Talk:Paradox/Jobs/@comment-25786205-20150922121715/@comment-25707465-20150929181731

Except you have to frickin' cheese anything, and it's not in the storyline. You rely quite much on luck and you have to grind tediously a few jobs for a few specific characters.

The highest boss I beat were Alice and Sphinx, I did not manage to beat a lvl 100 elite boss in the labyrinth. Even just looking at their stats, you can say ToroToro did not intend the player to beat them while still in chapter 1.

Noah's first quests are probably going to be lvl 26 (like the first game) while the highest you can go now is lvl 30 (I finished th main quest lvl 25, and with the fact that every player will grind a few jobs, everyone will roll through Noah's questlines. And those who somehow managed to kill a uberboss (Chaos Labyrinth lvl 100 or the reaper) will have access to equipment that was probably not intended to be accessible before the end of chapter 2.

My point being, it's not that much anticlimatic in term of gameplay, since you have to grind a lot to be able to face her. Torotoro may just have underestimated the playerbase's ability to find a strategy to beat those bosses.