User blog comment:Ginrikuzuma/The time lord strikes again/@comment-5672532-20121212131544/@comment-5173028-20121213143024

@OldSlashFriend

1) Yeah Exe and Saffir (I believe) were the ones that pointed out a few bugs with the Salamander fight

2) Yeah so far the wave seems to working properly soon as I get the other 3 last monsters (going to be a 9 monster wave for the first one) I'll see if encounter any bugs...

3) Thanks other than dark humor I can't help but enjoy all the perverted or 4th wall(?) breaking humor I am doing here in this mod its been fun messing around with the story so far XD

4) If you are talking about the arabic-ish sounding one as you walk in to town and its a conversation between Heinrich and Undine: it's a BGM from an MMORPG called Perfect World International (by a company by the same name) its called "desert1" but for my mod i renamed it as "shadow2" in case you wanna grab it

5) yeah for now I plan for it to be only Luka and Tamamo but if I add in more I plan to have them almost like "class roles" which would be something I would need to brainstorm later but probably

Luka will be the "balanced" one so I won't mess with him

Tamamo will probably be the heavy damage but heavy SP consuption

Yao could be a defensive high HP sort of tank

Nanabi I was thinking of status inflictions but that sounds like a nightmare to figure out how to place statuses on the enemy instead of Luka XD I might end up using Nanabi as a secondary "balanced" around the same strength (or weaker) than Luka

Konoe (6 tails) or the Kitsune (2 tails) I'll have to think of something... XD

@DJexe

like slash said it is based alot on pattern. Touhou (which means Way of the East) is like a lot of arcade shooters but unlike "western" ones its not based on speedy reflexes and quick thinking to dodge and shiz. Touhou is based on patterns so the bullets flying at you won't always be fast but instead be based on an almost imppossible (especially in harder difficulties like Lunatic) patterns in which you basically have to dance more around the bullets and less focus on attacking which can be dreadful at times. You should see some videos

I do each game in different difficulties. I been playing Ten Desires on Normal and this is on Overdrive (Easy < Normal < Hard < Lunatic < Extra Hard < Overdrive)

In this video they only focus on dodging and not actually trying to beat the enemy since they are demonstrating. Since they give you about 1 minute to defeat the enemy without getting hit (if you get hit the bonus failed) you can imagine this looks impossible but its possible just too damn difficult XD

So yeah unlike western games of this type where its more on dodging and speedy reflexes saying that in Touhou is more like dancing sounds just about right really lol...

http://www.youtube.com/watch?v=rLZM-Hzji6Q