Sphinx/Labyrinth of Chaos

Sphinx (スフィンクス娘, Sufinkusu Musume) is a legendary yoma who fought in the Great Monster Wars, making her one of the most ancient beings of the world that is still active.

Biography
One of the super bosses in the Labyrinth of Chaos, Sphinx, is encountered as a floor 100 super boss. Like the other bosses of the Labyrinth, you can’t talk to her in battle; there is no rape scene upon being beaten by her. This Sphinx is just a copy of the one who fought in the Great Monster Wars.

Attacks

 * Attack – One Foe, Physical, Physical Attribute
 * Beast Rampage – 4 Random Foes, Physical, Physical/Lightning Attribute, Shock 10%
 * Hades Blast – All Foes, Physical, Physical Attribute, Debuff def/will 50%, Death 25%, 3 Turn Cooldown
 * Arc Obelisk – 9 Random Foes, Magical, Fire Attribute, Burn 10%, 36 MP, 3 Turns Cooldown
 * Freezing Polar Cyclone – All Foes, Magical, Wind/Ice Attribute, Freeze 10%, 20 MP, 3 Turn Cooldown
 * Black Lightning – All Foes, Magical, Lightning Attribute, Shock 10%, 20 MP, 3 Turn Cooldown
 * Solar Eclipse – All Foes, Magical, Bio Attribute, Mini/Petrify 50%, 3 Turn Cooldown
 * Final Demon Eyes – All Foes, Magical, Poison/Blind/Silence 50%, Confusion/Sleep/Paralysis 25%, 15 MP, 3 Turn Cooldown
 * Kiss of Death – One Foe, Physical, Death 75%, 3 Turn Cooldown
 * Hand of the Earth Mother – One Foe (Hero), Physical, Pleasure Attribute
 * Hand of the Earth Mother – One Foe (Female), Physical, Pleasure Attribute
 * Mouth Offering – One Foe (Hero), Physical, Pleasure Attribute
 * Isis’ Lovemaking – One Foe (Hero), Physical, Pleasure Attribute, Trance 75%
 * Ancient Law of Ecstasy – One Foe (Hero 3x), Physical, Pleasure Attribute, 3 Turn Cooldown
 * Bestial Howl – Self Buff, +200% Accuracy (5 Turns), +50% Physical Evasion (3 Turns), 3 Turn Cooldown
 * Disruptive Wave – All Foes, Auto Hit, Dispel, 5 Turn Cooldown
 * End of Dream – One Foe, Auto-Hit, Pleasure/Nightmare Attribute, 3 Turn Cooldown
 * Crimson Mark – One Foe, Physical, Physical/Fire Attribute, Burn(80%), 150% damage to Burn/Slow/Stop Foes, 6 Turn Cooldown, Learnable

Strategy
In the Labyrinth of Chaos, she can be fought as a super boss. You shouldn’t be able to beat her in Part 1 (like the rest of the super bosses), but it can be done. Through grinding and exploiting a skill called Vicarious Clara (Necromancer Level 8) which provides the user with a shield that absorbs two hits that can be stacked infinitely.

Fight her like you would any of the Labyrinth super bosses. However, you want to take some other things into account:
 * All her attacks can be evaded so Physical/Magical Evasion is highly effective, but she can buff her Hit-Rate high enough to hit regardless and you cannot always dispel it before she attacks.
 * She possesses multiple attacks that can be reflected dealing damage to the point of it being a viable winning strategy though it will take a while.

Check here and here for detailed information on all the super bosses and everything you can make use of to defeat them.