Daji

Daji Battle Theme

Daji is one of the antagonists of the Collaboration Scenario. She comes from Shrift with Kazuya, Lampas and Mukuro. She spends most of the collab impersonating the White Rabbit to lure the heroes to the Château des Romances and trap them in a room with her familiars.

Biography
As the White Rabbit, she appears in front of the different heroes to reveal the reason they've been brought to this world. However, in the process, she accidentally let slip to Kazuya that she knows he is able to use magic again, hinting the man of her true identity.

She reveals herself in chapter 12 when, still disguised as the White Rabbit, she invites the party to enter a specific room where the White Rabbit captured by Est is supposedly sleeping. Warned by Kazuya, Luka hesitates to enter, and the kitsune finally reveals herself to engage the party in a fight after the Demon Hunter calls her out.

Once beaten, she says she will now stay out of their business and neither attack the party nor support her against the Nightmares swarming in. The party is then bailed by Tamamo or Raphaela depending on the Route.

After the reinforcement has cleared the Nightmares, they bid their farewell to Daji and the kitsune seemingly disappear.

She reappears later in Yamatai Village, as the village chieftain asks for help against the rumored powerful yoma who's searched by Grand Noah. The party notices a Spirit Fox who confirms them that Daji was indeed close by just a few seconds ago. The party then notices a fox statue, and reveals Daji by stomping its tail. The kitsune reveals that she was attempting to "sneak some bites" on the villagers and forces the party to fight her once again. After beating her, she threatens to show her real power, but Kazuya convinces her to stand down and to join the party.

She then reveals that she was the one who gave out Mukuro's design to Black Alice when the latter approached her, so that Kagetsumugi could mass produce the dolls.

Monsterpedia entry
"A being who arrived from another world. Further Details are unknown."

Attacks

 * Attack - One Foe
 * Nine Bladed Butterfly Fan - One Foe, Physical Attribute
 * Moon Song Talisman - All Foes, Magical, Earth Attribute
 * Forbidden Art: Nine Tails Funeral Pyre - All Foes, Auto Hit, Fire Attribute, Burn 10%
 * Tail Wrap of Desire - 8 Random Foes, Pleasure Attribute, Trance 20%
 * Garden of Earthly Delights - All Foes, Auto Hit, Pleasure Attribute, Seduction 50%
 * Fluffy Tail - One Foe, Pleasure Attribute
 * Hand Skill: Spider (M) - One Foe (M), Pleasure Attribute
 * Hand Skill: Spider (F) - One Foe (F), Pleasure Attribute
 * Breast Skill: Pressure - One Foe, Pleasure Attribute
 * Sweet Breath - All Foes, Auto Hit, Sleep 75%
 * Scorching Breath - All Foes, Auto Hit, Paralysis 75%
 * Demon Eye of Ecstasy - All Foes, Magical, Trance 75%
 * Demon Eye of Seduction - All Foes, Magical, Seduction 75%
 * Disruptive Wave - All Foes, Auto Hit, Dispel Buffs

Strategy
A relatively standard boss. Both battles with her are identical, as the only difference is a +100 stat boost across the board.

She is overall a tough opponent thanks to her several auto-hit attacks as well as her numerous status effects. Bringing monsters resistant to pleasure will prevent the battle from becoming a total slog, and having one of them on full-time healing duty is an imperative as her auto-hits are painful.

On the offensive side, most status effects are useless. The most effective one is "stop", with only a 25% chance of working. The best way to take her down is to exploit her weakness to wind, which is why overall bringing a succubus or two can make this fight much, much easier.