User talk:Safin117

Welcome
Hi, welcome to ! Thanks for your edit to the Chapter 3 page.

Please leave a message on my talk page if I can help with anything! -- Shadowblade777 (Talk) 2012-11-11T14:36:05

Hello there!
I think you edited my talk page asking for scenario help? I left a link there to a scenario I threw together for you. It should have most of what you need to know - though you can always ask me for help, I find the best way to learn is hands on, through dissecting the work of others. Give it a try, and let me know if it works out for you! OldSlashFriend (talk) 00:14, November 20, 2012 (UTC)

Sealed
Well I don't want him being an old man but other than that its open to interpretation. Since he and everyone else that is in there are ghosts you would believe they would look about as old as when they died. How you view Heinrich I don't really mind either him being a young boy like Luka (though I would prefer if he were to have looked older than Luka), or if he was a young adult or in his 30s or something lol.

But yeah I don't really got much of an idea for Heinrich, all I can say is that I want him to look about as old as when he died. I'm kinda picturing someone rugged who saw plenty of combat that is kinda battle hardened from having fought plenty of evil monsters including black alice as well as the angels and ilias but not necessarily scared and what not.? I don't know lol I'm open to whatever anyone can draw and I can take the story from there. I haven't really written much story about Heinrich far as how he looks cause I simply don't got anything to work with XD

Ginrikuzuma (talk) 13:13, November 26, 2012 (UTC)

I agree with that impression of Henrich. You are free to help me look around (I haven't had time to look since I'm busy doing other stuff like finding artists to allow me to use their art for custom monsters as wel as fixing bugs and what not.

If you find something TRY to find the source of it and who made it so I can give them credit and I'll go look for them to ask for permission. I'm trying to keep the stuff that is without permission to a minimum so if the owners have complaints for removal, I can easily remove less of them instead of more. So yeah try to find the source of? any image you like and link to me the original art or better the artist him/her self so I can ask them myself.

Ginrikuzuma (talk) 13:47, November 26, 2012 (UTC)

Alright, if he doesn't know the art of the game to well show him some examples. I don't want it standing out compared to the art as well (at least not to much since for example of hte custom ones I'm bringing in IS going to stick out a bit but I hope not to much lol). Well tell the person thank you for me ahead of time!

Ginrikuzuma (talk) 14:14, November 26, 2012 (UTC)

Alrighty then I'll see then how it looks. Ginrikuzuma (talk) 17:53, November 30, 2012 (UTC)

NG+ not working
Hi there - thanks for the compliments, though I'm not sure how competent I actually am... I'll be glad to try to help out, however. I'm assuming you installed it into your main folder - that includes the copy of nscript.dat that came with the mod. From what your error describes, I imagine you copied everything *but* the new nscript.dat, and so the game recognizes the new title screen, but not the code and text that makes NG+ what it is!

So - go into NG+ Script, take the nscript.dat into your mainmonmusu folder, and copy it over the file there. Feel free to back up your old nscript.dat - I'd use CURRENTNORMAL.dat to remind you what it is for - although there is also a back-up backup copy in Original Script. If you've already done all this, let me know and we'll go to the next steps I can think of. OldSlashFriend (talk) 07:42, December 11, 2012 (UTC)

Please do make some screenshots - I've got to crash now, but I'll be awake in a few hours time, and I'll take a look at them and figure out what's going on. Just one last check. In your main MGQ 2 folder, you have a NG+ folder, and the NG+ nscript.dat. Not in mods, right there. Is that correct? OldSlashFriend (talk) 12:59, December 11, 2012 (UTC)

Let's get to work.
A video?... Uh, youtube would be ideal if you can host it there. Just share me a link when it's up! OldSlashFriend (talk) 12:51, December 12, 2012 (UTC)

The Curious Case of the Weird Errors
Dyzinki. That seems very odd - it doesn't look as if you are doing anything wrong. The only thing I can think of is that it looks nscript.dat isn't directing you to the new content. Try using this nscript.dat and tell me if it works (without crashing). Another thing as I can't see too well without my reading glasses - long story there - but ng+ has all the files in it, and no other folders right?

OldSlashFriend (talk) 11:34, December 13, 2012 (UTC)

Gah! How frustrating. I checked the nscript.dat I uploaded it for you - it should have the selections, a familiar opening and then Luka asking where Alice is; but still you get MGQ 2 proper? It looks as if you have both parts merged properly as would have been my next guess. Do you know what version of Rogue's patch you're using?

OldSlashFriend (talk) 12:29, December 13, 2012 (UTC)

I don't want to spam these at you, but try this one as well. Tell me if there is any difference past the NG+ start screen.

OldSlashFriend (talk) 12:35, December 13, 2012 (UTC)

Possible Solution
This might very well be your problem - the problem with such the game came 'prepackaged' it might not be merged correctly, or properly patched. This could solve your problems. Install it, then remove ng+ nscript.dat into your main folder; if this doesn't work, you may need to reacquire, remerge, and repatch your game. I imagine this is the cause of your crashing not only in NG+ but also in WoTG.

OldSlashFriend (talk) 12:44, December 13, 2012 (UTC)

Hey, it's my pleasure. We're all monsterfans here, right? Wahaha! More seriously - I don't like that you've had trouble playing mods, and if I can help figure out what's going on, that'd be awesome. I know Rogue's patch fixed my game before, so I hope this works. If it doesn't, let me know when you've got a re-installed and re-merged copy of the game and we'll proceed from there (hopefully we won't have to of course!). Gonna crash for now, but keep me updated on status!

OldSlashFriend (talk) 12:53, December 13, 2012 (UTC)

I'm cool with it
You can make a gameplay video about my mod. You don't need to ask me for my permission. In fact, someone made a let's play of my old story. It was quite funny. Here's the link: https://www.youtube.com/watch?v=BDVt6enzUDg

This guy was brutal on my mod, but I found it hilarous to watch. If you do make a 'let's play" video, please send me the link. It's fun to watch people's reaction to my stuff.

C0var1ant (talk) 14:51, December 14, 2012 (UTC)

Victory!
Awesome! I hope everything is working well - but if it acts up again, let me know. By then I might even have figured out what precisely was the problem, wahaha! =) My pleasure to be of help. Enjoy the scenarios!

OldSlashFriend (talk) 17:24, December 14, 2012 (UTC)

Right back atcha, pal! Enjoy the gaming, and cool job on the lets plays! =D

OldSlashFriend (talk) 06:50, December 16, 2012 (UTC)

hello thanks for the welcome

I assume you mean a the command for a full on patch. The command goes something like this:

csp 700:print 99,4500,"system\breakup.dll/urb"

csp 700 is the layer your image is on

"system\breakup.dll/urb" is the plugin that clears the screen using the sealed effect (a.k.a break up)