Talk:Sealed/@comment-5173028-20130317225256

While I MIGHT be able to release the patch today (probably by midnight if I do but I doubt I will bother) I think I'm going to hold off the patch till next weeekend >3> so I can focus on my classes (and fix these classes lol)

I had been blindly programming all the party since its not like I got anything to base it off... so I found a alot of bugs and I been adding a lot of stuff

so far this is all I done this entire week of spring break


 * Added all the kitsunes skills


 * Debugged Nanabi's 3 skills


 * debugged HP if you start as someone other than Luka (your max would be correct but actual HP was luka's instead..)


 * debugged Nanabi's and Nibi's SP consuption


 * added 9(?) variables pertaining to either Nanabi or Nibi (status effects variables for Nanabi and variables concerning Nibi's clones)


 * changed a few animations (at least half are still either recycled from Tamamo/Yao or from Luka though....)


 * greatly buffed Nanabi and slightly buffed Nibi's damage (they were Yao levels lol)

and side notes for Slash for when I release this patch


 * updated the code highlighting language to include all the new variables (as well as added more highlightings from the game's original variables [like %tukix or stuff like that] )


 * when this mess is done I'll probably make an unlisted youtube video to explain some of the party stuff so you have an easier programming [i'll still make some changes myself since I plan to have hard play differently if you remember]