User talk:Ginrikuzuma

Welcome
Hi, welcome to MonsterGirlQuest Wiki! Thanks for your edit to the Cassandra page.

Please leave a message on my talk page if I can help with anything! -- ALAKTORN (Talk) 00:05, June 7, 2012

c0var1ant
In order to patch the game you need to unarchive the nscript.dat file. That file contains the actual script for the whole game. In order to do that you need to use special command line tools. Monster Girl Quest was written using the OnScripter engine. That means you need to use the OnScripter command line tools to unarchive the nscript.dat file. You can obtain the tools at http://unclemion.com/onscripter/releases/ .The zip file you want to download is http://unclemion.com/onscripter/pub/onscr/onscrtools-win32-20100915.zip .To edit the script you can use any text editor. I recommend you use Notepad++ which can be obtained here http://notepad-plus-plus.org/. When you load the file make sure you change the text encoding to Encoding->Character Sets->Japanese->Shift-JIS. That will let you properly load the Japanese Kanji characters in the text file. Once you finish your edits, you need to re-archive the script file using the OnScripter Tools you downloaded. In order to make the whole patching process go by faster I wrote Batch files that put the relevant commands in for me, that way all I have to do is click on them to auto patch and test the game patch. I think I might do a video tutorial on this. If you're interested then subscribe to my youtube channel http://www.youtube.com/user/RaIToYaGaMiDeSu. C0var1ant (talk) 23:50, October 13, 2012 (UTC)

"Missing" folders
The reason you can't find the '''bg, chara, voice folders is because they exist inside of the archived ARC .nsa files. Let me explain how the game uses it's resources. First, when you combine chapter 1 with chapter 2 of Monster Girl Quest, there will be a total of five .nsa ARC files.'''



These five files contain the three aforementioned folders, collectively.



I used a program called Crage to unpack these ARC files. Once you unpack them, you will get 5 folders with the same name as the files you unpacked.



Lets look inside the "arc" folder. The first ARC .nsa file contains all the resources used in chapter 1 of Monster girl quest.



If you look inside the "arc" folder you will discover the bg, chara and, voice folder that were "missing."



If you check the bg folder you will find what you expect, it's full of the game's backgrounds in BMP format.



So basically the reason you're confused as to the location of these folders is because they are placed inside of the arc files. The other stuff was left in open folders like the background music.

C0var1ant (talk) 02:10, October 18, 2012 (UTC)

I'm doing all of it by myself. As for the erros you showed me, the engine used by Monster Girl Quest is VERY picky about how the BMP images are encoded. I have this problem using Photoshop CS5. I found that another program called Paint.NET encodes the BMP images in a way that the game engine likes. That's what I use to generate the images. You can obtain Paint.NET here: http://www.getpaint.net/

C0var1ant (talk) 04:14, November 20, 2012 (UTC)