Talk:Sealed/@comment-2037710-20121217212008/@comment-2037710-20121218021041

Water Wall should provide some sort of damage reduction if Luka gets hit since it does do that in-game. 9k is fine since enemies don't always use status inflictions and Charring Mistake hits 25k.

Hyper Undine SHOULD knock out the other spirits from use temporarily to prevent it from being overpowered. You really don't need to penalize Luka that much, too, since wearing out the spirits is fine. I mean, Medusa was quite harsh without Gnome.

By the way, is Hyper Undine's SP requirement 6, or 10? Because I couldn't use it at 6.