Tiny Lamia/Labyrinth of Chaos

Tiny Lamia is a Boss in the Labyrinth of Chaos. She's faced with the remainder of the Four Heavenly Bandits: Goblin Girl, Vampire Girl, Dragon Pup

Attacks

 * Attack – One Foe, Physical Attribute
 * Snake Punisher – All Foes, Physical Attribute
 * Tiny Tailjob – One Foe (Male), Pleasure Attribute
 * Flicking Fellatio – One Foe (Male), Pleasure Attribute
 * Tiny Paizuri – One Foe (Male), Pleasure Attribute
 * Tiny Coil – One Foe, Bind (1 Turn Break)
 * Tiny Lamia's Fornication – Rape, One Foe (Male), Pleasure Attribute
 * Death by Tightness – Rape, One Foe (Male), Pleasure Attribute
 * Death by Pumping – Rape, One Foe (Male), Pleasure Attribute
 * Duster Dance – One Foe, Physical Attribute, Blind (75%)
 * Swift Cleaning – All Foes, Physical Attribute, Slimed (75%)
 * Incontinence Massage – One Foe, Physical, Pleasure Attribute, Incontinence (50%)
 * Serve Tea – One Ally, Heal
 * Perversion – One Foe, Pleasure Attribute, Horny (80%), Sorcery Skills – Learnable

Strategy
The Four Bandits are all fought as one group, and their power complement each other very well. Gob deal solid damage and can lock a party member in a bind, Teeny can occasionally heal an ally, Vanilla will rain down status effects on your party, while Papi can pour on the hurt.

On the offensive aspect, each opponent has a major weakness. Vanilla is weak to fire, holy and sonic, Papi's weak to pleasure and bio, Teeny is weak to ice, and Gob to holy. It's mostly the same for status effect, as blind is mostly useful against Gob and Papi, with the latter being weak to pleasure ailments as well. Teeny and Vanilla have better resists, but incontinence can reliably lock down the latter.

Depending on your damage distribution and defensive options, Vanilla and Papi are the two priority targets. The former will bog down your party with status effects, and the latter can dispel any barrier you put on or deal a hardly avoidable amount of damage. If you have pleasure skills and good magic protection, focus the Dragon Pup, and if you have solid fire and holy skills, take down Vanilla first.

Teeny and Gob are less dangerous. Locking a male party member can be a nuisance if they're used as the main damage dealer, but the two of them combined are less dangerous than any of the other two. Only focus them if you have damage tailored to take them down instantly.