Talk:MGQ3 GC345's patch testing/@comment-24999005-20140817224724/@comment-24213553-20140821101652

Daystar works versus skilla1-skilla12 and skillcounter2-skillcounter5 only. And only if skill_kouka<>7 (enemy healing).

So if you need something like "Nanabi begins to concentrate her magic" - use skill_kouka="7", skill_damage1_1="0" and skill_damage1_2="0". The result is a no damage skill which can't be countered.

I will not add all skills with skill_damage1_1="0" and skill_damage1_2="0" as Daystar exceptions. Because there can be 8 more hits, binding, status attack etc.

P.S. Have tested this solution with skillaX, it works perfectly.

P.S.S. I have tested the enemy healing at last. It looks loke there are some errors - 2 typos. Plus I forgot about rnd2 behavior - it works incorrectly if the 2nd argument is less than the 1st. I will fix these errors in beta 7.