Category:Monster Lord’s Castle

The Monster Lord’s Castle is the final location in Chapter 2 of the game, located at the northernmost section of Hellgondo. This is where Luka finally faces and defeats the Four Heavenly Knights, as well as his partner along his journey and current Monster Lord Alice the XVI (Sixteenth).

After Alice teaches Luka Quadruple Giga, the two set off for the Castle. Luka remarks that the castle is surprisingly pretty, although Alice asks who would want to live in a foul, evil-looking place. The two part ways, Alice admonishes him to fulfill the hero's duty, however painful it may be.

An Elderly Succubus followed by a Yao lays siege on Luka. Meanwhile, the Heavenly Knights observe and remark that little Luka’s all grown up. Tamamo decides that it’s time to bring "that" into play; Alma Elma is surprised that it’s even still alive.

A little later, Luka senses a horrible presence approaching; he steels himself, and out of the darkness comes... a lowly Imp, who wasn’t expecting him to show up at all. Luka tells him that he only attacks those who harass humans, which the Imp admits she’s guilty of.

Realizing that there are a lot of ordinary civilian-type monsters in the castle, he resolves to get this over with quickly before he troubles any other innocents. Then the horrible presence appears: the Giganto Weapon; Tamamo shows up for a brief moment and explains that it is a biological relic from the war between monsters and angels a thousand years earlier. However, during the rough battle, the weapon begins using its auto-repair ability; Salamander chimes in and teaches Luka to use Vaporizing Rebellion Sword, which destroys the bioweapon beyond repair. Luka then thinks about the similarity between this and the Chimera he’s already fought; why are they so similar?

Finally, he approaches the Four Heavenly Knights and defeats Alma Elma, Tamamo, Erubetie, and Granberia. They all give their pledge to coexistence (through grudgingly in Erubetie’s case); completing Luka’s goal.

However, Alice’s voice rings out, congratulating the hero on his progress and inviting him to face her. Dumbfounded, Luka runs in to confront her in the next room, ignoring Tamamo's warning. Alice greets him as the 16th Monster Lord as if they’ve never met. Luka thinks it’s a joke until Alice reminds him that it is his duty to slay the Monster Lord. He realizes that she’s trying to sacrifice herself for peace as her mother did. Sealing the room, Alice orders him to take up his sword, and attacks. Finally, with a silver of health remaining, she asks him to finish the job.

If Luka kills her, Ilias drops down to congratulate the Hero, and tells him to claim the treasure chest within the room, as it is his right. Inside, he finds the ribbon he gave to Alice, and Ilias then takes him up to heaven to be raped for all eternity.

If Luka spares, he explains that killing the Monster Lord will tread his ideals, and if she died, humanity will oppress the monsters. Alice looks doubtful, Luka responds that they’ll travel the world again until peace is achieved.

However, Ilias drops down, disappointed. Luka tries to reason with her, ending up turning against her as she is the one who is preventing coexistence. Avoiding divine punishment, she announces that the castle will be a "Second Remina", and disappears.

Erubetie comes in and alerts them that Angels and Chimera have begun to lay siege onto the castle; the two run out and confront them; a Vampire and a Behemoth are barely holding out against multiple Chimera Beasts, Cupid and Valkyrie. Promestein reveals to be the mastermind behind the Chimera’s creation and is leading this attack; Luka yells that they will never fall until he is interrupted by Granberia and Alma Elma as they are at mercy of Arc-En-Ciel and Hainuwele, respectively, followed by Amphisbanea, Tsukuyomi, and Rapunzel. Luka tries to attack the angel scientist, however she avoids it with Zylphe and reveals to have studied and mass produced artificial spirits. Alice tells him that he isn’t alone in this fight, and together they charge into the fray.