Status Ailments/Paradox

Luka and his allies, as well as his enemies, may be subjected to a variety of status ailments throughout the game. Some are temporary, only lasting the battle or a few turns, while others stay until they are cured. Most can be cured by items, skills, or by resting at an inn. Different Races have different resistances to status ailments and accessories and abilities may give bonuses to resistances.

Poison

 * Effect: Loses 10% of MaxHP each turn, causes Predation attacks from Chimeras to kill instantly.
 * Duration: Indefinite. Remains after combat. Cured with Antidote.

Blind

 * Effect: Reduces Hit Rate by 50%, causes Predation attacks from Sea-Dwellers to kill instantly.
 * Duration: 5-6 turns. Cured with Eye Drops.

Silence

 * Effect: Seals magic skills and prevents their use.
 * Duration: 5-6 turns. Cured with Echo Herbs.

Confusion

 * Effect: Attacks enemies or allies randomly. 10% chance of removal upon taking damage.
 * Duration: 2-3 turns. Cured with Restorative.

Sleep

 * Effect: Prevents actions, reduces Evasion and Magic Evasion significantly. 25% chance of removal upon taking damage.
 * Duration: 3-4 turns. Cured with Restorative.

Paralysis

 * Effect: Prevents actions, reduces Evasion and Magic Evasion significantly.
 * Duration: 2-3 turns. Cured with Full Moon Grass.

Stun

 * Effect: Prevents actions, reduces Evasion and Magic Evasion significantly, causes Predation attacks of Mimics to kill instantly.
 * Duration: 1 turn.

Bind

 * Effect: Prevents actions, reduces Evasion and Magic Evasion significantly, causes Predation attacks of Lamias and Arachnes to kill instantly.
 * Duration: 1-2 turns.

Bound (Luka)

 * Effect: Prevents most actions, enables Struggle to break free.
 * Duration: Until broken free.

Burn

 * Effect: Loses 20% of MaxHP each turn.
 * Duration: 1-2 turns.

Freeze

 * Effect: Prevents actions, reduces Evasion and Magic Evasion significantly.
 * Duration: 1-2 turns.

Shock

 * Effect: Prevents actions, reduces Evasion and Magic Evasion significantly.
 * Duration: 1-2 turns.

Slow

 * Effect: Reduces Agility to 10%, Hit Rate by 30%, Evasion and Magic Evasion by 100%.
 * Duration: 5 turns.

Stop

 * Effect: Prevents actions, reduces Evasion and Magic Evasion significantly.
 * Duration: 3-4 turns.

Mini

 * Effect: Reduces Attack, Defense and Agility to 20%.
 * Duration: 3 turns. Cured with Lucky Mallet.

Zombie

 * Effect: Reduces Defense, Willpower and Agility to 10%. Reduces Evasion and Magic Evasion significantly. Grants immunity to Poison and absorbs Bio damage. Takes damage from healing skills, and instant death heals fully.
 * Duration: Indefinite. Remains after combat. Cured with Holy Water.

Petrify

 * Effect: Prevents actions, reduces Evasion and Magic Evasion significantly. Prevents experience gain.
 * Duration: Indefinite. Remains after combat. Cured with Gold Needle.

Digestion

 * Effect: Loses 5% of MaxHP each turn. Causes Predation attacks to kill instantly.
 * Duration: Indefinite.

Slimed

 * Effect: Reduces Agility to 50%, Evasion and Magic Evasion by 50%. Receives +50% Pleasure damage, causes Predation attacks of Land-Dwellers to kill instantly.
 * Duration: 5-7 turns. Cured with De-Love Potion.

Horny

 * Effect: Receives +100% Pleasure damage, deals +15% Pleasure damage.
 * Duration: Indefinite. Cured with De-Love Potion.

Trance

 * Effect: Prevents actions, reduces Evasion and Magic Evasion significantly, causes Predation attacks of Alraunes and Succubi to kill instantly.
 * Duration: 1-2 turns.

Seduction

 * Effect: For 2-3 turns, attacks Luka using simple sex moves, even if Luka is not in active party. No action if Luka is downed. Luka damages himself.
 * Duration: 1-2 turns.

Incontinence

 * Effect: Prevents actions, reduces Evasion and Magic Evasion significantly.
 * Duration: 2-4 turns.

Quick

 * Effect: Increases Agility by 70%, Hit Rate by 100%, Evasion and Magic Evasion by 50%.
 * Duration: 6 turns.

Berserk

 * Effect: Increases Attack by 50%, SP regeneration rate by 30%, acts independently.
 * Duration: Indefinite.

Rampage

 * Effect: Increases Attack by 100%, SP regeneration rate by 50%, acts twice and independently.
 * Duration: Indefinite.