Status Ailments/Paradox

Luka and his allies, as well as his enemies, may be subjected to a variety of status ailments throughout the game. Some are temporary, only lasting the battle or a few turns, while others stay until they are cured. Most can be cured by items, skills, or by resting at an inn. Different Races have different resistances to status ailments and accessories and abilities may give bonuses to resistances.

Common Status Effects

 * Poison – Lose 10% of your Max HP each turn and causes Predation attacks of Chimeras to kill instantly. Remains after combat. Cleansed with an Antidote.
 * Blind – Minus 50% Hit Rate from physical attacks and causes Predation attacks of Sea-Dwellers to kill instantly. Lasts until end of combat. Cleansed with Eye Drops.
 * Silence – Unable to cast magic for 3-4 turns. Cleansed with Echo Herbs.
 * Confusion – Attack Random Allies and Enemies and 10% Recovery on Attack for 3-5 turns. Cleansed with a Restorative.
 * Sleep – No actions can be taken and 10% Recovery on Attack for 4-6 turns. Cleansed with a Restorative.
 * Paralysis – No actions can be taken for 3-4 turns. Cleansed with a Full Moon Grass.
 * Stun – No actions for one turn and causes Predation attacks of Mimics to kill instantly.
 * Bind-Cannot perform most actions and Struggle action becomes available, which allows victim to escape. Luka can choose to Struggle or do something else, while companions Struggle automatically. Also causes Predation attacks of Lamias and Arachnes to kill instantly.

Rare Status Effects

 * Burn – Lose 20% of your Max HP each turn for 2-3 turns.
 * Freeze – No actions for 2-3 turns.
 * Shock – No actions for 2-3 turns.
 * Slow – Reduce to 30% of Agility, -30% Hit Rate and -100% Physical and Magic Evasion for 6-8 turns.
 * Stop – No actions for 3-4 turns.
 * Mini – Halve Attack, Defence, and Agility for 3-5 turns. Cleansed with a Lucky Mallet.
 * Zombie – Healing magic damages you instead, Bio damage is absorbed and Instant Death is a full heal. Remains after combat and can only be cleansed with a Holy Water.
 * Petrify – No actions can be taken and remains after combat. Cleansed with a Gold Needle.
 * Digestion – Lose 5% of Max HP per turn and causes Predation attacks to kill instantly.

Pleasure Status Effects

 * Slimed – Halves Agility, loses 50% of Physical and Magical Evasion, 150% damage taken from Pleasure attacks and causes Predation attacks of Land-Dwellers to kill instantly. Lasts for 6-8 turns. Cleansed with a De-Love Potion.
 * Horny – 200% Pleasure damage taken. Cleanse with a De-Love Potion.
 * Trance – No actions for 2-3 turns and causes Predation attacks of Alraunes and Succubi to kill instantly.
 * Seduction – For 2-3 turns, attacks Luka using simple sex moves, even if Luka is not in active party. No action if Luka is downed. Luka damages himself.
 * Incontinence – No actions for 3-5 turns.