Talk:MGQ3 GC345's patch testing/@comment-24213553-20160316201330

Have coded another old idea - 2 more roots for audio/video files.

Original game can use the current story.ini directory if the file name have the correct extension. Or uses fixed path/extension (se\ + .ogg for sounds, bgm\ + .ogg for music etc) if there is no extension. Plus the first method isn't always supported.

Now I can use "\" to force the game directory (as the example - now I can use voice files in .NSA with something like ="se,0,\voice\alice1_00.ogg" etc). All game resources are accessible now w/o copying to the story.ini directory.

The second method is to use ".". It forces "root" stori.ini directory. Now you can have multisection Spin-off with all resources in 1 place.

Plus all keys/commands are independent now (so you can use tatie1 with the extension and tatie2 w/o it as the example).