User blog comment:Fodder::1/What makes a "Custom" Side Story?/@comment-5173028-20121203012700/@comment-5118935-20121204002454

Well, you've managed to edit MGQ's very nscript, which is already miles ahead of my 'technical' expertise when it comes to creating a Side Story. And here I was, feeling pleased with myself about using those fantastic 'select' and 'goto' commands!

And yeah, I was kind-of inspired to write up this post after seeing that comment. I can understand that people look for different things in a custom scenario - but getting surprised because some of the new ones are 'long, non-canon dialogues'? Like I said, any custom scenario, should it have a custom battle or artwork, is non-canon. So that complaint is a bit silly, if you ask me. But fair point on not being pleased about them just being dialogues - some just really want to play a custom battle.

But still... to slag them off because they don't have battles/h-scenes? Surely they have merits by themselves, no?