User talk:Ewilan2905

Recruitment Rate
Hi, I'm not sure if this messge will reach someone, but i don't know where to ask a question. So, I'm searching inside the game himself for data like battle dialog missing, and i found the recruitment rate for all character.

The rate are 1.0 / "denominator" where denominator are 1 to 5. So the result is: 1, 0.50, 0.33..., 0.25, 0.20 I was wondering just how formatting then in the template.

On Sandworm/Dahlia, the rate is show at 6.25% if we take the formula 100 (affinity if 100) * 1/16 (recruitment rate ?) * 100 (recruitment base without gear) Or with the formula i found on the game which is: ( 1.0 / denominator ) * (party collection rate) * (Affinity / 100) with a denominator of 5 for dahlia I'll obtain 0.2 * 1 * 1 = 0.2

For Bunny slime which have a denominator of 1 with 100 Affinity we'll get 1 to rate so i think we need to multiplu by 100, but 20% for dahlia seem to be fairly high compare to 6.25% writting on her page.

I've done some test on a new game Bunny slime with 100 Affinity seem to be 100%, Slug girl with 100 Affinity have a denominator of 2 so the formula give 50% rate. I've put a +200% recruitment ability so i get 100% and yes it seem to be 100%.