User blog comment:Zepekinio25/Insanity? Ambition? Legit choice or pure stupidity?/@comment-31535018-20170316221340/@comment-16126092-20170317123856

Those are some good points indeed, Unity stays what's better to my eyes as well and getting some feedback on it all helps me decide better as well, thank you for the comment!

As for the story line there is actually already something completely different from MGQ created in my mind. It is influanced by the MGQ universe of course, but got changed and "upgraded" by my own universe and everything that turns around it. So i could theoricaly create an entire new storyline and be able to also quite easily adapt the actually written story to fit the new storyline.

But the two main problems are that first, many people that play this game want to live their adventure in the MGQ universe, or at the least i do think so, and two i would need a :

SHIT.

TON.

OF.

ART.

in order to do such a thing. All the main characters from MGQ, at the less, would need to be replaced by those i created in my mind, hell the world map itself, as well as a lot of backgrounds that are normaly used in the game, would have to be changed and replaced by new ones. And the big problem with all of that is that i am still a beginner artist and can't do any of those myself yet, and paying for them would be way too much for me. I'd need at the less a good 50 pictures to be able to make something decent and close to what i have in mind. And right now i still have at the less 3 characters that are closing in on the updates that are not made yet. (mainly from chapter 2)

And Patreon is a good idea, and since i want to live off what i do at some point, this is already something i am thinking at of course. But not right now, opening a Patreon would be pretty damn greedy of me and i can't even promise that once i'll have changed engines, everything will go fast and smoothly, not even if the end product will be good.

SML is currently a free to play stand alone which started as an MGQ mod (and is still very close to one), and i am not a proffesional or a veteran in term of creating games either! So opening a patreon now just...doesn't feel right. I'm still a begginer and i didn't even enter the big boys room since i'm still at the basics of the basics when it comes to engine, coding and even team managing (i do work with one artist most of the time.)

Now, that's what i think about all of that.Maybe i'll make some new surveys on the future to see what people truly want :

New storyline away from the MGQ one, entering the UNIVERSUS one this time? (the name of what i have in mind)

A patreon in order to support me and allow me to live off what i create?

These are questions that i do not want to ask now due to the fact that i don't see myself as someone good enough to be able to keep all promises he could give. With the MGQ engine doing so is easy, but once i switch to unity 2D or 3D, or even RPG maker...

...Well i will enter unknown territory, and while i am indeed going to train at using it and never fall back since it's simply not my style, i don't feel like giving me money for such a thing would be really wise of me. And as such, as long as i consider myself a beginner, i will not take the risk of creating a Patreon.