Paradox/Armors

Like weapons, there are a variety of armour types available in Monster Girl Quest: Paradox. Race dictates which armour types your character can use but there are ways to equip additional armour types like abilities and unique traits.

Clothes
Clothes can be used by most races or jobs, but their defences are lacking in exchange for their utility.

Gi
Gi are the iconic gear of a martial artist and, in addition to increasing defence and willpower, increase agility and dexterity.

Breastplate
A sturdy piece of armour meant to protect the chest area. Increases defence and willpower like most armour, but nothing special aside from generally being better than clothes and armour.

Armour
Standard piece of armour. Perfectly average.

Heavy Armour
Usually the strongest pieces of armour you’ll come across in terms of defence and willpower, Heavy Armour cannot be used by most jobs and races.

Shell
Intended for insects, shells boost their absurd defences even higher.

Robe
Whether a healer or a damager, you’ll want to give you casters a robe to boost their power. Many are light on physical defence and the best ones come with element boosters or resistances.

Dress
Dresses are the favoured gear of dancers and singers due to the boost to dexterity.

Skimpy
Temptresses and demons of the night wind prefer their clothing to be more revealing to better seduce their prey. Their abilities rely on dexterity and these clothes give a nice boost.

Hat
They're hats. What do you expect them to do?

Helmet
The average piece of headgear. The better ones come with a boost to attack.

Heavy Helmet
As with heavy armour, you’ll not find better head gear in terms of defence and willpower.

Magic Hat
Your wizards have their robes, now they need their wizard hats. Same fair, light increase to defence, bigger to willpower and magic. May come with boosters to elements.

Fancy Cap
Who needs defence when you have style? Actually not horrible defences but it’s the increased dexterity you’ll equip these for.

Buckler
The smallest shield. Equipable by most but don’t expect a significant difference.

Shield
The standard choice of most warriors.

Heavy Shield
The best protection you can get in one hand. Many of them are used in synthesis to get even better defenses.