Talk:Hero (video game)/@comment-5598003-20130128034520/@comment-5598003-20130129023057

Yeah, even when the combat prototype is finished the animations will still be crap, that's all a matter of waiting until the project gets funded so I can set up some motion capture. Status ailments and spirits in mid and high level battles also will have to wait sadly. At this point, I think it's good enough to serve its purpose of demonstrating the combat mechanics. Just got a few more sound effects to add. Hopefully Hero gets backed on Kickstarter in March, and if it does then I can start work on the real game itself, and start on MGQ3D so you can have your 3D rape scenes. :-)

Glad to hear you like how it's coming along, though! Being the admin of the MGQ wiki, your opinion carries weight.