User blog comment:Fodder::1/What makes a "Custom" Side Story?/@comment-5672532-20121203063121/@comment-5672532-20121205090636

If there's one thing that sucks about writing scenarios, it's the bugfixing and the missing of stupid lil' errors. If I had a nickel for every time I used its instead of it's... Or trailing off ellipses into the next line, breaking code and feeling terribly dumb when I figure out why. The good part is that the feeling when you've got a workable 'release-candidate' scenario out (or are just too tired to edit it any further, waha) is almost as good as the work is brainchilling.

I enjoy talks like this; it may be a weakness for design documentation and writing about writing, but I always feel more aware and alert after reading a good post like this. Feel free to keep 'em coming!