Talk:Paradox/Skills and Abilities/@comment-26979215-20160101214457

Little thing, Mercantile skills don't actually use physical damage. Mercantile Skills are listed under the same element as Self-Destruct but I think it's a dual element skill too, using a special element called Coin Toss that never gets explained in-game. It can't miss and ignores defenses and it is so stupidly strong that most bosses are immune to it as well as Mimics and Honeypots.

I realized this when I stumbled across the strongest skill in part 1, Steps Damage from Mermaid Merchant. It scales from amount of steps taken and since you can take infinite steps, it can theoretically deal infinite damage. When first tried it, I learned I had taken 400,000 steps so far and dealt 20,000 damage to everything first turn. With four mermaids, I could deal 80,000 damage first turn to anything regardless of their defense and my team's equipment and level. And that's why it has a special element, so people can't one-shot Chaos Labyrinth Bosses with some change in the pocket because they walked back and forth a bunch while watching Netflix.