Talk:MGQ3 GC345's patch testing/@comment-24213553-20160327134212

Have coded followup_instant randomizer. The idea was simple - use a custom dialog link ("!xxx..."), select the needed skill in the custom dialog (with "var_ld", "var_dice", "var_cal", "var_cpa", "var_jumpline") and run the selected skill (have added the new command - "execute"). "End" breacks this linking and returns to the main enemy attacks routine. Others commands are ignored.

P.S. Have enabled "change" for the "change,name" command...

I will add the test battle (Zombie Girls) to my Map Spin-off story then upload beta 12.