Talk:Luka/World Breaker/@comment-36503836-20180831005042/@comment-36184859-20180901001258

Well, the LoC is fixed at 'Normal' difficulty, so don't do that. First of all, that would be insane. Paradox level difficulty is like, X 5 HP and stats, on top of the already insane stat growths of the LoC. Level 1 would be equal to like level 100 XD

Ya... at higher rare points the LoC monsters appear to have a chance to revive after being defeated. However, they wont revive on the first turn, so I presume they need a turn to get their auto revive.