User blog comment:Ginrikuzuma/LSP2 and LSP - Another rant of sorts lol/@comment-5672532-20130115163033

This is a wild guess, but it won't hurt to try - try using -150, -150 as the axis. I've noticed some of the sprites handled/rendered by the game seem to 'jump' axes all over the place. Noticeably, a certain Succubumancer is guilty of this (not to name names or anything, CHROME. Her combat/standing sprites have a noticeable difference in positioning.). I think it was because certain sprites are designed to be 'small' and thus their default is more distant then a neutral 0,0..?

Let me know if it helps, keep in mind this is the guesswork of a hack and nothing more. xD Also you sound fine - if it had been me, there would've been six minutes of silence followed by:

"..... hiiiiiiiiiiiii..."

Or something equally embarrassing, wahahaha!