Talk:Grandine/@comment-2037710-20130821083422/@comment-24213553-20131215191323

>So the monster can now attack several times, and if "using the flow" means what I think it means, it also makes attacks harder to dodge and it also makes them target inherent weak spots, so sylph and undine can't help you dodge as well, and gnome's defense is bypassed somewhat.

Fights versus mermaids: evade rates and a damage are identical. I have checked the japan and english scripts. Grandine just add 1-2 more hits. Plus several enemy's attacks are used only with summoned Grandine. There is 1 more potential bonus: Mermaid General gain 30% less damage when Grandine is summoned (we fight in water so she get this bonus, good idea). But this bonus don't work even in the japan version (%damage_keigen_el is applied only with %enemy_earth>0, not with %enemy_aqua>0).

The fight versus Slime Bess: there are added hits. Evade rates are 100% with FAD or Serene Mind. Bind is inescapable. Seriously, why this is called as Grandine? This is the Gnomaren's behavior (with extra hits)...

The fight versus Black Alice (Final Form) - japan script is bugged, no extra hits for Zulphe. Gigamanger only. I have fixed this (look at this page), plus have added extra hits for Grandine.