Talk:Making a Re-Patch/@comment-24859478-20140424183837

Thanks. But you said, "If %alice_skill=1 you have "Alice" submenu in a battle. In any battle."

Im not sure what you mean, but this is what I could gather;

"mov %alice_skill,0" I noticed was in the script of every fight, do you mean that the subroute *cmd_main checks whether you have alice as a choice in battle? For every battle? Because I also noticed "gosub *cmd_main" in the script of every battle too.

Also, if I was to add (* _main) into a ''if %cmd1=18 goto... ''Wouldn't that just take me to a completely new battle or something if I was to click that as an option in game? Since * _main is the start of a fight, kind off confused lol.

But thanks, your answer cleared up a lot lol, I'm just too noob to understand some of it!