Talk:Side Stories/@comment-24.0.10.193-20130225211511/@comment-5672532-20130227073245

Hello there, anon. Thank you so much for the kind words and feedback. I will never, ever be able to do right by the feelings such words give me. I can only hope that a 'I'm glad you enjoyed it!' will suffice.

Let's see... In terms of grammar and spelling, due to crash-coursing into English a few years after learning a certain other language (English is my native language though, so it's really no excuse), I get very confused about words with similar meanings, pronunciations etc. This/these, there/their/they're, and so on. Not so much that I shouldn't catch them! Perhaps I'll upload a centennial edition of Flowers when I get the chance?

I won't lie - Passion for Decay, Rapture, and Rhetorical Rust all were heavily influenced by my love of characters who aren't easily lovable. To me - the most interesting part of humanity is that, and I enjoyed writing them immensely. But - Flowers of Coal is what I wanted to write the moment I heard 'whoa, there's a game with monstery girls n' fantasy and stuff? neat-o!'. I wanted to have a bit of mythos to draw on, so that I wouldn't contaminate the main game for those who prefer it sans all side stories, and for my own reference. You may also notice my love of history and theology creeping in there - hopefully I didn't lay it on too thick.

To hear you think that Flowers is that good - well, it truly makes me happy, and a little sad as well that I probably won't have anything on it's level out for some time. I would heavily recommend the Seventh Seal, by Bergman, and Andrei Rublyov by Tarkovskii if you want to see a bit behind my creative process, especially later in the story.

Creditswise, it looks like I cut CELL.ogg from the game to save on file space... Despite not removing it from the creditslist. Which is hilarious, because I never got around to using it. Copy the smallest ogg and rename it to CELL.ogg and you can hear me gradually lose my sanity trying to credit things in all that glory.

And yes, I was very happy with Woodsman's Unfailing Axe as well. My sense of humor is pitch-like enough that I found it especially humorous what happens after it is used. Lore-wise, I like to think it is so special largely because after inheriting it, it always found good quarry on the hunt.

Again - thank you. Perhaps I've been saying this too often recently, but it has always been a good thing for me and mine - Well met, and be well.