Talk:Making a Re-Patch/@comment-31081547-20140222103525/@comment-31081547-20140223133612

Thank for answering, but i already found out what it was :3

if %player=8 && %fire=0 rnd2 %damage,600,700:mov %damage_nobr,0:gosub *enemylife2 if %player=8 && %fire=1 rnd2 %damage 800,900:mov %damage_nobr,0:gosub *enemylife2 if %player=8 && %fire=2 rnd2 %damage,900,1000:mov %damage_nobr,0:gosub *enemylife2 if %player=8 && %fire=3 rnd2 %damage,1000,1200:mov %damage_nobr,0:gosub *enemylife2 goto *common_attack_end