Talk:MGQ3 GC345's patch testing/@comment-25324233-20141205204457/@comment-24213553-20141206152419

The script needs a method to be sure about the selected skill is defined. Or a battle will freeze. There is no way to detect "section [name] is defined", so - I have selected skill_kakuritu as the marker. For "a1"-"a8", "tame0" and "counter0" use skill_kakuritu="0" (if you want this skill only once from the start), for "a9"-"a16" you can use any value, it will be ignored.