Template:Job

 Resistances  Status Resistances

{	"params": { "phy_res": { "label": "Physical Resistance", "description": "Job's or race's innate physical resistance or vulnerability" },		"ple_res": { "label": "Pleasure Resistance", "description": "Job's or race's innate pleasure resistance or vulnerability" },		"fir_res": { "label": "Fire Resistance", "description": "Job's or race's innate fire resistance or vulnerability" },		"ice_res": { "label": "Ice Resistance", "description": "Job's or race's innate ice resistance or vulnerability" },		"lig_res": { "label": "Lightning Resistance", "description": "Job's or race's innate lightning resistance or vulnerability" },		"win_res": { "label": "Wind Resistance", "description": "Job's or race's innate wind resistance or vulnerability" },		"ear_res": { "label": "Earth Resistance", "description": "Job's or race's innate earth resistance or vulnerability" },		"wat_res": { "label": "Water Resistance", "description": "Job's or race's innate water resistance or vulnerability" },		"hol_res": { "label": "Holy Resistance", "description": "Job's or race's innate holy resistance or vulnerability" },		"dar_res": { "label": "Dark Resistance", "description": "Job's or race's innate dark resistance or vulnerability" },		"bio_res": { "label": "Bio Resistance", "description": "Job's or race's innate bio resistance or vulnerability" },		"son_res": { "label": "Sonic Resistance", "description": "Job's or race's innate sonic resistance or vulnerability" },		"instantdeath": { "description": "Resistance to this ailment." },		"ascension": { "description": "Resistance to this ailment." },		"climax": { "description": "Resistance to this ailment." },		"bind": { "description": "Resistance to this ailment." },		"poison": { "description": "Resistance to this ailment." },		"blind": { "description": "Resistance to this ailment." },		"silence": { "description": "Resistance to this ailment." },		"confusion": { "description": "Resistance to this ailment." },		"sleep": { "description": "Resistance to this ailment." },		"paralysis": { "description": "Resistance to this ailment." },		"burn": { "description": "Resistance to this ailment." },		"freeze": { "description": "Resistance to this ailment." },		"shock": { "description": "Resistance to this ailment." },		"slow": { "description": "Resistance to this ailment." },		"stop": { "description": "Resistance to this ailment." },		"minimum": { "description": "Resistance to this ailment." },		"zombie": { "description": "Resistance to this ailment." },		"petrification": { "description": "Resistance to this ailment." },		"digestion": { "description": "Resistance to this ailment." },		"stun": { "description": "Resistance to this ailment." },		"slime": { "description": "Resistance to this ailment." },		"horny": { "description": "Resistance to this ailment." },		"trance": { "description": "Resistance to this ailment." },		"seduction": { "description": "Resistance to this ailment." },		"incontinence": { "description": "Resistance to this ailment." },		"desc": { "label": "Description", "description": "Description of this class as written in-game." },		"hp": { "description": "Class's affinity for this stat" },		"mp": { "description": "Class's affinity for this stat" },		"sp": { "description": "Class's affinity for this stat" },		"atk": { "description": "Class's affinity for this stat" },		"def": { "description": "Class's affinity for this stat" },		"mag": { "description": "Class's affinity for this stat" },		"wil": { "description": "Class's affinity for this stat" },		"agi": { "description": "Class's affinity for this stat" },		"dex": { "description": "Class's affinity for this stat" },		"category": { "label": "Category", "description": "Whether this is a \"Job Class\" or \"Race Class\". Use these two entries only, vital." },		"com_ab": { "description": "Combat Ability points for this job. Only displayed if it's a Job Class." },		"job_ab": { "description": "Job Ability points for this job. Only displayed if it's a Job Class." },		"sp_ab": { "description": "Special Ability points for this job. Only displayed if it's a Job Class." },		"mag_ab": { "description": "Magic Ability points for this job. Only displayed if it's a Job Class." },		"def_ab": { "description": "Defense Ability points for this job. Only displayed if it's a Job Class." },		"weapons": { "description": "Weapons that can be equipped by this class." },		"armor": { "description": "Armors and shields that can be equipped by this class." },		"skills": { "description": "Skillsets available to this class." },		"passive": { "description": "Innate passive abilities of the class." },		"lv2": { "description": "Skills and abilities learned on this level. If multiple are learned, list in order using " },		"lv3": { "description": "Skills and abilities learned on this level. If multiple are learned, list in order using " },		"lv4": { "description": "Skills and abilities learned on this level. If multiple are learned, list in order using " },		"lv5": { "description": "Skills and abilities learned on this level. If multiple are learned, list in order using " },		"lv6": { "description": "Skills and abilities learned on this level. If multiple are learned, list in order using " },		"lv7": { "description": "Skills and abilities learned on this level. If multiple are learned, list in order using " },		"lv8": { "description": "Skills and abilities learned on this level. If multiple are learned, list in order using " },		"lv9": { "description": "Skills and abilities learned on this level. If multiple are learned, list in order using " },		"lv10": { "description": "Skills and abilities learned on this level. If multiple are learned, list in order using " },		"title": { "label": "Name", "description": "Job name" },		"mastery": { "label": "Required Masteries", "description": "Masteries needed to unlock this class, leave empty if none." },		"item": { "label": "Key Item", "description": "Key item needed to unlock this class, leave empty if none." },		"promestein": { "label": "Promestein's Elixir", "description": "Race that can unlock this one via Promestein, leave empty if none, only use for Race Classes." }	},	"description": "Template for Monster Girl Quest Paradox jobs and races. All resistances and aptitudes should be listed in flat unformatted values - including immunities - the template automatically colors and affixes % sign.", "paramOrder": [ "title", "category", "mastery", "item", "promestein", "phy_res", "ple_res", "fir_res", "ice_res", "lig_res", "win_res", "ear_res", "wat_res", "hol_res", "dar_res", "bio_res", "son_res", "instantdeath", "ascension", "climax", "bind", "poison", "blind", "silence", "confusion", "sleep", "paralysis", "burn", "freeze", "shock", "slow", "stop", "minimum", "zombie", "petrification", "digestion", "stun", "slime", "horny", "trance", "seduction", "incontinence", "desc", "hp", "mp", "sp", "atk", "def", "mag", "wil", "agi", "dex", "com_ab", "job_ab", "sp_ab", "mag_ab", "def_ab", "weapons", "armor", "skills", "passive", "lv2", "lv3", "lv4", "lv5", "lv6", "lv7", "lv8", "lv9", "lv10" ] }