 0cm; font-weight: normal; line-height: 100%">“Sleepy...”

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<p style="margin-bottom: 0cm; font-weight: normal; line-height: 100%">“……?”

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<p style="margin-bottom: 0cm; font-weight: normal; line-height: 100%">“Daze...”

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<p style="margin-bottom: 0cm; font-weight: normal; line-height: 100%">“…...”

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<p style="margin-bottom: 0cm; font-weight: normal; line-height: 100%">“Waver...”

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<p style="margin-bottom: 0cm; font-weight: normal; line-height: 100%">“Whaaat?”

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<p style="margin-bottom: 0cm; font-weight: normal; line-height: 100%">“Sea...”

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 * Ocean - “Sea...” She seems to like you a little more. (+10 Affinity)
 * Mountain - “…...” She seems to have lost interest. (-5 Affinity)
 * River - “River means…?” She has a curious look.

<p style="margin-bottom: 0cm; font-weight: normal; line-height: 100%">“You are… What?”

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 * A human - “Human? I am… Angler...” She seems to like you a little more. (+10 Affinity)
 * A hero - “Heroes… Bad guys...” She seems to have become hostile! (-5 Affinity)
 * Food - “Food… Eat...” She seems to see you as prey.

<p style="margin-bottom: 0cm; font-weight: normal; line-height: 100%">“Crab… Crab...” The Anglerfish Girl is complaining about something. There seems to be a crab crawling on her back!”

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 * Remove the crab - “…...” She seems to like you a little more. (+10 Affinity)
 * Add another crab from nearby - “Crab… Crab… Crab...” Her back seems to be itching! (-5 Affinity)

<p style="margin-bottom: 0cm; font-weight: normal; line-height: 100%">“…...” The Anglerfish is staring…

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 * Watch her closely - “…...” She seems to like you a little more. (+10 Affinity)
 * Intimidate her - “……?!” She seems to have been frightened. (-5 Affinity)

<p style="margin-bottom: 0cm; font-weight: normal; line-height: 100%">“Good?”


 * Don’t eat me - “No… Eat...” She seems to see you as prey.
 * I am good - “Good...” She seems to like you a little more. (+10 Affinity)
 * I taste bad - “…...” She seems to have lost interest. (-5 Affinity)

Pocket Castle
Basic Greeting:

Anko: "Where is this...? Am I lost...?"

With Meru Meru:

Meru Meru: "*Rustle Rustle* *Creep Creep*"

Anko: "*Rustle Rustle*?"

Meru Meru: "*Creep Creep Creep*"

Anko: "*Creep Creep*"

They seem to understand each other.

With Gigi:

Gigi: "Oh-ho... Seems we're both rather odd mermaids, aren't we?"

Anko: "Odd...?"

Gigi: "Oh, never mind."

Anko: "............"

Gigi: "Don't hold your lure in front of my eyes. Are you trying to hook me?"

With Sunny:

Anko: "............"

Sunny: "There are some strange fish in the sea, huh? I wonder if she could become a pirate..."

Anko: "............"

Sunny: "Knock it off with that lure of yours; I'm not gonna fall for it."

With Dahlia:

Anko: "............"

Dahlia: "............"

Anko: "I'm an anglerfish..."

Dahlia: "I'm a sandworm..."

Anko: "............"

Dahlia: "............"