Talk:Labyrinth of Chaos/@comment-28848470-20160703085427/@comment-28723054-20160704201758

Which Floor?

I'm having troubles with F101+ though. Only Luka is faster with his Job atm (Overpowering Fist) and there are several types of opponents I struggle against (Vitae, which was no problem on F1-99, but heals now beyond ridiculous amounts of health, Shinifa, as always, those insane Fairies from the Forest of Spirits with their double attack and many more I can't remember). Also, I'm always somewhat annoyed by the low Instant Death Resistances of my Insect.

But then again, I don't really use some OP characters (like Alice), but what I like (which is probably why I have no Sea Dragon Dancer yet).

Plus,I blame that on my laxity though regarding casting Clara during Random Encounters as well - as (almost!) everything is still Oneshot from a mediocre-buffed (Daisy Bell & Saint's Protection/Saint's Destruction) Grand Cross of my Subterrean Insect Pope with Light Magic, Convert Magic and another Convert Ring (so about 1,200 Willpower w/o buffs). I have three of them atm, but I'm using only one so far. I doubt it lasts long though as there are some opponents that aren't oneshot if I don't use Daisy Bell. My Max Floor is 141 atm, I suppose it gets harder again at floor 180+ or so. Thanks to FickleArchivist for mentioning that strategy with the Insect Popes. ^_^

Mana Potions are less of an issue with Metabolism Up (as you can buy them outside of the Labyrinth). It depends what you're using though, if you use Willpower Insects like me, Light Magic is also an option as it doesn't affect willpower, MP 75% of Course, 1% MP Recovery (that 1-2 MP after every fight is good!), Post-Battle-Rest (not good if you're using the Daystar Hairpin, I don't, so far) and Magical Dance (2% MP every turn). That's some abilities I can think of.

About the Translation issue: If the EX patch still exists, try that on a 1.20 copy. It's basically Google Translated (which is enough for every choice you have to make in the game).