Talk:Sealed/@comment-5173028-20140121030150/@comment-50.81.169.204-20140220234627

Reducing the number of fights per chapter would be less tedious for you, and it would make coding the fights more tolerable as well.

Just did a quick search on status effects and there are some wiki's that list a bunch of different buffs and debuffs that might help you out. (Use google or a different search engine to find what you are lokking for)

As for the enemy's move sets, I'm not exactly sure what you mean by having trouble with them. Are you having difficulty naming the move sets or just trying to figure out what kind of attack the enemy will use and if so, what kind of status effect should be implanted for that attack?

Also, can't blame you for having trouble with the dialogue. If anything, just describe how the battle or a certain attack is being made and what the enemy will say during the time.