Talk:Sealed/@comment-5173028-20130321193758/@comment-5672532-20130322052736

Balancing, balancing never changes. T_T My sympathies.

A good blanket metric; weakest damage = 0.6 Lukawatts, second-weakest 0.8 Lukawatts, Luka (1.0 Lukawatts) second-strongest, 1.2 Lukawatts, Tamamo 1.5 Lukawatts; where Lukawatts is a damage multiplier. I truly need to acquire a better sense of humor. I'd imagine that in the time frame, Luka should probably be able to perform at around 1.4 with all the spirits up, as it were. Now, I know this is really generic, but gives you a quick way to punch in damage formulae and get results, hopefully making editing a bit less of a pain.