Paradox/Basic Races

Basic Races are the weakest forms all your characters will take. A lot of characters only have one or two basic races to choose from so you won't get much choice until they get to the Intermediate level.

Human
A pure, commonplace human. Fairly talkative, armour that can be equipped depends on the individual. Humans learn many abilities related to experience point acquisition.
 * Equip: Character Specific
 * Skills: Talk
 * Passive: None

Learned Skills and Abilities
 * lvl 2: Prioritize XP - Special Ability
 * lvl 2: Prioritize Job XP - Special Ability
 * lvl 4: First Aid - Special Skill (Magical 100% Will), Target: Ally, Effect: HP Recovery
 * lvl 5: Appeal - Special Ability
 * lvl 6: Desperate Training - Special Ability
 * lvl 7: XP Full Focus - Special Ability
 * lvl 8 Job Xp Full Focus - Special Ability
 * lvl 9: Suicidal Training - Special Ability
 * lvl 10: Prayer - Special Skill, Target: User, Effect: 10% MP Recovery

Yoma
The monster race with the highest magical power and intelligence. Yoma are strong and utilize magnificent rapier skills. Their magical prowess is often put to use in fire magic, roasting their enemies alive. They wear heavy armor and have no particular weaknesses.
 * Equip: Clothes Armor Heavy Armor Robes Dresses Skimpy Hats Helmets Heavy Helmets Fancy Caps Bucklers Shields Heavy Shields
 * Skills: Rapiers Black Magic Dark Demon Arts
 * Passive: Rapier Booster 20% Res Fire 50% Null Burn

Learned Skills and Abilities

Demi-Human
Monster girls resembling fallen humans. Aside from HP and magic, their stats are mostly identical. Draining hair, frisky tongue, and oriental ice magic sets them apart. A similar build to humans allows for similar equipment.
 * Equip: Clothes Gi Breastplates Armor Dresses Skimpy Hats Helmets Bucklers Shields
 * Skills: Scythes Taoism Demons Arts
 * Passive: Scythe Booster

Learned Skills and Abilities

Imp
Small demons who subsist on human semen; not quite skilled enough yet to be called succubi. Imps use pleasure attacks, drowning their enemies in bliss. They specialize in wind techniques, but are otherwise poor fighters.
 * Equip: Clothes Robes Dresses Skimpy Hats Magic Hats Fancy Caps Bucklers
 * Skills: Black Magic Sexcraft Demon Arts Nature
 * Passive: Horny Strike 5% Trance Strike 5%

Learned Skills and Abilities

Vampire
Nocturnal monster girl that feeds on blood. Boasting strong bodies and even stronger magic, they can absorb HP and more via bloodsucking. Daggers are at their deadliest in their hands.
 * Equip: Clothes Armor Heavy Armor Robes Dresses Hats Helmets Heavy Helmets Fancy Caps Bucklers Shields Heavy Shields
 * Skills: Daggers Black Magic Dark Demon Arts
 * Passive: Equip Fangs Dagger Booster

Learned Skills and Abilities

Mermaid
Beautiful monster girl with a lower fish body. Controls water at will to attack enemies and heal allies. Despite their weak bodies, dances and songs alike make up for their physical shortcomings.
 * Equip: Clothes Breastplates Robes Hats Magic Caps Fancy Caps Bucklers
 * Skills: White Magic Black Magic Singing Ocean
 * Passive: Sleep Strike 5% Sea Strength Heal Booster

Learned Skills and Abilities

Elf
De facto forest guardians resembling humans, they pride themselves on always hitting their mark. Unfortunately, despite natural buffers against status ailments they're rather weak to pleasure.
 * Equip: Clothes Gi Robes Dresses Skimpy Hats Fancy Caps
 * Skills: Bows Sexcraft Demon Arts Nature
 * Passive: Forest Strength Slayer Boost

Learned Skills and Abilities

Fairy
Playful forest-dwellers resembling humans. Though mostly powerless, their alignment with nature calls forth natural forces to attack and heal. High evasion and magic mitigates their pitiful defenses.


 * Equip: Robes Fancy Caps
 * Skills:White Magic Black Magic Dancing Nature
 * Passive: MP Regen 1% Slots Chance 200%

Learned Skills and Abilities

Slime
A monster composed entirely of slime. Besides using their slimy bodies as a weapon, they're proficient with boomerangs. They can heal allies with slime too. Their bodies are resistant to physical attacks, but susceptible to magic.
 * Equip: Shells Robes Fancy Caps
 * Skills: Throwing Slime
 * Passive: Slime Strike 10%

Learned Skills and Abilities

Beast
A type of monster with pronounced animal features. Beasts are fast and tear at their enemies with fang and claw. Their attack power, agility and evasion are excellent, but their defense is low, including against pleasure. They specialize in attacking.
 * Equip: Breastplates Fancy Caps
 * Skills: Beast
 * Passive: Equip Fang Counter 25%

Learned Skills and Abilities

Kitsune
Mysterious and mischievous fox girl. Makes for a decent magician with an adequate magic stat and mystical far East spells. Learns a wide array of fluffy pleasure skills in addition to earth spells.
 * Equip: Clothes Gi Breastplates Armors Robes Dresses Skimpy Hats Helmets Magic Caps Fancy Caps Bucklers Shields
 * Skills: Fans Black Magic Taoism Ninjutsu Beast Nature
 * Passive: SP Regen 5% Fan Booster

Learned Skills and Abilities

Lamia
A type of monster with the lower body of a snake. They use their giant tails as a weapon, and their thick, scaly hide provides good defense. They fight with flails and learn powerful attack skills.
 * Equip: Clothes Gi Breastplates Armor Robes Skimpy Hats Helmets Fancy Caps Bucklers Shields
 * Skills: Flails Demon Arts Snake
 * Passive: Stun Strike 10%

Learned Skills and Abilities

Scylla
A monster with multiple soft tentacles for a lower body. They can use their tentacles like whips attacking enemies repeatedly. Scylla also learn very powerful dual-wielding skills. However, their defense is poor.
 * Equip: Clothes Gi Breastplates Robes Skimpy Hats Fancy Caps
 * Skills: Multiweapon Tentacles
 * Passive: Triple Attack

Learned Skills and Abilities

Harpy
Flying monster girls with big wings, they glide around enemy attacks with ease. They also learn energetic dances to boost stats and morale. Proficient at stealing too, but can't take a lot of hits.
 * Equip: Clothes Gi Skimpy Hats Fancy Caps
 * Skills: Fan Thievery Dancing Wing
 * Passive: None

Learned Skills and Abilities

Dragon
Powerful monster girl famed for its strength. Fangs and claws alike wield fantastic power. With its trademark fire breath and excellent stats, this race screams reliability.
 * Equip: Clothes Breastplates Armor Heavy Armor Hats Helmets Heavy Helmets Bucklers Shields Heavy Shields
 * Skills: Beast Breath
 * Passive: Equip Fangs

Learned Skills and Abilities

Land-Dweller
A general term for reptilian and amphibian monster who live on land. They typically have breath skills and other toxic attacks along with skills to use their bodies as weapons. HP and defense are high, but other stats are mediocre.
 * Equip: Clothes Breastplates Shell Robes Hats Fancy Caps Bucklers
 * Skills: Slime Beast Tentacles Breath
 * Passive: Metabolism Up

Learned Skills and Abilities

Sea-Dweller
A general term for monster who live in and around seas and oceans. They use tentacles as weapons, and some spew ink or bubbles. Their defense is better than the land-dwellers, but attack power is somewhat inferior.
 * Equip: Breastplates Shells Robes Fancy Caps Bucklers
 * Skills: Ocean Tentacles
 * Passive: Sea Strength

Learned Skills and Abilities

Insect
Taut and firm insect girl. Brandishes limbs and scales to attack and weaken enemies. A sturdy carapace provides high defense but little protection against status ailments.
 * Equip: Shells Hats Fancy Caps
 * Skills: Insect
 * Passive: Great Defense Desert Strength

Learned Skills and Abilities

Alraune
Gently seductive flower monsters with healing power. Using things like ivy and pollen, Alraunes use their bodies offensively. They are also skilled with whips and learn basic whip skills, but are best suited using their nectar in a healing role for the party.
 * Equip: Gi Breastplates Robes Hats Magic Hats Fancy Caps Bucklers
 * Skills: Whips White Magic Plants
 * Passive: Poison, Confuse, Paralyze Strike 5% Medicine Lore I Whip Booster

Learned Skills and Abilities

Zombie
Shambling corpse reanimated by unknown means. With no memory or sense of self to speak of, its stats amount to little else but endurance and brute force. Preferably with a club.
 * Equip: Clothes Breastplates Armor Heavy Armor Hats Helmets Heavy Helmets
 * Skills: Clubs Dancing Corpse Breath
 * Passive: Poison Strike 5% Zombie Strike 5%

Learned Skills and Abilities

Ghost
Ethereal being made of dark magic and souls. These undead creatures are master of haunted flames. Deadly with scythes and strong against physical attacks, but poor against magic.
 * Equip: Robes Magic Caps
 * Skills: Scythes Black Magic Corpse
 * Passive: Death Strike 5% Magic Reflection 10% Scythe Booster

Learned Skills and Abilities

Doll
Basic construct with free will. Fights with core implanted within its body. In accordance with the Laws of Robotics, it gladly serves others and learns as it goes. Its artificial body blocks most ailments.
 * Equip: Clothes Robes Dresses Skimpy Hats Fancy Caps Bucklers
 * Skills: Service Demon Arts Artificial
 * Passive: None

Learned Skills and Abilities

Chimera
Artificial monster made by state-of-the-art biotechnology. Hodgepodge of superior parts grants it superb fighting power. Can breath fire, ice, and even electricity. Comes with basic self-repair systems and fantastic vitality.
 * Equip: Breastplates Shells Skimpy Hats Helmets Bucklers Shields
 * Skills: Beast Artificial Breath
 * Passive: None

Learned Skills and Abilities

Lowly Angel
The vanguard in the armies of Heaven. Their holy power can be used for both attacking and healing. Skilled with swords and Holy Sword techniques. Balanced stats and excellent resistances.
 * Equip: Clothes Armor Heavy Armor Robes Dresses Skimpy Hats Helmets Heavy Helmets Magic Hats Fancy Caps Bucklers Shields Heavy Shields
 * Skills: Daggers Swords Rapiers White Magic Holy
 * Passive: Divine Protection

Learned Skills and Abilities