Talk:Making a Re-Patch/@comment-86.158.100.138-20140531233440

Thanks lol, I was completely stuck there lmao, done now though obviously. Also, there's something I don't quite understand haha, well I thought I did... Maybe. lol

Anyway, I got this under one of my enemy's moves: http://prntscr.com/3ohf3x

the %wind_kakuritu,70 For example, this means that on normal difficulty, the player has 70% chance of dodging the attack right? Because when I play the game, I'm hardly able to dodge the enemy's attacks, so I'm just a little confused there.

So, does the *wind_guard_kakuritu subroutine contribute to the chances of dodging the attacks, or any other subroutine? I visited all know subroutines that I know of that can affect the chances of dodging or 'activating the dodging phase' and %wind_kakuritu,70 is all that I'm aware of that affects the chance. Maybe I'm just unlucky with the dodging?

Here's other subs relating to my script incase you need them. I doubt it though.

http://prntscr.com/3ohhvl

http://prntscr.com/3ohjj2

http://prntscr.com/3ohkf6

Thanks!