Talk:Luka/Judgement/@comment-32013951-20180831180733/@comment-38248367-20200803091441

Hmm, I wonder if Torotoro has correctly made it so that bosses on the Labyrinth of Chaos do have infinite mana. I was checking the game's files, and it seems that many bosses in there such as Reaper have "" as one of their notes ("MP: Infinite").

However, this video from Cratebox which seems to have been made in the latest version (v2.23) still shows Reaper being vulnerable to mana draining: https://www.youtube.com/watch?v=pDoJjw5tG3Y

I think a simpler solution to make bosses (especially those in the Labyrinth of Chaos) more challenging is to nerf Madrain altogether by not making it work on them, or make it so that bosses' skills do not need MP to be used. I believe this would allow them to be less vulnerable to those kinds of strategies and thus more challenging as they should be. I hope that in part 2's next update (which will probably be released this year) these changes or either some version of them is applied.